Player Matchup

Sol
Sol
HiimDiamond
Sol
Level 25
God Stats
39W - 32L
1,500 SR
Queue Stats
337W - 181L
1,646 Elo+
Party 2
Ravana
Ravana
Lapagos
Ravana
Level 41
God Stats
1W - 1L
1,706 SR
Queue Stats
159W - 148L
1,496 Elo+
Party 1
Eset
Eset
Lavieth
Eset
Level 37
God Stats
0W - 2L
1,183 SR
Queue Stats
159W - 148L
1,496 Elo+
Party 1
Erlang Shen
Erlang Shen
conception303
Erlang Shen
Level 28
God Stats
2W - 4L
1,690 SR
Queue Stats
334W - 140L
1,739 Elo+
Party 2
Khepri
Khepri
joaocabeludo
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,658 Elo+
Party 1
Team Averages
Level 27
1,516 SR
1,607 Elo+

VS

Team Averages
Level 26
1,466 SR
1,495 Elo+
Nu Wa
Nu Wa
Aztori
Nu Wa
Level 26
God Stats
6W - 1L
1,500 SR
Queue Stats
115W - 95L
1,500 Elo+
Party 3
Neith
Neith
Babyeka
Neith
Level 28
God Stats
45W - 45L
1,437 SR
Queue Stats
308W - 338L
1,493 Elo+
Solo
Nemesis
Nemesis
Brandiish
Nemesis
Level 28
God Stats
7W - 7L
1,499 SR
Queue Stats
229W - 164L
1,518 Elo+
Party 3
Apollo
Apollo
SrCamargo
Apollo
Level 26
God Stats
22W - 12L
1,625 SR
Queue Stats
113W - 100L
1,431 Elo+
Solo
Achilles
Achilles
soseijungle
Achilles
Level 23
God Stats
14W - 4L
1,267 SR
Queue Stats
67W - 48L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 8 / 7
14,100
1,085
21,674
19,561
6,906
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Lapagos
Ravana
19
10 / 5 / 11
14,563
1,120
23,271
18,165
17,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
Lavieth
Eset
19
0 / 3 / 15
11,567
890
6,907
7,287
5,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
conception303
Erlang Shen
20
5 / 11 / 15
13,819
1,063
25,789
33,418
17,124
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
19
0 / 8 / 17
11,830
910
4,276
19,541
34,612
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aztori
Nu Wa
20
5 / 6 / 18
13,654
1,050
25,950
14,796
5,240
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Babyeka
Neith
18
1 / 6 / 15
11,770
905
11,221
13,505
4,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Brandiish
Nemesis
19
9 / 4 / 12
13,182
1,014
18,006
19,638
7,936
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
SrCamargo
Apollo
20
11 / 5 / 16
14,936
1,149
25,557
19,293
9,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
soseijungle
Achilles
20
9 / 3 / 20
14,073
1,083
12,646
18,416
27,353
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
116
24
Kills
35
35
Deaths
24
65
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Aztori
Nu Wa
5
6
18
2.33
W
Neith
Babyeka
Neith
1
6
15
1.42
W
Nemesis
Brandiish
Nemesis
9
4
12
3.75
L
9
8
7
1.56
L
Ravana
Lapagos
Ravana
10
5
11
3.1
L
Eset
Lavieth
Eset
0
3
15
2.5
W
Apollo
SrCamargo
Apollo
11
5
16
3.8
L
Erlang Shen
conception303
Erlang Shen
5
11
15
1.14
L
Khepri
0
8
17
1.06
W
Achilles
soseijungle
Achilles
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,917
Damage
93,380
97,972
Taken
85,648
81,311
Mitigated
54,278
14,838
Healing
15,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Aztori
Nu Wa
25,950
9,200
156
213
14,796
5,240
0
5,604
9,192
60,267
0
W
Neith
Babyeka
Neith
11,221
6,006
0
2,666
13,505
4,745
0
5,531
7,974
0
33,382
W
Nemesis
Brandiish
Nemesis
18,006
11,818
873
6,989
19,638
7,936
0
6,775
12,863
0
33,301
L
21,674
5,977
0
6,755
19,561
6,906
0
5,390
14,171
63,798
0
L
Ravana
Lapagos
Ravana
23,271
8,954
0
1,595
18,165
17,244
0
5,656
12,509
0
53,157
L
Eset
Lavieth
Eset
6,907
199
1,762
230
7,287
5,425
0
1,993
5,294
20,930
0
W
Apollo
SrCamargo
Apollo
25,557
16,017
0
3,546
19,293
9,004
0
9,361
9,932
0
51,463
L
Erlang Shen
conception303
Erlang Shen
25,789
14,682
0
4,496
33,418
17,124
0
6,990
26,428
0
54,955
L
Khepri
4,276
530
0
0
19,541
34,612
0
5,921
13,620
13,897
0
W
Achilles
soseijungle
Achilles
12,646
4,418
0
1,472
18,416
27,353
0
5,586
12,830
0
20,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,879
Gold Earned
67,615
253
Minions Killed
226
8
Camps Cleared
8
1,203,243
Distance Traveled
1,101,824
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,654
1,050
91
7
1
179,072
0
W
Neith
11,770
905
34
3
1
200,544
1
W
Nemesis
13,182
1,014
25
2
2
230,827
1
L
Sol
14,100
1,085
87
7
1
225,899
0
L
Ravana
14,563
1,120
70
5
2
271,284
0
L
Eset
11,567
890
32
2
0
228,707
0
W
Apollo
14,936
1,149
54
4
3
231,621
0
L
Erlang Shen
13,819
1,063
52
4
5
266,289
0
L
Khepri
11,830
910
12
1
0
211,064
1
W
Achilles
14,073
1,083
22
2
1
259,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role