Player Matchup

Pele
Pele
BleachIt12345678
Pele
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 98L
1,323 Elo+
Party 4
Hel
Hel
CashClemmy
Hel
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Lowkeydrix--
Cthulhu
Level 46
God Stats
6W - 6L
1,760 SR
Queue Stats
10W - 16L
1,390 Elo+
Party 1
Izanami
Izanami
farruu
Izanami
Level 41
God Stats
21W - 17L
1,544 SR
Queue Stats
96W - 102L
1,352 Elo+
Party 4
Eset
Eset
luciferdrix
Eset
Level 48
God Stats
1W - 2L
1,466 SR
Queue Stats
59W - 69L
1,464 Elo+
Party 1
Team Averages
Level 37
1,554 SR
1,406 Elo+

VS

Team Averages
Level 60
1,461 SR
1,354 Elo+
Hel
Hel
Eranesi
Hel
Level 80
God Stats
6W - 16L
1,257 SR
Queue Stats
218W - 268L
1,375 Elo+
Party 3
King Arthur
King Arthur
JesterFormal
King Arthur
Level 26
God Stats
6W - 9L
1,295 SR
Queue Stats
62W - 77L
1,265 Elo+
Party 2
Hera
Hera
MaccabeesWrath
Hera
Level 66
God Stats
13W - 8L
1,492 SR
Queue Stats
245W - 267L
1,370 Elo+
Party 2
Fenrir
Fenrir
MrMcGeeonPC
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,279 Elo+
Party 3
Baba Yaga
Baba Yaga
bergein
Baba Yaga
Level 121
God Stats
2W - 2L
1,762 SR
Queue Stats
352W - 382L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 8
9,370
521
6,538
11,883
4,209
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 1 / 5
10,788
599
10,150
11,105
4,393
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Lowkeydrix--
Cthulhu
14
3 / 2 / 5
9,301
517
4,987
10,604
13,332
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
farruu
Izanami
15
5 / 2 / 11
10,276
571
7,044
10,048
3,431
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 0 / 7
10,026
557
7,177
7,284
2,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
1 / 7 / 1
7,029
391
5,079
9,776
2,384
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
JesterFormal
King Arthur
14
1 / 4 / 1
8,060
448
5,237
15,362
11,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 3 / 1
8,032
446
5,594
7,030
1,949
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
10
2 / 7 / 1
7,469
415
3,199
12,147
3,864
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baba Yaga
bergein
Baba Yaga
12
0 / 1 / 0
7,675
426
3,722
7,192
2,915
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
22
Kills
6
6
Deaths
22
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
4
1
5
6.5
L
Hel
1
7
1
0.21
L
King Arthur
JesterFormal
King Arthur
1
4
1
0.38
W
Cthulhu
Lowkeydrix--
Cthulhu
3
2
5
2.75
L
2
3
1
0.83
L
Fenrir
2
7
1
0.36
L
Baba Yaga
bergein
Baba Yaga
0
1
0
0
W
Izanami
farruu
Izanami
5
2
11
5.25
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,896
Damage
22,831
50,924
Taken
51,507
28,201
Mitigated
22,463
21,848
Healing
16,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,538
1,391
636
4,278
11,883
4,209
0
3,103
8,730
0
34,523
W
10,150
1,420
2,741
6,667
11,105
4,393
980
2,857
8,223
78,459
0
L
Hel
5,079
550
1,102
2,658
9,776
2,384
0
2,974
6,802
28,837
0
L
King Arthur
JesterFormal
King Arthur
5,237
638
0
5,487
15,362
11,351
0
7,041
8,321
0
35,017
W
Cthulhu
Lowkeydrix--
Cthulhu
4,987
785
0
2,380
10,604
13,332
382
639
9,535
27,746
0
L
5,594
1,645
0
1,456
7,030
1,949
0
2,736
4,294
51,731
0
L
Fenrir
3,199
901
0
3,065
12,147
3,864
0
4,615
7,532
0
26,904
L
Baba Yaga
bergein
Baba Yaga
3,722
94
0
2,635
7,192
2,915
134
4,948
2,244
43,363
0
W
Izanami
farruu
Izanami
7,044
5,142
0
3,874
10,048
3,431
4,473
5,128
4,895
0
54,098
W
7,177
997
414
858
7,284
2,836
2,179
2,668
4,566
50,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,761
Gold Earned
38,265
422
Minions Killed
344
0
Camps Cleared
0
1,708,618
Distance Traveled
1,384,295
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,370
521
44
2
0
410,111
1
W
Hel
10,788
599
130
7
0
358,710
5
L
Hel
7,029
391
56
3
0
287,305
1
L
King Arthur
8,060
448
71
4
0
270,960
4
W
Cthulhu
9,301
517
57
3
0
292,338
4
L
Hera
8,032
446
98
5
0
278,953
4
L
Fenrir
7,469
415
38
2
0
289,495
0
L
Baba Yaga
7,675
426
81
5
0
257,582
1
W
Izanami
10,276
571
114
6
0
329,984
0
W
Eset
10,026
557
77
4
0
317,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role