Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
LiLMaMaZerker_25
Hera
Level 13
God Stats
0W - 2L
1,147 SR
Queue Stats
5W - 18L
927 Elo+
Solo
Chang'e
Chang'e
LocksRus
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 55
1,382 SR
1,309 Elo+

VS

Team Averages
Level 36
1,415 SR
1,212 Elo+
Jormungandr
Jormungandr
CDHXtreme
Jormungandr
Level 48
God Stats
1W - 1L
1,454 SR
Queue Stats
247W - 262L
1,174 Elo+
Party 1
Hun Batz
Hun Batz
bubbleneck6530
Hun Batz
Level 20
God Stats
1W - 5L
1,429 SR
Queue Stats
35W - 45L
1,229 Elo+
Solo
Loki
Loki
shadow203blaze
Loki
Level 39
God Stats
10W - 4L
1,363 SR
Queue Stats
116W - 113L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 1 / 0
6,120
612
4,796
5,955
3,255
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 1
5,773
577
1,587
3,222
1,004
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
LocksRus
Chang'e
8
0 / 3 / 1
5,762
576
3,506
6,157
2,224
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CDHXtreme
Jormungandr
11
2 / 0 / 5
7,467
747
4,959
9,130
3,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
10
3 / 1 / 1
7,033
703
4,844
6,695
2,757
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
2 / 0 / 4
7,123
712
554
3,436
1,041
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
7
7
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
0
1
W
Jormungandr
CDHXtreme
Jormungandr
2
0
5
4.5
L
0
3
1
0.17
L
Chang'e
LocksRus
Chang'e
0
3
1
0.17
W
Hun Batz
3
1
1
3.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,889
Damage
10,357
15,334
Taken
19,261
6,483
Mitigated
7,768
4,631
Healing
5,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,796
132
0
1,604
5,955
3,255
0
1,617
4,338
18,812
0
W
Jormungandr
CDHXtreme
Jormungandr
4,959
1,426
32
3,415
9,130
3,970
252
5,105
4,025
32,663
0
L
1,587
982
0
0
3,222
1,004
0
1,055
2,167
9,747
0
L
Chang'e
LocksRus
Chang'e
3,506
605
848
2,179
6,157
2,224
0
2,402
3,755
10,748
0
W
Hun Batz
4,844
990
0
815
6,695
2,757
333
3,700
2,995
0
12,744
W
554
209
0
1,243
3,436
1,041
95
1,200
2,236
0
26,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,655
Gold Earned
21,623
66
Minions Killed
113
0
Camps Cleared
0
403,816
Distance Traveled
576,204
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,120
612
31
3
0
175,352
3
W
Jormungandr
7,467
747
54
5
0
187,021
0
L
Hera
5,773
577
19
2
0
81,027
2
L
Chang'e
5,762
576
16
2
0
147,437
0
W
Hun Batz
7,033
703
15
2
0
191,036
0
W
Loki
7,123
712
44
4
0
198,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role