Player Matchup

Hachiman
Hachiman
Bossc
Hachiman
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
EQLT
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
KiNe7iQ
Nox
Level 95
God Stats
4W - 0L
1,933 SR
Queue Stats
102W - 88L
1,519 Elo+
Party 3
Artemis
Artemis
zilaz
Artemis
Level 66
God Stats
6W - 3L
1,737 SR
Queue Stats
199W - 153L
1,643 Elo+
Solo
Kumbhakarna
Kumbhakarna
中华小电犬
Kumbhakarna
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,565 Elo+
Party 1
Team Averages
Level 101
1,634 SR
1,550 Elo+

VS

Team Averages
Level 108
1,575 SR
1,510 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Sawitar
Chaac
Level 126
God Stats
4W - 5L
1,870 SR
Queue Stats
144W - 134L
1,559 Elo+
Solo
Janus
Janus
Wobbsta
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
raducanu
Camazotz
Level 73
God Stats
1W - 2L
1,503 SR
Queue Stats
324W - 310L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
valle2150
Ah Muzen Cab
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 151L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bossc
Hachiman
19
13 / 2 / 16
12,437
829
21,385
15,291
9,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
EQLT
Baron Samedi
18
3 / 2 / 23
10,853
724
15,565
19,515
20,192
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nox
19
12 / 2 / 17
12,160
811
15,708
15,044
8,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
zilaz
Artemis
15
2 / 4 / 21
10,320
688
19,059
16,617
9,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kumbhakarna
中华小电犬
Kumbhakarna
18
5 / 1 / 27
11,231
749
7,446
23,642
29,662
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 7 / 4
10,029
669
13,184
14,810
6,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Sawitar
Chaac
17
2 / 6 / 5
10,314
688
14,758
22,045
26,909
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Wobbsta
Janus
16
1 / 7 / 0
10,291
686
18,526
11,912
4,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
raducanu
Camazotz
17
4 / 5 / 4
10,735
716
11,325
19,578
17,129
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
valle2150
Ah Muzen Cab
15
0 / 10 / 3
8,641
576
13,352
15,041
6,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
26
35
Kills
10
11
Deaths
35
104
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
7
4
0.71
W
Hachiman
Bossc
Hachiman
13
2
16
10.5
W
Baron Samedi
EQLT
Baron Samedi
3
2
23
7.25
W
Nox
12
2
17
10.25
L
Chaac
Sawitar
Chaac
2
6
5
0.75
L
Janus
Wobbsta
Janus
1
7
0
0.14
L
Camazotz
raducanu
Camazotz
4
5
4
1.2
L
Ah Muzen Cab
valle2150
Ah Muzen Cab
0
10
3
0.15
W
Artemis
zilaz
Artemis
2
4
21
3.13
W
Kumbhakarna
中华小电犬
Kumbhakarna
5
1
27
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,163
Damage
71,145
90,109
Taken
83,386
77,452
Mitigated
60,865
41,705
Healing
29,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,184
7,745
1,262
2,177
14,810
6,074
812
8,333
6,477
0
26,013
W
Hachiman
Bossc
Hachiman
21,385
10,549
3,179
3,479
15,291
9,541
3,411
2,672
12,519
0
44,616
W
Baron Samedi
EQLT
Baron Samedi
15,565
541
12,569
6,525
19,515
20,192
985
6,174
13,066
33,909
0
W
Nox
15,708
1,798
4,131
2,188
15,044
8,941
1,073
2,794
12,200
29,058
0
L
Chaac
Sawitar
Chaac
14,758
1,563
1,484
9,095
22,045
26,909
0
8,292
13,753
995
23,615
L
Janus
Wobbsta
Janus
18,526
548
886
1,536
11,912
4,745
0
6,193
5,719
41,665
0
L
Camazotz
raducanu
Camazotz
11,325
1,186
1,978
8,839
19,578
17,129
216
8,637
10,941
223
15,634
L
Ah Muzen Cab
valle2150
Ah Muzen Cab
13,352
2,290
251
1,648
15,041
6,008
699
7,264
7,777
0
27,783
W
Artemis
zilaz
Artemis
19,059
12,731
1,965
3,119
16,617
9,116
1,012
2,407
13,985
0
28,681
W
Kumbhakarna
中华小电犬
Kumbhakarna
7,446
344
2,364
2,186
23,642
29,662
315
5,559
17,933
11,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,001
Gold Earned
50,010
166
Minions Killed
126
0
Camps Cleared
0
1,309,986
Distance Traveled
1,248,758
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,029
669
24
2
0
228,047
0
W
Hachiman
12,437
829
65
4
0
264,089
4
W
Baron Samedi
10,853
724
20
1
0
272,741
0
W
Nox
12,160
811
34
2
0
252,911
0
L
Chaac
10,314
688
24
2
0
257,106
0
L
Janus
10,291
686
46
3
0
244,107
0
L
Camazotz
10,735
716
16
1
0
302,953
5
L
Ah Muzen Cab
8,641
576
16
1
0
216,545
0
W
Artemis
10,320
688
29
2
0
205,534
0
W
Kumbhakarna
11,231
749
18
1
0
314,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role