Player Matchup

Chaac
Chaac
Dead_Medic6
Chaac
Level 88
God Stats
2W - 0L
1,857 SR
Queue Stats
111W - 110L
1,500 Elo+
Party 1
Bacchus
Bacchus
The_Ruben_Effect
Bacchus
Level 120
God Stats
2W - 1L
1,936 SR
Queue Stats
56W - 58L
1,539 Elo+
Party 1
Janus
Janus
manwolf2001
Janus
Level 66
God Stats
1W - 2L
1,300 SR
Queue Stats
54W - 53L
1,480 Elo+
Party 1
Team Averages
Level 91
1,698 SR
1,506 Elo+

VS

Team Averages
Level 103
1,655 SR
1,428 Elo+
Merlin
Merlin
KneegarsSmell
Merlin
Level 107
God Stats
0W - 1L
1,728 SR
Queue Stats
75W - 99L
1,445 Elo+
Party 2
King Arthur
King Arthur
Lesky2000
King Arthur
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 68L
1,390 Elo+
Solo
Cthulhu
Cthulhu
PEREZ462
Cthulhu
Level 146
God Stats
7W - 5L
1,736 SR
Queue Stats
199W - 270L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 6
9,088
757
7,945
14,778
11,787
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 1 / 5
9,529
794
5,095
10,261
9,968
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 11
8,348
696
6,672
5,116
1,619
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
8,073
673
7,763
6,265
2,166
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Lesky2000
King Arthur
8
0 / 6 / 3
7,101
592
1,596
7,788
4,663
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
PEREZ462
Cthulhu
11
4 / 5 / 1
8,590
716
9,031
13,225
11,453
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
6
6
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
4
6
2.5
L
2
3
3
1.17
L
King Arthur
Lesky2000
King Arthur
0
6
3
0.25
L
Cthulhu
PEREZ462
Cthulhu
4
5
1
0.9
W
6
1
5
8.5
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,712
Damage
18,390
30,155
Taken
27,278
23,374
Mitigated
18,282
7,056
Healing
1,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,945
1,796
394
6,112
14,778
11,787
132
6,048
8,367
0
28,431
L
7,763
669
0
652
6,265
2,166
0
2,804
3,290
30,971
0
L
King Arthur
Lesky2000
King Arthur
1,596
372
0
162
7,788
4,663
0
2,498
5,191
0
8,101
L
Cthulhu
PEREZ462
Cthulhu
9,031
827
142
959
13,225
11,453
0
6,499
6,536
31,825
0
W
5,095
1,124
0
550
10,261
9,968
0
5,643
4,186
14,174
0
W
6,672
774
0
0
5,116
1,619
929
4,499
492
33,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,965
Gold Earned
23,764
124
Minions Killed
112
0
Camps Cleared
0
663,767
Distance Traveled
522,014
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,088
757
50
4
0
221,557
5
L
Merlin
8,073
673
38
3
0
197,255
1
L
King Arthur
7,101
592
12
1
0
130,998
4
L
Cthulhu
8,590
716
62
5
0
193,761
3
W
Bacchus
9,529
794
11
1
0
222,911
3
W
Janus
8,348
696
63
5
0
219,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role