Player Matchup

Neith
Neith
Gold III
MDeathxz
Neith
Gold III
Level 36
God Stats
11W - 11L
1,613 SR
Queue Stats
25W - 24L
2,033 MMR
Party 1
Scylla
Scylla
Gold V
lm Too Swift
Scylla
Gold V
Level 104
God Stats
1W - 3L
1,419 SR
Queue Stats
130W - 116L
1,818 MMR
Solo
Fenrir
Fenrir
Silver IV
zephirothh
Fenrir
Silver IV
Level 77
God Stats
25W - 34L
1,559 SR
Queue Stats
67W - 103L
1,434 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 72
1,530 SR
1,762 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,578 SR
1,734 MMR
Discordia
Discordia
Gold V
OGBOBBYJOHNSON02
Discordia
Gold V
Level 147
God Stats
68W - 62L
1,512 SR
Queue Stats
419W - 421L
1,843 MMR
Party 2
Cupid
Cupid
Silver IV
Rangsdisciple
Cupid
Silver IV
Level 128
God Stats
11W - 7L
1,663 SR
Queue Stats
349W - 304L
1,516 MMR
Party 2
Mulan
Mulan
Gold I
francis 2222
Mulan
Gold I
Level 124
God Stats
16W - 31L
1,558 SR
Queue Stats
214W - 300L
1,843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MDeathxz
Neith
13
3 / 5 / 1
9,765
651
13,203
13,345
5,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
12
0 / 5 / 4
9,071
605
7,947
9,618
3,382
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
zephirothh
Fenrir
13
3 / 4 / 2
9,842
656
4,819
17,402
11,816
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
AphroditeCthulhuHelPersephoneTsukuyomi

VS

Bans
KumbhakarnaHou YiGaneshaAchillesSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
15
6 / 1 / 8
11,038
736
14,626
8,899
2,602
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 10
10,252
683
7,754
10,834
6,048
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 3 / 7
10,830
722
10,613
15,303
8,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
14
14
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
MDeathxz
Neith
3
5
1
0.7
W
Discordia
6
1
8
10
W
3
2
10
4
W
5
3
7
2.83
L
Scylla
0
5
4
0.4
L
Fenrir
zephirothh
Fenrir
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,969
Damage
32,993
40,365
Taken
35,036
20,364
Mitigated
16,689
5,374
Healing
14,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
MDeathxz
Neith
13,203
5,939
0
3,295
13,345
5,166
0
5,674
7,671
0
51,740
W
Discordia
14,626
39
231
4,022
8,899
2,602
359
1,490
7,409
45,175
0
W
7,754
4,363
630
6,342
10,834
6,048
2,489
2,220
8,614
0
42,409
W
10,613
2,073
0
3,154
15,303
8,039
0
4,293
11,010
0
53,253
L
Scylla
7,947
451
0
678
9,618
3,382
0
4,260
5,358
45,901
0
L
Fenrir
zephirothh
Fenrir
4,819
1,227
0
1,401
17,402
11,816
0
4,772
12,630
0
16,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,678
Gold Earned
32,120
172
Minions Killed
197
0
Camps Cleared
0
859,221
Distance Traveled
817,969
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,765
651
62
4
0
282,264
3
W
Discordia
11,038
736
69
5
0
289,291
2
W
Cupid
10,252
683
55
4
0
253,210
8
W
Mulan
10,830
722
73
5
0
275,468
0
L
Scylla
9,071
605
65
4
0
264,699
4
L
Fenrir
9,842
656
45
3
0
312,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role