Player Matchup

Thor
Thor
Ekrol22
Thor
Level 29
God Stats
9W - 11L
1,557 SR
Queue Stats
82W - 95L
1,626 Elo+
Solo
Scylla
Scylla
Hamburglar 219
Scylla
Level 28
God Stats
9W - 6L
1,579 SR
Queue Stats
187W - 180L
1,445 Elo+
Solo
Skadi
Skadi
ImNotUrMom1985
Skadi
Level 27
God Stats
3W - 5L
1,326 SR
Queue Stats
95W - 77L
1,615 Elo+
Solo
Cthulhu
Cthulhu
Lunadesu
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,502 Elo+
Solo
Mercury
Mercury
jgtreat
Mercury
Level 24
God Stats
2W - 4L
1,597 SR
Queue Stats
6W - 7L
1,548 Elo+
Solo
Team Averages
Level 23
1,512 SR
1,547 Elo+

VS

Team Averages
Level 49
1,666 SR
1,619 Elo+
Pele
Pele
Code Ishibo
Pele
Level 160
God Stats
4W - 4L
1,747 SR
Queue Stats
84W - 85L
1,578 Elo+
Party 1
Artemis
Artemis
That_Fish_Guy24
Artemis
Level 25
God Stats
5W - 1L
1,615 SR
Queue Stats
42W - 34L
1,600 Elo+
Solo
Cabrakan
Cabrakan
YJGS
Cabrakan
Level 27
God Stats
15W - 14L
1,618 SR
Queue Stats
69W - 53L
1,684 Elo+
Solo
Persephone
Persephone
lyssk77
Persephone
Level 20
God Stats
119W - 100L
1,579 SR
Queue Stats
124W - 114L
1,553 Elo+
Solo
Nu Wa
Nu Wa
playsmite3187
Nu Wa
Level 12
God Stats
2W - 0L
1,772 SR
Queue Stats
21W - 8L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ekrol22
Thor
15
1 / 12 / 2
8,910
891
10,633
22,716
7,003
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 4 / 4
9,105
911
10,147
12,039
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 4
9,513
951
6,842
14,854
4,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Lunadesu
Cthulhu
14
0 / 9 / 2
8,397
840
5,131
23,905
17,609
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
jgtreat
Mercury
15
2 / 7 / 0
9,172
917
3,180
14,971
4,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

49

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 0 / 16
13,778
1,378
27,116
8,675
4,378
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 3 / 30
11,109
1,111
16,218
10,212
4,147
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
YJGS
Cabrakan
16
1 / 3 / 25
9,733
973
10,773
12,097
15,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
lyssk77
Persephone
17
3 / 1 / 16
10,430
1,043
13,203
6,263
2,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 0 / 24
11,384
1,138
16,436
6,224
2,333
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
150
6
Kills
39
39
Deaths
7
12
Assists
111
Player
Kills
Deaths
Assists
KDA
W
20
0
16
28
L
Thor
Ekrol22
Thor
1
12
2
0.17
L
1
4
4
0.75
L
2
7
4
0.57
L
Cthulhu
Lunadesu
Cthulhu
0
9
2
0.11
W
6
3
30
7
W
Cabrakan
YJGS
Cabrakan
1
3
25
4.5
L
Mercury
jgtreat
Mercury
2
7
0
0.29
W
Persephone
lyssk77
Persephone
3
1
16
11
W
9
0
24
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,933
Damage
83,746
88,485
Taken
43,471
37,003
Mitigated
28,391
1,476
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,116
6,538
0
2,107
8,675
4,378
0
2,900
5,517
0
41,416
L
Thor
Ekrol22
Thor
10,633
466
0
83
22,716
7,003
0
9,730
12,986
0
26,001
L
10,147
46
0
671
12,039
2,992
0
4,400
7,639
31,637
0
L
6,842
1,692
0
66
14,854
4,632
0
8,307
6,547
0
32,886
L
Cthulhu
Lunadesu
Cthulhu
5,131
212
222
276
23,905
17,609
0
11,589
12,316
14,869
0
W
16,218
7,269
1,305
1,838
10,212
4,147
0
5,750
4,462
0
26,463
W
Cabrakan
YJGS
Cabrakan
10,773
853
0
458
12,097
15,321
0
2,336
9,710
22,411
0
L
Mercury
jgtreat
Mercury
3,180
775
0
158
14,971
4,767
0
6,386
8,585
0
22,206
W
Persephone
lyssk77
Persephone
13,203
509
378
1,186
6,263
2,212
0
2,569
3,694
37,292
0
W
16,436
3,955
1,576
1,892
6,224
2,333
0
1,723
4,501
39,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,097
Gold Earned
56,434
176
Minions Killed
196
5
Camps Cleared
10
862,544
Distance Traveled
925,643
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,778
1,378
29
3
7
220,636
2
L
Thor
8,910
891
22
2
1
169,689
0
L
Scylla
9,105
911
52
5
1
181,604
0
L
Skadi
9,513
951
58
6
2
164,528
1
L
Cthulhu
8,397
840
10
1
0
154,711
0
W
Artemis
11,109
1,111
26
3
2
167,323
0
W
Cabrakan
9,733
973
21
2
0
182,228
0
L
Mercury
9,172
917
34
3
1
192,012
0
W
Persephone
10,430
1,043
63
6
0
168,954
1
W
Nu Wa
11,384
1,138
57
6
1
186,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role