Player Matchup

Bakasura
Bakasura
Silver IV
Final Devourer
Bakasura
Silver IV
Level 160
God Stats
9W - 8L
1,438 SR
Queue Stats
216W - 203L
1,634 MMR
Solo
Heimdallr
Heimdallr
Silver II
JungleOrIThrow
Heimdallr
Silver II
Level 87
God Stats
10W - 11L
1,532 SR
Queue Stats
243W - 207L
1,498 MMR
Solo
Hel
Hel
Silver IV
iago180
Hel
Silver IV
Level 157
God Stats
9W - 4L
1,887 SR
Queue Stats
959W - 908L
1,441 MMR
Party 1
Kukulkan
Kukulkan
Silver II
tostitos17
Kukulkan
Silver II
Level 106
God Stats
5W - 7L
1,703 SR
Queue Stats
210W - 213L
1,486 MMR
Solo
Bacchus
Bacchus
Silver IV
xX_HuScKaR_Xx
Bacchus
Silver IV
Level 144
God Stats
13W - 9L
1,423 SR
Queue Stats
275W - 262L
1,486 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,597 SR
1,509 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,670 SR
1,489 MMR
Scylla
Scylla
Silver IV
Marionix748
Scylla
Silver IV
Level 84
God Stats
3W - 3L
1,591 SR
Queue Stats
205W - 204L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
Ohnoitsscho33
Kumbhakarna
Silver IV
Level 109
God Stats
13W - 9L
1,678 SR
Queue Stats
669W - 629L
1,494 MMR
Solo
Ravana
Ravana
Silver IV
itZ Lord Weaboo
Ravana
Silver IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Izanami
Izanami
Silver II
noobiownu
Izanami
Silver II
Level 122
God Stats
2W - 3L
1,778 SR
Queue Stats
321W - 306L
1,450 MMR
Solo
Fenrir
Fenrir
Bronze III
witchkingfire
Fenrir
Bronze III
Level 30
God Stats
0W - 2L
1,802 SR
Queue Stats
1W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
9 / 1 / 2
10,435
803
7,564
9,725
4,568
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
JungleOrIThrow
Heimdallr
14
4 / 1 / 1
8,330
641
5,367
5,714
2,374
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hel
12
0 / 2 / 5
7,860
605
4,870
9,728
7,592
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
tostitos17
Kukulkan
13
1 / 0 / 5
8,139
626
4,774
1,871
676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
11
0 / 1 / 5
7,229
556
3,730
8,641
5,488
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
TsukuyomiSerqetCthulhuYmir

VS

Bans
FreyaRaCupidYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 2 / 1
7,517
578
3,914
5,641
1,560
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Ohnoitsscho33
Kumbhakarna
9
0 / 2 / 1
6,125
471
1,285
8,614
5,173
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 4 / 0
6,503
500
7,894
11,226
7,242
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
noobiownu
Izanami
12
1 / 3 / 2
7,364
566
4,444
7,157
2,177
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 3 / 0
4,992
384
400
6,750
2,350
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
5
5
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
9
1
2
10
W
Heimdallr
JungleOrIThrow
Heimdallr
4
1
1
4.5
L
Scylla
2
2
1
1.25
L
Kumbhakarna
Ohnoitsscho33
Kumbhakarna
0
2
1
0.25
W
Hel
0
2
5
1.25
L
2
4
0
0.5
L
Izanami
noobiownu
Izanami
1
3
2
0.67
W
Kukulkan
tostitos17
Kukulkan
1
0
5
3.5
L
0
3
0
0
W
Bacchus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,305
Damage
17,937
35,679
Taken
39,388
20,698
Mitigated
18,502
20,417
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
7,564
5,326
0
5,706
9,725
4,568
1,313
1,237
8,363
0
63,045
W
Heimdallr
JungleOrIThrow
Heimdallr
5,367
1,916
0
2,911
5,714
2,374
1,632
1,213
4,501
0
48,623
L
Scylla
3,914
625
0
250
5,641
1,560
0
1,324
4,174
50,642
0
L
Kumbhakarna
Ohnoitsscho33
Kumbhakarna
1,285
88
220
898
8,614
5,173
0
4,561
3,773
12,133
0
W
Hel
4,870
346
1,834
6,688
9,728
7,592
506
752
8,495
41,639
0
L
7,894
2,377
0
4,342
11,226
7,242
423
2,990
7,350
0
38,461
L
Izanami
noobiownu
Izanami
4,444
2,213
0
2,050
7,157
2,177
816
1,567
5,590
0
42,599
W
Kukulkan
tostitos17
Kukulkan
4,774
265
0
250
1,871
676
186
561
1,310
51,598
0
L
400
250
0
1,349
6,750
2,350
0
2,932
3,608
0
8,805
W
Bacchus
3,730
331
513
2,515
8,641
5,488
486
1,436
7,205
16,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,993
Gold Earned
32,501
423
Minions Killed
304
0
Camps Cleared
0
1,311,911
Distance Traveled
1,189,705
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,435
803
130
10
0
313,264
2
W
Heimdallr
8,330
641
96
7
0
209,803
2
L
Scylla
7,517
578
119
9
0
260,162
0
L
Kumbhakarna
6,125
471
24
2
0
208,723
3
W
Hel
7,860
605
76
6
0
256,176
0
L
Ravana
6,503
500
60
5
0
235,839
2
L
Izanami
7,364
566
84
6
0
269,821
4
W
Kukulkan
8,139
626
107
8
0
268,701
1
L
Fenrir
4,992
384
17
1
0
215,160
0
W
Bacchus
7,229
556
14
1
0
263,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role