Player Matchup

Ullr
Ullr
JacksonDew
Ullr
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 108L
1,344 Elo+
Party 2
Scylla
Scylla
Johaman
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
MiRacus
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,330 Elo+
Party 2
Thor
Thor
XMatiasX99
Thor
Level 7
God Stats
0W - 2L
1,151 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Александар
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,430 SR
1,435 Elo+

VS

Team Averages
Level 17
1,479 SR
1,372 Elo+
Sol
Sol
Aevel
Sol
Level 16
God Stats
56W - 48L
1,696 SR
Queue Stats
67W - 63L
1,423 Elo+
Party 1
Anubis
Anubis
PurpleSodaXX
Anubis
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
1,284 Elo+
Solo
Athena
Athena
Ulo8
Athena
Level 27
God Stats
229W - 217L
1,499 SR
Queue Stats
281W - 267L
1,410 Elo+
Party 1
Thor
Thor
kaioshyne
Thor
Level 29
God Stats
11W - 31L
1,202 SR
Queue Stats
94W - 139L
1,246 Elo+
Solo
Cthulhu
Cthulhu
sosiska23
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,727
430
3,728
7,721
2,041
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Johaman
Scylla
7
0 / 7 / 1
4,931
448
2,574
5,783
1,273
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
MiRacus
Bacchus
7
0 / 4 / 1
5,020
456
1,479
8,160
3,671
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
3 / 3 / 0
6,033
548
3,370
8,100
2,145
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 2
5,302
482
2,415
5,560
2,596
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aevel
Sol
12
5 / 0 / 4
7,428
675
7,562
3,226
765
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
12
6 / 3 / 2
7,445
677
7,792
6,931
3,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Athena
Ulo8
Athena
11
4 / 1 / 8
7,052
641
5,075
7,613
3,188
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
13
6 / 0 / 2
7,908
719
3,677
5,887
1,974
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
sosiska23
Cthulhu
9
0 / 1 / 0
5,677
516
1,303
4,290
2,300
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
21
21
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
Aevel
Sol
5
0
4
7
L
1
5
0
0.2
L
Scylla
Johaman
Scylla
0
7
1
0.07
L
Bacchus
MiRacus
Bacchus
0
4
1
0.13
W
Anubis
6
3
2
2.33
W
Athena
Ulo8
Athena
4
1
8
8
L
3
3
0
1
W
Thor
6
0
2
7
W
Cthulhu
sosiska23
Cthulhu
0
1
0
0
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,566
Damage
25,409
35,324
Taken
27,947
11,726
Mitigated
11,292
4,832
Healing
10,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Aevel
Sol
7,562
3,057
0
1,640
3,226
765
1,920
565
2,661
35,710
0
L
3,728
1,773
0
1,924
7,721
2,041
0
5,272
2,449
0
23,640
L
Scylla
Johaman
Scylla
2,574
933
0
92
5,783
1,273
0
2,775
3,008
18,133
0
L
Bacchus
MiRacus
Bacchus
1,479
570
0
902
8,160
3,671
0
6,431
1,729
5,676
0
W
Anubis
7,792
1,508
0
3,532
6,931
3,065
489
2,849
4,082
33,100
0
W
Athena
Ulo8
Athena
5,075
1,982
322
2,149
7,613
3,188
191
1,249
6,364
17,254
0
L
3,370
1,490
0
1,914
8,100
2,145
78
3,596
4,504
0
32,127
W
Thor
3,677
1,017
0
2,728
5,887
1,974
1,726
694
5,193
0
44,578
W
Cthulhu
sosiska23
Cthulhu
1,303
253
99
369
4,290
2,300
722
1,111
3,179
11,075
0
L
2,415
588
0
0
5,560
2,596
0
3,658
1,902
9,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,013
Gold Earned
35,510
158
Minions Killed
231
0
Camps Cleared
0
893,891
Distance Traveled
1,065,696
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,428
675
63
6
0
220,133
0
L
Ullr
4,727
430
38
3
0
148,953
0
L
Scylla
4,931
448
36
3
0
162,491
1
L
Bacchus
5,020
456
12
1
0
179,336
2
W
Anubis
7,445
677
60
5
0
150,202
0
W
Athena
7,052
641
15
1
0
288,100
5
L
Thor
6,033
548
58
5
0
189,926
0
W
Thor
7,908
719
76
7
0
217,942
3
W
Cthulhu
5,677
516
17
2
0
189,319
2
L
Cthulhu
5,302
482
14
1
0
213,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role