Player Matchup

Bellona
Bellona
FrijolitoSa
Bellona
Level 28
God Stats
58W - 29L
1,595 SR
Queue Stats
105W - 82L
1,413 Elo+
Solo
Discordia
Discordia
Kehvip
Discordia
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 20L
1,429 Elo+
Party 1
Hachiman
Hachiman
iDjentz
Hachiman
Level 25
God Stats
2W - 2L
1,303 SR
Queue Stats
62W - 72L
1,406 Elo+
Solo
Izanami
Izanami
itsDugie
Izanami
Level 26
God Stats
31W - 15L
1,514 SR
Queue Stats
40W - 37L
1,306 Elo+
Party 1
Horus
Horus
itsStill
Horus
Level 27
God Stats
3W - 2L
1,439 SR
Queue Stats
40W - 39L
1,497 Elo+
Party 1
Team Averages
Level 26
1,470 SR
1,410 Elo+

VS

Team Averages
Level 16
1,509 SR
1,483 Elo+
Anubis
Anubis
JCMCD
Anubis
Level 7
God Stats
7W - 6L
1,468 SR
Queue Stats
28W - 31L
1,457 Elo+
Party 2
Thanatos
Thanatos
SamuraiJackJack
Thanatos
Level 22
God Stats
18W - 16L
1,420 SR
Queue Stats
71W - 66L
1,479 Elo+
Party 2
Anhur
Anhur
WarFighter20
Anhur
Level 20
God Stats
0W - 3L
1,284 SR
Queue Stats
11W - 12L
1,435 Elo+
Solo
Ra
Ra
itzodb
Ra
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 6L
1,620 Elo+
Party 2
King Arthur
King Arthur
medexter
King Arthur
Level 24
God Stats
8W - 6L
1,874 SR
Queue Stats
126W - 102L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FrijolitoSa
Bellona
20
3 / 4 / 19
12,505
893
14,030
25,900
17,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Discordia
Kehvip
Discordia
20
2 / 3 / 22
13,053
932
13,222
9,115
3,033
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
iDjentz
Hachiman
20
7 / 3 / 21
14,449
1,032
21,622
11,813
4,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
itsDugie
Izanami
20
19 / 7 / 15
15,353
1,097
40,331
24,457
12,576
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
itsStill
Horus
20
8 / 1 / 24
15,114
1,080
7,509
19,320
23,256
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JCMCD
Anubis
19
2 / 11 / 9
12,395
885
15,743
21,402
20,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
20
13 / 4 / 3
16,079
1,149
23,083
14,620
6,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
1 / 8 / 11
11,967
855
11,784
22,188
9,399
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
19
0 / 8 / 13
12,101
864
16,557
16,965
7,287
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
medexter
King Arthur
20
2 / 8 / 13
13,050
932
17,120
28,286
37,972
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
67
39
Kills
18
18
Deaths
39
101
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bellona
FrijolitoSa
Bellona
3
4
19
3.13
L
Anubis
JCMCD
Anubis
2
11
9
0.59
W
Discordia
Kehvip
Discordia
2
3
22
4.33
L
Thanatos
13
4
3
3.63
L
1
8
11
0.81
W
Hachiman
iDjentz
Hachiman
7
3
21
5.83
W
Izanami
itsDugie
Izanami
19
7
15
3.79
W
Horus
itsStill
Horus
8
1
24
20
L
Ra
0
8
13
0.81
L
King Arthur
medexter
King Arthur
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,714
Damage
84,287
90,605
Taken
103,461
61,189
Mitigated
81,627
28,930
Healing
14,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FrijolitoSa
Bellona
14,030
5,336
0
4,676
25,900
17,753
0
8,015
17,885
0
44,391
L
Anubis
JCMCD
Anubis
15,743
902
0
746
21,402
20,918
0
2,700
18,702
52,956
0
W
Discordia
Kehvip
Discordia
13,222
1,053
0
1,687
9,115
3,033
0
2,235
6,880
29,195
0
L
Thanatos
23,083
4,471
350
7,908
14,620
6,051
0
2,729
11,891
0
45,069
L
11,784
4,862
0
1,178
22,188
9,399
0
3,473
18,715
0
26,626
W
Hachiman
iDjentz
Hachiman
21,622
16,223
0
2,926
11,813
4,571
0
5,782
6,031
0
43,286
W
Izanami
itsDugie
Izanami
40,331
30,172
0
6,010
24,457
12,576
0
7,725
16,732
504
62,041
W
Horus
itsStill
Horus
7,509
3,830
5,484
8,147
19,320
23,256
0
8,543
10,777
0
18,383
L
Ra
16,557
1,522
1,280
1,204
16,965
7,287
0
2,603
14,362
26,009
0
L
King Arthur
medexter
King Arthur
17,120
2,004
0
1,547
28,286
37,972
0
2,221
26,065
0
38,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,474
Gold Earned
65,592
241
Minions Killed
234
8
Camps Cleared
5
1,143,544
Distance Traveled
1,145,664
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,505
893
58
4
1
252,280
0
L
Anubis
12,395
885
93
7
1
214,689
1
W
Discordia
13,053
932
39
3
2
188,462
2
L
Thanatos
16,079
1,149
58
4
2
235,479
0
L
Anhur
11,967
855
27
2
1
202,590
0
W
Hachiman
14,449
1,032
52
4
2
223,534
0
W
Izanami
15,353
1,097
65
5
1
204,772
2
W
Horus
15,114
1,080
27
2
2
274,496
0
L
Ra
12,101
864
26
2
1
216,941
0
L
King Arthur
13,050
932
30
2
0
275,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role