Player Matchup

Artemis
Artemis
DanyGamer16
Artemis
Level 17
God Stats
49W - 37L
1,499 SR
Queue Stats
106W - 92L
1,115 Elo+
Solo
Nox
Nox
DivineDevil8288
Nox
Level 27
God Stats
0W - 1L
1,208 SR
Queue Stats
4W - 9L
1,023 Elo+
Solo
Scylla
Scylla
GoodnGay
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 155L
1,010 Elo+
Solo
Cthulhu
Cthulhu
NECROSYST
Cthulhu
Level 10
God Stats
4W - 10L
1,094 SR
Queue Stats
11W - 27L
1,089 Elo+
Solo
Chernobog
Chernobog
Terror6789
Chernobog
Level 27
God Stats
9W - 7L
1,450 SR
Queue Stats
222W - 280L
1,017 Elo+
Solo
Team Averages
Level 22
1,350 SR
1,051 Elo+

VS

Team Averages
Level 24
1,315 SR
1,118 Elo+
Hel
Hel
AldahirLP
Hel
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 273L
1,231 Elo+
Solo
Susano
Susano
CrazyZulu1121
Susano
Level 27
God Stats
4W - 7L
1,212 SR
Queue Stats
91W - 102L
1,151 Elo+
Solo
Mulan
Mulan
Motodom617FTF
Mulan
Level 15
God Stats
2W - 6L
1,063 SR
Queue Stats
12W - 35L
982 Elo+
Solo
Ganesha
Ganesha
big sal96
Ganesha
Level 29
God Stats
18W - 14L
1,589 SR
Queue Stats
120W - 145L
1,183 Elo+
Solo
Heimdallr
Heimdallr
xxjacxx69
Heimdallr
Level 24
God Stats
2W - 1L
1,212 SR
Queue Stats
8W - 16L
1,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DanyGamer16
Artemis
20
19 / 9 / 8
15,019
501
34,389
27,604
8,653
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 7 / 17
14,197
473
15,419
25,704
9,016
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Scylla
GoodnGay
Scylla
20
6 / 16 / 15
14,179
473
13,234
26,230
7,813
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
NECROSYST
Cthulhu
6
1 / 1 / 1
8,450
282
342
2,193
677
Chernobog
Terror6789
Chernobog
20
11 / 7 / 14
16,263
542
27,410
28,820
13,151
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 5
14,870
496
15,209
24,383
11,504
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 12 / 7
16,094
536
13,480
21,614
9,876
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 11 / 3
13,211
440
5,105
20,220
9,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
big sal96
Ganesha
19
2 / 8 / 24
15,321
511
26,223
34,078
49,029
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
xxjacxx69
Heimdallr
20
13 / 12 / 6
15,566
519
30,104
27,497
14,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
82
47
Kills
37
40
Deaths
50
55
Assists
45
Player
Kills
Deaths
Assists
KDA
W
10
7
5
1.79
W
10
12
7
1.13
L
Artemis
DanyGamer16
Artemis
19
9
8
2.56
L
10
7
17
2.64
L
Scylla
GoodnGay
Scylla
6
16
15
0.84
W
2
11
3
0.32
L
Cthulhu
NECROSYST
Cthulhu
1
1
1
1.5
L
Chernobog
Terror6789
Chernobog
11
7
14
2.57
W
Ganesha
big sal96
Ganesha
2
8
24
1.75
W
Heimdallr
xxjacxx69
Heimdallr
13
12
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,794
Damage
90,121
110,551
Taken
127,792
39,310
Mitigated
94,579
21,494
Healing
31,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,209
2,738
7,457
12,546
24,383
11,504
1,749
5,924
18,459
80,715
0
W
13,480
3,197
0
2,219
21,614
9,876
1,960
5,253
16,361
0
69,666
L
Artemis
DanyGamer16
Artemis
34,389
19,131
504
8,287
27,604
8,653
0
14,698
12,906
0
83,696
L
15,419
3,086
0
4,183
25,704
9,016
645
10,166
15,538
50,078
0
L
Scylla
GoodnGay
Scylla
13,234
6,085
0
2,403
26,230
7,813
259
7,994
18,234
52,220
0
W
5,105
997
0
2,078
20,220
9,744
0
1,364
18,856
0
75,644
L
Cthulhu
NECROSYST
Cthulhu
342
31
0
7
2,193
677
0
304
1,889
3,296
0
L
Chernobog
Terror6789
Chernobog
27,410
18,030
482
5,628
28,820
13,151
2,003
11,324
17,496
0
156,943
W
Ganesha
big sal96
Ganesha
26,223
1,561
2,148
2,254
34,078
49,029
1,541
8,242
25,836
51,802
0
W
Heimdallr
xxjacxx69
Heimdallr
30,104
13,609
0
2,453
27,497
14,426
5,887
8,611
18,886
0
89,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,108
Gold Earned
75,062
438
Minions Killed
482
0
Camps Cleared
0
1,992,585
Distance Traveled
2,213,798
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,870
496
112
4
0
421,098
1
W
Susano
16,094
536
100
3
0
482,860
0
L
Artemis
15,019
501
101
3
0
441,741
1
L
Nox
14,197
473
76
3
0
516,798
0
L
Scylla
14,179
473
56
2
0
449,351
0
W
Mulan
13,211
440
110
4
0
362,781
0
L
Cthulhu
8,450
282
9
0
0
39,313
0
L
Chernobog
16,263
542
196
7
0
545,382
0
W
Ganesha
15,321
511
3
0
0
487,378
2
W
Heimdallr
15,566
519
157
5
0
459,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role