Player Matchup

Apollo
Apollo
AloyCross
Apollo
Level 29
God Stats
3W - 2L
1,651 SR
Queue Stats
43W - 76L
1,400 Elo+
Party 1
Arachne
Arachne
Cedric1018
Arachne
Level 18
God Stats
37W - 23L
1,398 SR
Queue Stats
63W - 62L
1,185 Elo+
Solo
Hel
Hel
K1-B0--
Hel
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 32L
1,245 Elo+
Solo
Serqet
Serqet
KjpHackz626
Serqet
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,189 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShadowWolf1D
Tsukuyomi
Level 16
God Stats
26W - 11L
1,500 SR
Queue Stats
31W - 16L
1,624 Elo+
Party 1
Team Averages
Level 19
1,510 SR
1,329 Elo+

VS

Team Averages
Level 16
1,426 SR
1,234 Elo+
Da Ji
Da Ji
CY7D7907
Da Ji
Level 20
God Stats
11W - 17L
1,185 SR
Queue Stats
53W - 47L
1,227 Elo+
Solo
Merlin
Merlin
JakeBill01
Merlin
Level 14
God Stats
12W - 21L
1,430 SR
Queue Stats
28W - 46L
1,249 Elo+
Solo
Skadi
Skadi
LawlessDeeno
Skadi
Level 29
God Stats
1W - 4L
1,330 SR
Queue Stats
110W - 121L
1,290 Elo+
Solo
Anubis
Anubis
Mary_Pikachu_
Anubis
Level 8
God Stats
2W - 7L
1,686 SR
Queue Stats
5W - 14L
1,207 Elo+
Solo
Hel
Hel
maplejava19
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AloyCross
Apollo
17
10 / 4 / 10
11,383
1,138
18,048
11,471
4,047
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Cedric1018
Arachne
18
16 / 1 / 9
12,689
1,269
22,530
10,466
4,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
18
2 / 2 / 21
11,048
1,105
7,773
7,442
5,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
16
3 / 5 / 7
10,101
1,010
5,461
10,842
3,901
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
ShadowWolf1D
Tsukuyomi
16
3 / 2 / 13
10,319
1,032
7,084
6,207
3,344
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

249

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CY7D7907
Da Ji
16
9 / 9 / 1
11,640
1,164
12,110
17,132
10,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
JakeBill01
Merlin
15
1 / 5 / 4
9,466
947
3,078
12,390
5,194
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 1 / 5
9,833
983
7,225
7,619
2,767
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 14 / 8
9,294
929
3,733
19,480
8,697
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 6 / 6
10,268
1,027
8,402
12,412
13,337
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
38
34
Kills
14
14
Deaths
35
60
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
AloyCross
Apollo
10
4
10
3.75
L
Da Ji
CY7D7907
Da Ji
9
9
1
1.06
W
Arachne
Cedric1018
Arachne
16
1
9
20.5
L
Merlin
JakeBill01
Merlin
1
5
4
0.6
W
Hel
2
2
21
6.25
W
Serqet
3
5
7
1.3
L
2
1
5
4.5
L
0
14
8
0.29
W
Tsukuyomi
ShadowWolf1D
Tsukuyomi
3
2
13
4.75
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,896
Damage
34,548
46,428
Taken
69,033
20,697
Mitigated
40,902
12,782
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AloyCross
Apollo
18,048
9,529
0
871
11,471
4,047
0
4,718
5,014
0
41,315
L
Da Ji
CY7D7907
Da Ji
12,110
4,445
160
1,930
17,132
10,907
0
1,034
15,875
947
30,891
W
Arachne
Cedric1018
Arachne
22,530
20,345
0
5,462
10,466
4,156
0
3,687
6,679
0
35,409
L
Merlin
JakeBill01
Merlin
3,078
671
0
90
12,390
5,194
0
2,223
10,167
12,702
0
W
Hel
7,773
2,382
2,762
2,995
7,442
5,249
0
1,771
5,596
21,014
0
W
Serqet
5,461
2,230
0
0
10,842
3,901
0
2,769
7,225
0
21,474
L
7,225
4,172
123
123
7,619
2,767
0
1,229
6,390
0
27,507
L
3,733
535
0
620
19,480
8,697
0
2,454
17,026
13,059
0
W
Tsukuyomi
ShadowWolf1D
Tsukuyomi
7,084
3,277
0
692
6,207
3,344
0
2,386
3,696
0
15,740
L
8,402
1,720
536
1,792
12,412
13,337
0
833
11,579
28,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,540
Gold Earned
50,501
154
Minions Killed
168
10
Camps Cleared
2
877,491
Distance Traveled
699,632
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,383
1,138
55
6
2
168,744
0
L
Da Ji
11,640
1,164
45
5
0
161,721
2
W
Arachne
12,689
1,269
25
3
4
221,500
0
L
Merlin
9,466
947
18
2
0
80,126
1
W
Hel
11,048
1,105
24
2
0
155,814
0
W
Serqet
10,101
1,010
30
3
3
176,733
3
L
Skadi
9,833
983
32
3
2
161,845
0
L
Anubis
9,294
929
16
2
0
125,896
0
W
Tsukuyomi
10,319
1,032
20
2
1
154,700
0
L
Hel
10,268
1,027
57
6
0
170,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role