Player Matchup

Bellona
Bellona
Akbar1923
Bellona
Level 127
God Stats
3W - 3L
1,596 SR
Queue Stats
1,120W - 1,108L
1,572 Elo+
Solo
King Arthur
King Arthur
BaZinga_4_2_0
King Arthur
Level 108
God Stats
8W - 12L
1,649 SR
Queue Stats
936W - 948L
1,555 Elo+
Solo
Sol
Sol
FatMango
Sol
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 33L
1,626 Elo+
Solo
Da Ji
Da Ji
MyPetNugget
Da Ji
Level 89
God Stats
2W - 1L
1,351 SR
Queue Stats
127W - 123L
1,589 Elo+
Solo
Ganesha
Ganesha
octalnine
Ganesha
Level 107
God Stats
10W - 7L
1,533 SR
Queue Stats
606W - 586L
1,575 Elo+
Solo
Team Averages
Level 114
1,526 SR
1,583 Elo+

VS

Team Averages
Level 122
1,631 SR
1,561 Elo+
Ne Zha
Ne Zha
Jingleheim
Ne Zha
Level 107
God Stats
1W - 1L
1,825 SR
Queue Stats
37W - 31L
1,589 Elo+
Solo
Loki
Loki
PecHoRuLo_9
Loki
Level 124
God Stats
6W - 6L
1,568 SR
Queue Stats
348W - 362L
1,533 Elo+
Party 1
Odin
Odin
arcaneboss1
Odin
Level 119
God Stats
3W - 7L
1,360 SR
Queue Stats
652W - 627L
1,548 Elo+
Party 1
Awilix
Awilix
bobby 1ight1998
Awilix
Level 129
God Stats
3W - 5L
1,705 SR
Queue Stats
407W - 422L
1,584 Elo+
Solo
Cthulhu
Cthulhu
evil-ichigo13
Cthulhu
Level 129
God Stats
17W - 9L
1,696 SR
Queue Stats
472W - 492L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akbar1923
Bellona
18
7 / 7 / 15
12,105
865
11,770
15,741
19,009
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
BaZinga_4_2_0
King Arthur
19
9 / 5 / 20
12,423
887
17,611
18,488
21,436
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
8 / 4 / 14
11,899
850
28,145
14,013
6,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
9 / 5 / 10
11,571
827
11,871
14,666
8,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
octalnine
Ganesha
20
0 / 5 / 29
11,947
853
11,549
21,238
24,367
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jingleheim
Ne Zha
16
2 / 8 / 13
10,117
723
12,572
16,112
9,750
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
5 / 7 / 11
10,452
747
8,949
15,835
8,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
7 / 7 / 14
11,238
803
14,566
20,516
17,982
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 6 / 7
11,659
833
13,081
16,058
7,699
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
19
4 / 5 / 19
11,367
812
21,332
25,828
38,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
90
33
Kills
26
26
Deaths
33
88
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Bellona
Akbar1923
Bellona
7
7
15
2.07
W
King Arthur
BaZinga_4_2_0
King Arthur
9
5
20
3.8
W
8
4
14
3.75
L
Ne Zha
Jingleheim
Ne Zha
2
8
13
1.06
W
9
5
10
2.8
L
5
7
11
1.5
L
7
7
14
2
L
8
6
7
1.92
L
Cthulhu
4
5
19
2.7
W
Ganesha
octalnine
Ganesha
0
5
29
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,946
Damage
70,500
84,146
Taken
94,349
79,652
Mitigated
82,014
25,361
Healing
23,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Akbar1923
Bellona
11,770
4,542
2,429
2,332
15,741
19,009
528
3,827
11,914
0
23,365
W
King Arthur
BaZinga_4_2_0
King Arthur
17,611
2,883
2,082
4,427
18,488
21,436
500
5,690
12,798
486
30,910
W
28,145
9,905
829
4,449
14,013
6,368
3,582
3,223
10,790
55,058
0
L
Ne Zha
Jingleheim
Ne Zha
12,572
3,807
1,791
2,552
16,112
9,750
470
7,085
8,850
0
21,330
W
11,871
2,561
1,713
3,713
14,666
8,472
1,576
4,237
10,429
0
16,335
L
8,949
3,989
2,227
2,582
15,835
8,220
1,333
5,971
9,739
0
21,667
L
14,566
2,242
2,538
1,107
20,516
17,982
611
9,091
11,375
0
26,969
L
13,081
4,051
876
2,841
16,058
7,699
989
7,505
8,428
0
23,765
L
Cthulhu
21,332
2,682
2,327
4,514
25,828
38,363
318
10,520
15,098
36,423
0
W
Ganesha
octalnine
Ganesha
11,549
1,186
277
3,110
21,238
24,367
151
4,355
16,883
22,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,945
Gold Earned
54,833
137
Minions Killed
125
0
Camps Cleared
0
1,120,524
Distance Traveled
1,135,640
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,105
865
25
2
0
214,252
1
W
King Arthur
12,423
887
32
2
0
226,924
1
W
Sol
11,899
850
54
4
0
225,064
3
L
Ne Zha
10,117
723
17
1
0
230,398
0
W
Da Ji
11,571
827
26
2
0
221,785
0
L
Loki
10,452
747
21
2
0
218,428
0
L
Odin
11,238
803
35
3
0
217,206
4
L
Awilix
11,659
833
25
2
0
225,005
0
L
Cthulhu
11,367
812
27
2
0
244,603
0
W
Ganesha
11,947
853
0
0
0
232,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role