Player Matchup

Odin
Odin
Nibblrwolfdog
Odin
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
491W - 530L
1,436 Elo+
Solo
Mercury
Mercury
XxXSm0Kx0nEXxX
Mercury
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 229L
1,450 Elo+
Solo
He Bo
He Bo
bio_badass
He Bo
Level 82
God Stats
2W - 2L
1,298 SR
Queue Stats
218W - 220L
1,493 Elo+
Party 1
Zeus
Zeus
sloderhouse
Zeus
Level 108
God Stats
14W - 8L
1,591 SR
Queue Stats
271W - 290L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
thatguydowntown
Sun Wukong
Level 123
God Stats
2W - 6L
1,617 SR
Queue Stats
411W - 412L
1,420 Elo+
Solo
Team Averages
Level 118
1,501 SR
1,452 Elo+

VS

Team Averages
Level 74
1,329 SR
1,437 Elo+
Sun Wukong
Sun Wukong
DiegoDragon50
Sun Wukong
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,383 Elo+
Solo
Thoth
Thoth
SSBummer
Thoth
Level 105
God Stats
1W - 1L
1,284 SR
Queue Stats
30W - 28L
1,432 Elo+
Solo
Merlin
Merlin
TheMatticus
Merlin
Level 64
God Stats
1W - 2L
1,272 SR
Queue Stats
58W - 52L
1,443 Elo+
Solo
Terra
Terra
gooner_forlife
Terra
Level 57
God Stats
1W - 0L
1,151 SR
Queue Stats
114W - 105L
1,449 Elo+
Solo
Ne Zha
Ne Zha
unit_immortal558
Ne Zha
Level 105
God Stats
2W - 4L
1,438 SR
Queue Stats
345W - 339L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 12
10,663
711
10,659
18,500
23,379
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 6 / 4
11,769
785
8,272
13,535
5,927
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

He Bo
15
6 / 8 / 1
9,577
638
9,432
13,744
4,975
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 6 / 7
9,992
666
18,083
12,547
5,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
thatguydowntown
Sun Wukong
15
1 / 7 / 6
9,319
621
6,901
12,139
8,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DiegoDragon50
Sun Wukong
20
14 / 4 / 10
13,643
910
18,376
15,599
14,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thoth
SSBummer
Thoth
18
5 / 4 / 10
11,353
757
8,163
7,830
3,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
20
8 / 4 / 15
12,624
842
19,023
15,904
7,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
3 / 4 / 17
11,232
749
5,941
15,219
18,890
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 5 / 9
10,466
698
6,131
8,678
3,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
96
21
Kills
35
35
Deaths
21
30
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DiegoDragon50
Sun Wukong
14
4
10
4.75
L
1
8
12
0.88
W
Thoth
SSBummer
Thoth
5
4
10
2.5
W
Merlin
8
4
15
3.88
L
8
6
4
1.67
L
He Bo
6
8
1
0.81
W
3
4
17
2.88
L
5
6
7
1.42
L
Sun Wukong
thatguydowntown
Sun Wukong
1
7
6
0.57
W
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,347
Damage
57,634
70,465
Taken
63,230
47,900
Mitigated
47,942
14,849
Healing
25,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DiegoDragon50
Sun Wukong
18,376
5,092
525
3,065
15,599
14,429
1,322
8,178
7,421
0
33,321
L
10,659
1,917
287
2,223
18,500
23,379
0
8,647
9,853
0
25,549
W
Thoth
SSBummer
Thoth
8,163
355
165
833
7,830
3,374
1,333
2,869
4,961
21,985
0
W
Merlin
19,023
1,870
788
6,753
15,904
7,435
668
5,205
10,699
45,392
0
L
8,272
2,995
1,844
2,785
13,535
5,927
0
7,342
6,193
0
25,917
L
He Bo
9,432
932
888
1,758
13,744
4,975
0
4,863
8,881
16,181
0
W
5,941
748
7,045
4,563
15,219
18,890
594
7,661
7,558
12,763
0
L
18,083
1,299
423
2,363
12,547
5,217
0
5,697
6,850
33,406
0
L
Sun Wukong
thatguydowntown
Sun Wukong
6,901
1,481
624
1,654
12,139
8,402
0
6,578
5,561
0
16,122
W
6,131
2,001
915
1,213
8,678
3,814
1,401
3,602
5,076
0
12,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,320
Gold Earned
59,318
131
Minions Killed
148
0
Camps Cleared
0
1,105,315
Distance Traveled
1,271,822
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,643
910
28
2
0
299,054
0
L
Odin
10,663
711
34
2
0
260,099
1
W
Thoth
11,353
757
44
3
0
265,982
2
W
Merlin
12,624
842
53
4
0
269,430
1
L
Mercury
11,769
785
26
2
0
285,269
2
L
He Bo
9,577
638
22
1
0
179,260
0
W
Terra
11,232
749
6
0
0
270,057
2
L
Zeus
9,992
666
36
2
0
200,529
0
L
Sun Wukong
9,319
621
13
1
0
180,158
0
W
Ne Zha
10,466
698
17
1
0
167,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role