Player Matchup

Sol
Sol
LGNMaybDidIt
Sol
Level 101
God Stats
0W - 6L
1,071 SR
Queue Stats
309W - 346L
1,416 Elo+
Solo
King Arthur
King Arthur
Taason
King Arthur
Level 18
God Stats
2W - 5L
1,390 SR
Queue Stats
23W - 36L
1,226 Elo+
Solo
Chang'e
Chang'e
koeyyy123
Chang'e
Level 82
God Stats
70W - 88L
1,511 SR
Queue Stats
450W - 639L
1,311 Elo+
Solo
Team Averages
Level 67
1,324 SR
1,318 Elo+

VS

Team Averages
Level 27
1,573 SR
1,240 Elo+
Jormungandr
Jormungandr
Fr0st_Ravager
Jormungandr
Level 13
God Stats
1W - 2L
1,892 SR
Queue Stats
5W - 13L
1,058 Elo+
Solo
Eset
Eset
MegaAdventurer4
Eset
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 130L
1,357 Elo+
Party 1
Nemesis
Nemesis
generall3lue
Nemesis
Level 28
God Stats
2W - 2L
1,327 SR
Queue Stats
88W - 94L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 2
8,759
674
8,829
10,095
3,013
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Taason
King Arthur
10
1 / 10 / 4
8,078
621
4,578
19,287
14,883
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
koeyyy123
Chang'e
11
3 / 2 / 5
8,553
658
8,263
5,797
1,852
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fr0st_Ravager
Jormungandr
12
3 / 2 / 13
9,310
716
8,051
11,241
7,356
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
11 / 2 / 6
10,998
846
11,518
8,784
3,462
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
generall3lue
Nemesis
13
3 / 4 / 12
9,631
741
8,531
11,508
4,394
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
8
Kills
17
17
Deaths
8
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Fr0st_Ravager
Jormungandr
3
2
13
4.75
L
4
5
2
1
W
11
2
6
7
L
King Arthur
Taason
King Arthur
1
10
4
0.3
W
Nemesis
generall3lue
Nemesis
3
4
12
2.25
L
Chang'e
koeyyy123
Chang'e
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,670
Damage
28,100
35,179
Taken
31,533
19,748
Mitigated
15,212
9,250
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Fr0st_Ravager
Jormungandr
8,051
3,063
404
1,140
11,241
7,356
943
5,476
5,765
29,032
0
L
8,829
882
0
2,793
10,095
3,013
0
6,002
3,943
31,987
0
W
11,518
983
2,114
3,545
8,784
3,462
1,169
5,119
3,665
40,914
0
L
King Arthur
Taason
King Arthur
4,578
771
0
1,545
19,287
14,883
0
9,510
9,400
0
16,708
W
Nemesis
generall3lue
Nemesis
8,531
3,378
525
2,354
11,508
4,394
556
6,554
4,954
0
36,590
L
Chang'e
koeyyy123
Chang'e
8,263
250
1,708
3,204
5,797
1,852
0
3,488
2,159
23,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,390
Gold Earned
29,939
109
Minions Killed
135
0
Camps Cleared
0
561,521
Distance Traveled
713,429
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,310
716
44
3
0
226,223
0
L
Sol
8,759
674
50
4
0
186,237
1
W
Eset
10,998
846
58
4
0
248,986
0
L
King Arthur
8,078
621
27
2
0
205,361
3
W
Nemesis
9,631
741
33
3
0
238,220
0
L
Chang'e
8,553
658
32
2
0
169,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role