Player Matchup

Sol
Sol
DSD Sareda
Sol
Level 27
God Stats
3W - 2L
1,583 SR
Queue Stats
53W - 52L
1,430 Elo+
Party 1
Cerberus
Cerberus
H0LYCRUSADER590
Cerberus
Level 22
God Stats
14W - 10L
1,544 SR
Queue Stats
97W - 71L
1,573 Elo+
Solo
Freya
Freya
KKsemo
Freya
Level 18
God Stats
1W - 0L
1,258 SR
Queue Stats
31W - 15L
1,658 Elo+
Solo
Camazotz
Camazotz
PizzaDePina1097
Camazotz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,505 Elo+
Party 1
Hun Batz
Hun Batz
Rocket8173
Hun Batz
Level 35
God Stats
2W - 0L
1,317 SR
Queue Stats
21W - 24L
1,543 Elo+
Party 1
Team Averages
Level 26
1,441 SR
1,542 Elo+

VS

Team Averages
Level 15
1,508 SR
1,512 Elo+
Sun Wukong
Sun Wukong
GAYUM
Sun Wukong
Level 22
God Stats
12W - 13L
1,519 SR
Queue Stats
140W - 139L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
GodAllPowerful
Cthulhu
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 13L
1,610 Elo+
Solo
Ah Puch
Ah Puch
HotBorg
Ah Puch
Level 23
God Stats
18W - 23L
1,425 SR
Queue Stats
101W - 118L
1,462 Elo+
Party 2
Chaac
Chaac
OnyxOak
Chaac
Level 21
God Stats
7W - 4L
1,595 SR
Queue Stats
61W - 38L
1,519 Elo+
Solo
Set
Set
suchar-sebastian
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 17
14,168
1,012
18,433
18,800
6,893
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
20
6 / 0 / 23
14,140
1,010
22,375
25,217
32,084
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Freya
KKsemo
Freya
20
16 / 5 / 15
16,012
1,144
31,574
28,482
12,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
20
3 / 6 / 18
12,859
919
13,285
24,145
9,419
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Rocket8173
Hun Batz
20
2 / 7 / 19
13,181
942
18,752
23,243
8,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GAYUM
Sun Wukong
20
9 / 1 / 11
15,546
1,110
26,334
18,659
14,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
0 / 10 / 2
11,562
826
7,150
27,677
18,553
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
HotBorg
Ah Puch
20
4 / 4 / 12
13,880
991
38,033
11,135
3,153
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
OnyxOak
Chaac
20
9 / 5 / 12
16,405
1,172
37,171
34,311
34,792
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
0 / 18 / 11
12,190
871
2,642
23,851
7,169

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
70
38
Kills
22
22
Deaths
38
92
Assists
48
Player
Kills
Deaths
Assists
KDA
W
11
4
17
4.88
L
Sun Wukong
GAYUM
Sun Wukong
9
1
11
14.5
L
0
10
2
0.1
W
Cerberus
6
0
23
17.5
L
Ah Puch
HotBorg
Ah Puch
4
4
12
2.5
W
Freya
KKsemo
Freya
16
5
15
4.7
L
Chaac
OnyxOak
Chaac
9
5
12
3
W
Camazotz
3
6
18
2
W
Hun Batz
Rocket8173
Hun Batz
2
7
19
1.64
L
0
18
11
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,419
Damage
111,330
119,887
Taken
115,633
69,788
Mitigated
77,857
39,476
Healing
17,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,433
6,771
0
4,504
18,800
6,893
0
9,800
8,975
38,267
0
L
Sun Wukong
GAYUM
Sun Wukong
26,334
5,594
0
5,424
18,659
14,190
0
10,991
7,495
0
50,617
L
7,150
541
0
0
27,677
18,553
0
17,312
7,003
19,106
0
W
Cerberus
22,375
1,860
0
10,673
25,217
32,084
0
7,028
18,014
61,136
0
L
Ah Puch
HotBorg
Ah Puch
38,033
1,197
1,303
1,024
11,135
3,153
0
6,298
4,812
73,181
0
W
Freya
KKsemo
Freya
31,574
13,523
0
15,686
28,482
12,670
0
9,350
19,057
64,834
0
L
Chaac
OnyxOak
Chaac
37,171
7,653
0
9,883
34,311
34,792
0
20,714
13,209
0
82,753
W
Camazotz
13,285
3,048
0
6,081
24,145
9,419
0
10,555
13,388
0
30,808
W
Hun Batz
Rocket8173
Hun Batz
18,752
4,467
0
2,532
23,243
8,722
0
8,450
14,613
0
44,755
L
2,642
1,238
0
0
23,851
7,169
0
16,011
7,640
0
7,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,360
Gold Earned
69,583
351
Minions Killed
281
7
Camps Cleared
10
1,259,358
Distance Traveled
1,265,937
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,168
1,012
48
3
1
213,203
0
L
Sun Wukong
15,546
1,110
47
3
3
313,875
0
L
Cthulhu
11,562
826
27
2
3
243,057
0
W
Cerberus
14,140
1,010
123
9
0
280,376
3
L
Ah Puch
13,880
991
89
6
0
250,991
0
W
Freya
16,012
1,144
85
6
3
234,668
0
L
Chaac
16,405
1,172
107
8
3
270,565
2
W
Camazotz
12,859
919
41
3
2
263,057
1
W
Hun Batz
13,181
942
54
4
1
268,054
2
L
Set
12,190
871
11
1
1
187,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role