Player Matchup

Hercules
Hercules
Gold III
Guts JP
Hercules
Gold III
Level 156
God Stats
5W - 5L
1,658 SR
Queue Stats
199W - 202L
1,748 MMR
Party 2
Aphrodite
Aphrodite
Gold V
IIIBloons
Aphrodite
Gold V
Level 117
God Stats
9W - 3L
1,762 SR
Queue Stats
230W - 165L
1,972 MMR
Party 2
Medusa
Medusa
Gold V
RGXFIex
Medusa
Gold V
Level 101
God Stats
4W - 1L
1,552 SR
Queue Stats
186W - 165L
1,845 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,657 SR
1,855 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,646 SR
1,832 MMR
Loki
Loki
Gold III
HEY STEPPBRO
Loki
Gold III
Level 109
God Stats
157W - 170L
1,533 SR
Queue Stats
171W - 193L
1,843 MMR
Solo
Chang'e
Chang'e
Gold V
Vincheti
Chang'e
Gold V
Level 126
God Stats
17W - 11L
1,718 SR
Queue Stats
165W - 182L
1,868 MMR
Party 1
Hel
Hel
Gold V
Xerxyys
Hel
Gold V
Level 129
God Stats
3W - 4L
1,687 SR
Queue Stats
373W - 376L
1,786 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Guts JP
Hercules
13
2 / 0 / 7
9,215
614
7,141
16,111
14,150
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
IIIBloons
Aphrodite
14
4 / 1 / 7
9,951
663
9,570
9,491
6,244
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
RGXFIex
Medusa
13
5 / 2 / 5
10,220
681
10,411
11,162
4,063
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
CthulhuTsukuyomiSobekCerberusPersephone

VS

Bans
TyrKumbhakarnaChaacBacchusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
9,356
624
4,655
11,350
4,705
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chang'e
Vincheti
Chang'e
12
2 / 3 / 1
9,063
604
11,064
10,333
3,497
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
13
1 / 2 / 2
8,758
584
10,093
10,619
3,823
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
3
3
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Guts JP
Hercules
2
0
7
5.5
L
0
6
3
0.25
W
Aphrodite
IIIBloons
Aphrodite
4
1
7
7.5
W
Medusa
RGXFIex
Medusa
5
2
5
3.75
L
Chang'e
Vincheti
Chang'e
2
3
1
0.83
L
Hel
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,122
Damage
25,812
36,764
Taken
32,302
24,457
Mitigated
12,025
21,751
Healing
11,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Guts JP
Hercules
7,141
1,273
0
4,003
16,111
14,150
174
7,691
8,420
0
18,701
L
4,655
974
0
1,059
11,350
4,705
0
2,734
8,616
0
30,199
W
Aphrodite
IIIBloons
Aphrodite
9,570
650
6,834
7,122
9,491
6,244
244
6,592
2,899
45,708
0
W
Medusa
RGXFIex
Medusa
10,411
5,323
137
3,655
11,162
4,063
3,180
7,036
4,126
0
47,896
L
Chang'e
Vincheti
Chang'e
11,064
1,185
1,479
2,308
10,333
3,497
0
2,060
8,273
37,576
0
L
Hel
10,093
766
2,029
4,186
10,619
3,823
0
4,844
5,775
46,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,386
Gold Earned
27,177
166
Minions Killed
178
0
Camps Cleared
0
815,114
Distance Traveled
784,731
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,215
614
12
1
0
287,548
3
L
Loki
9,356
624
41
3
0
265,234
7
W
Aphrodite
9,951
663
71
5
0
270,107
1
W
Medusa
10,220
681
83
6
0
257,459
6
L
Chang'e
9,063
604
68
5
0
261,499
2
L
Hel
8,758
584
69
5
0
257,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role