Player Matchup

Merlin
Merlin
Silver IV
Alebarra
Merlin
Silver IV
Level 128
God Stats
23W - 22L
1,643 SR
Queue Stats
316W - 323L
1,476 MMR
Solo
Anhur
Anhur
Silver IV
AlphaMaverick
Anhur
Silver IV
Level 126
God Stats
62W - 52L
1,653 SR
Queue Stats
144W - 142L
1,432 MMR
Solo
Chang'e
Chang'e
Silver II
JRust
Chang'e
Silver II
Level 68
God Stats
2W - 2L
1,758 SR
Queue Stats
170W - 162L
1,469 MMR
Solo
Nemesis
Nemesis
Silver IV
Jmsukz
Nemesis
Silver IV
Level 127
God Stats
2W - 1L
1,700 SR
Queue Stats
64W - 44L
1,431 MMR
Solo
Sylvanus
Sylvanus
Silver III
Vibes
Sylvanus
Silver III
Level 128
God Stats
8W - 4L
1,689 SR
Queue Stats
280W - 246L
1,431 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,689 SR
1,448 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,553 SR
1,445 MMR
Hun Batz
Hun Batz
Silver II
DanyGMZ
Hun Batz
Silver II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Silver IV
Hamm14
Poseidon
Silver IV
Level 148
God Stats
5W - 3L
1,685 SR
Queue Stats
213W - 201L
1,330 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
SERGEANTCONKER
Sun Wukong
Silver IV
Level 159
God Stats
3W - 7L
1,569 SR
Queue Stats
269W - 275L
1,457 MMR
Solo
Izanami
Izanami
Silver IV
bibliotheque
Izanami
Silver IV
Level 149
God Stats
12W - 13L
1,588 SR
Queue Stats
86W - 92L
1,478 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
holpipe
Kumbhakarna
Silver IV
Level 141
God Stats
3W - 5L
1,423 SR
Queue Stats
230W - 212L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alebarra
Merlin
19
3 / 4 / 6
13,537
483
18,424
13,971
6,251
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 5 / 5
16,217
579
20,102
21,628
7,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
JRust
Chang'e
20
6 / 2 / 5
15,146
541
25,942
24,545
16,095
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Jmsukz
Nemesis
19
3 / 6 / 10
13,453
480
20,172
31,114
15,164
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
Vibes
Sylvanus
15
1 / 9 / 9
12,128
433
7,712
25,234
31,479
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
TsukuyomiPersephoneBakasuraFreyaCthulhu

VS

Bans
OlorunRamaYemojaGaneshaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DanyGMZ
Hun Batz
20
7 / 3 / 4
17,900
639
16,781
20,626
8,499
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Hamm14
Poseidon
20
2 / 4 / 10
15,626
558
14,085
14,691
4,281
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
SERGEANTCONKER
Sun Wukong
20
3 / 4 / 10
14,989
535
12,927
27,556
32,838
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
bibliotheque
Izanami
20
6 / 8 / 9
17,291
618
23,458
23,584
8,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
holpipe
Kumbhakarna
20
8 / 1 / 10
16,864
602
15,339
33,408
38,759
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
69
20
Kills
26
26
Deaths
20
35
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alebarra
Merlin
3
4
6
1.5
L
7
5
5
1.9
W
Hun Batz
DanyGMZ
Hun Batz
7
3
4
3
W
Poseidon
Hamm14
Poseidon
2
4
10
1.75
L
Chang'e
JRust
Chang'e
6
2
5
4.25
L
Nemesis
Jmsukz
Nemesis
3
6
10
1.33
W
Sun Wukong
SERGEANTCONKER
Sun Wukong
3
4
10
2
L
Sylvanus
Vibes
Sylvanus
1
9
9
0.61
W
Izanami
bibliotheque
Izanami
6
8
9
1.31
W
Kumbhakarna
holpipe
Kumbhakarna
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,352
Damage
82,590
116,492
Taken
119,865
76,427
Mitigated
92,435
45,296
Healing
37,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alebarra
Merlin
18,424
357
0
750
13,971
6,251
547
3,438
10,483
107,916
0
L
20,102
6,916
0
8,854
21,628
7,438
3,509
5,293
16,308
0
149,165
W
Hun Batz
DanyGMZ
Hun Batz
16,781
3,193
0
7,030
20,626
8,499
1,369
6,781
13,845
0
170,828
W
Poseidon
Hamm14
Poseidon
14,085
818
0
3,097
14,691
4,281
680
4,439
10,252
117,961
0
L
Chang'e
JRust
Chang'e
25,942
1,848
3,433
15,103
24,545
16,095
432
4,543
19,402
125,147
0
L
Nemesis
Jmsukz
Nemesis
20,172
8,112
0
7,936
31,114
15,164
0
9,442
21,520
0
102,841
W
Sun Wukong
SERGEANTCONKER
Sun Wukong
12,927
1,801
0
10,935
27,556
32,838
858
17,223
10,333
223
82,072
L
Sylvanus
Vibes
Sylvanus
7,712
2,284
4,218
5,002
25,234
31,479
300
7,248
17,884
27,841
0
W
Izanami
bibliotheque
Izanami
23,458
19,375
0
8,113
23,584
8,058
11,063
7,446
16,138
0
149,062
W
Kumbhakarna
holpipe
Kumbhakarna
15,339
1,732
0
8,425
33,408
38,759
243
17,781
15,627
41,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,481
Gold Earned
82,670
769
Minions Killed
835
0
Camps Cleared
0
2,434,460
Distance Traveled
2,851,544
41
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,537
483
192
7
0
480,986
11
L
Anhur
16,217
579
224
8
0
455,660
6
W
Hun Batz
17,900
639
217
8
0
596,462
5
W
Poseidon
15,626
558
196
7
0
572,048
11
L
Chang'e
15,146
541
199
7
0
516,708
5
L
Nemesis
13,453
480
127
5
0
582,295
9
W
Sun Wukong
14,989
535
139
5
0
594,708
3
L
Sylvanus
12,128
433
27
1
0
398,811
10
W
Izanami
17,291
618
245
9
0
510,633
9
W
Kumbhakarna
16,864
602
38
1
0
577,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role