Player Matchup

Chang'e
Chang'e
JonhM
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lays CIassic
Fenrir
Level 14
God Stats
1W - 0L
1,471 SR
Queue Stats
7W - 22L
993 Elo+
Solo
Cthulhu
Cthulhu
Lazercorn190
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
duvie1012
Arachne
Level 18
God Stats
2W - 0L
1,577 SR
Queue Stats
9W - 10L
1,278 Elo+
Solo
Neith
Neith
maplejava19
Neith
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 7L
1,161 Elo+
Solo
Team Averages
Level 16
1,509 SR
1,286 Elo+

VS

Team Averages
Level 23
1,466 SR
1,068 Elo+
Hades
Hades
DAN5297
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
983 Elo+
Solo
Nu Wa
Nu Wa
Ms_SailorJerry
Nu Wa
Level 24
God Stats
45W - 36L
1,494 SR
Queue Stats
65W - 61L
1,197 Elo+
Solo
Freya
Freya
Nerodsi
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
460W - 533L
1,148 Elo+
Party 1
Scylla
Scylla
plantbearman
Scylla
Level 27
God Stats
71W - 93L
1,337 SR
Queue Stats
339W - 442L
1,091 Elo+
Party 1
Nox
Nox
tbgjeff21
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
920 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JonhM
Chang'e
20
7 / 6 / 19
14,146
1,088
18,959
19,337
5,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
18
2 / 11 / 15
11,934
918
6,032
18,352
9,425
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Lazercorn190
Cthulhu
20
4 / 7 / 21
13,835
1,064
12,555
15,498
13,967
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
duvie1012
Arachne
20
14 / 5 / 15
15,749
1,211
19,604
22,578
8,827
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 4 / 16
14,617
1,124
22,738
12,180
3,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DAN5297
Hades
15
1 / 3 / 3
10,231
787
1,173
3,029
1,197
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 3 / 11
14,175
1,090
17,194
11,331
4,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Nerodsi
Freya
20
6 / 11 / 17
13,759
1,058
13,309
29,638
13,501
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
19
12 / 18 / 10
15,063
1,159
26,640
26,547
10,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 3 / 17
14,286
1,099
19,919
15,355
7,040
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
91
38
Kills
33
33
Deaths
38
86
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hades
DAN5297
Hades
1
3
3
0.83
W
Chang'e
JonhM
Chang'e
7
6
19
2.75
W
Fenrir
2
11
15
0.86
W
Cthulhu
Lazercorn190
Cthulhu
4
7
21
2.07
L
8
3
11
4.5
L
Freya
Nerodsi
Freya
6
11
17
1.32
W
Arachne
duvie1012
Arachne
14
5
15
4.3
W
11
4
16
4.75
L
Scylla
12
18
10
0.94
L
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,888
Damage
78,235
87,945
Taken
85,900
41,877
Mitigated
37,022
18,085
Healing
7,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
DAN5297
Hades
1,173
358
37
78
3,029
1,197
0
1,232
1,797
3,182
0
W
Chang'e
JonhM
Chang'e
18,959
356
4,189
7,409
19,337
5,670
0
16,966
2,371
51,419
0
W
Fenrir
6,032
1,542
0
359
18,352
9,425
0
16,228
2,124
0
10,634
W
Cthulhu
Lazercorn190
Cthulhu
12,555
1,498
0
0
15,498
13,967
0
13,944
1,554
23,597
0
L
17,194
5,141
0
0
11,331
4,690
0
5,619
5,712
55,322
0
L
Freya
Nerodsi
Freya
13,309
5,435
0
3,288
29,638
13,501
0
8,140
21,498
24,020
0
W
Arachne
duvie1012
Arachne
19,604
14,540
0
4,141
22,578
8,827
0
20,043
2,535
0
42,279
W
22,738
8,540
0
1,987
12,180
3,988
0
11,054
1,126
0
58,633
L
Scylla
26,640
4,408
0
1,010
26,547
10,594
0
10,512
16,035
36,949
0
L
19,919
1,741
0
3,175
15,355
7,040
0
6,011
9,344
55,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,281
Gold Earned
67,514
221
Minions Killed
210
5
Camps Cleared
4
1,051,761
Distance Traveled
892,667
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,231
787
4
0
1
41,645
0
W
Chang'e
14,146
1,088
64
5
1
239,852
0
W
Fenrir
11,934
918
10
1
0
160,139
0
W
Cthulhu
13,835
1,064
18
1
0
180,460
2
L
Nu Wa
14,175
1,090
79
6
0
214,440
0
L
Freya
13,759
1,058
11
1
1
230,598
0
W
Arachne
15,749
1,211
47
4
2
249,450
1
W
Neith
14,617
1,124
82
6
2
221,860
0
L
Scylla
15,063
1,159
26
2
1
173,530
0
L
Nox
14,286
1,099
90
7
1
232,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role