Player Matchup

Aphrodite
Aphrodite
Ele-chromium
Aphrodite
Level 18
God Stats
7W - 0L
1,674 SR
Queue Stats
14W - 8L
1,562 Elo+
Solo
Fenrir
Fenrir
Guakuco
Fenrir
Level 24
God Stats
4W - 0L
1,341 SR
Queue Stats
149W - 165L
1,524 Elo+
Solo
Hercules
Hercules
JohnnyBravoure
Hercules
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 32L
1,553 Elo+
Solo
Bakasura
Bakasura
Look_its_Tj
Bakasura
Level 19
God Stats
8W - 10L
1,405 SR
Queue Stats
139W - 125L
1,379 Elo+
Solo
Merlin
Merlin
singaporeslayer6
Merlin
Level 18
God Stats
5W - 2L
1,963 SR
Queue Stats
48W - 20L
1,922 Elo+
Solo
Team Averages
Level 18
1,577 SR
1,588 Elo+

VS

Team Averages
Level 21
1,472 SR
1,438 Elo+
Aphrodite
Aphrodite
Dark Legion667
Aphrodite
Level 17
God Stats
5W - 6L
1,422 SR
Queue Stats
27W - 34L
1,401 Elo+
Solo
Hel
Hel
Defence_Queen
Hel
Level 28
God Stats
21W - 22L
1,410 SR
Queue Stats
242W - 218L
1,516 Elo+
Solo
Thanatos
Thanatos
ZMizenZ
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 159L
1,519 Elo+
Solo
Heimdallr
Heimdallr
Zero-Nexus-1312
Heimdallr
Level 26
God Stats
9W - 9L
1,528 SR
Queue Stats
31W - 28L
1,564 Elo+
Solo
Cernunnos
Cernunnos
tmVavo
Cernunnos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ele-chromium
Aphrodite
20
6 / 3 / 20
13,851
1,065
15,495
14,073
6,949
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Guakuco
Fenrir
20
7 / 7 / 20
13,697
1,054
14,527
21,801
10,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
20
1 / 0 / 28
13,184
1,014
18,350
23,910
23,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Look_its_Tj
Bakasura
20
14 / 5 / 11
15,591
1,199
17,726
20,307
9,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 1 / 20
15,142
1,165
48,331
9,874
4,251
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dark Legion667
Aphrodite
19
3 / 5 / 9
12,728
979
14,251
25,297
14,685
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 7 / 9
12,458
958
22,339
22,977
9,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
ZMizenZ
Thanatos
18
3 / 6 / 6
12,463
959
13,599
19,219
6,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Zero-Nexus-1312
Heimdallr
20
6 / 9 / 9
13,772
1,059
23,812
27,932
11,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
tmVavo
Cernunnos
18
1 / 11 / 8
11,556
889
8,948
25,382
7,826
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
57
38
Kills
16
16
Deaths
38
99
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Dark Legion667
Aphrodite
3
5
9
1.5
L
3
7
9
1.07
W
Aphrodite
Ele-chromium
Aphrodite
6
3
20
5.33
W
Fenrir
Guakuco
Fenrir
7
7
20
2.43
W
Hercules
1
0
28
15
W
Bakasura
Look_its_Tj
Bakasura
14
5
11
3.9
L
Thanatos
ZMizenZ
Thanatos
3
6
6
1
L
Heimdallr
Zero-Nexus-1312
Heimdallr
6
9
9
1.17
W
10
1
20
20
L
Cernunnos
tmVavo
Cernunnos
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,429
Damage
82,949
89,965
Taken
120,807
55,451
Mitigated
49,014
31,101
Healing
49,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Dark Legion667
Aphrodite
14,251
2,004
4,180
7,855
25,297
14,685
0
14,422
10,455
35,634
0
L
22,339
251
18,988
9,316
22,977
9,059
0
11,763
10,584
34,120
0
W
Aphrodite
Ele-chromium
Aphrodite
15,495
701
11,794
9,191
14,073
6,949
0
8,465
5,608
27,847
0
W
Fenrir
Guakuco
Fenrir
14,527
3,001
0
3,044
21,801
10,979
0
8,951
12,850
0
25,053
W
Hercules
18,350
3,593
0
4,526
23,910
23,540
0
7,925
15,985
1,095
35,362
W
Bakasura
Look_its_Tj
Bakasura
17,726
12,640
0
2,364
20,307
9,732
0
7,359
12,948
0
35,421
L
Thanatos
ZMizenZ
Thanatos
13,599
733
0
6,381
19,219
6,372
0
9,540
9,254
0
37,690
L
Heimdallr
Zero-Nexus-1312
Heimdallr
23,812
13,639
603
1,266
27,932
11,072
0
14,610
12,727
0
73,422
W
48,331
2,538
0
182
9,874
4,251
0
3,890
5,984
103,391
0
L
Cernunnos
tmVavo
Cernunnos
8,948
5,117
0
1,123
25,382
7,826
0
14,476
10,207
0
26,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,465
Gold Earned
62,977
288
Minions Killed
257
12
Camps Cleared
6
1,356,616
Distance Traveled
1,216,311
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,728
979
58
4
0
222,506
0
L
Hel
12,458
958
36
3
0
277,109
0
W
Aphrodite
13,851
1,065
32
2
3
271,525
0
W
Fenrir
13,697
1,054
30
2
0
244,316
0
W
Hercules
13,184
1,014
32
2
0
285,377
0
W
Bakasura
15,591
1,199
44
3
9
319,985
1
L
Thanatos
12,463
959
40
3
4
268,471
3
L
Heimdallr
13,772
1,059
93
7
0
239,548
0
W
Merlin
15,142
1,165
150
12
0
235,413
0
L
Cernunnos
11,556
889
30
2
2
208,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role