Player Matchup

Cerberus
Cerberus
ArakasV
Cerberus
Level 4
God Stats
1W - 0L
1,266 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Chamapex
Xing Tian
Level 21
God Stats
32W - 25L
1,675 SR
Queue Stats
162W - 158L
1,373 Elo+
Solo
Freya
Freya
Dialaelia
Freya
Level 19
God Stats
7W - 5L
1,749 SR
Queue Stats
203W - 187L
1,440 Elo+
Solo
Vulcan
Vulcan
Qqu1z
Vulcan
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Solo
Cernunnos
Cernunnos
summerlake
Cernunnos
Level 27
God Stats
5W - 6L
1,416 SR
Queue Stats
176W - 170L
1,479 Elo+
Solo
Team Averages
Level 15
1,521 SR
1,458 Elo+

VS

Team Averages
Level 23
1,625 SR
1,313 Elo+
Rama
Rama
CaLiPSoL
Rama
Level 26
God Stats
5W - 5L
1,888 SR
Queue Stats
67W - 74L
1,372 Elo+
Solo
Pele
Pele
Chinaxxa
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,276 Elo+
Solo
Nox
Nox
Eulophone
Nox
Level 17
God Stats
1W - 1L
1,711 SR
Queue Stats
164W - 187L
1,341 Elo+
Party 1
Nemesis
Nemesis
Falenheim
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,264 Elo+
Solo
Ymir
Ymir
KnirpsBrutalo
Ymir
Level 21
God Stats
35W - 26L
1,527 SR
Queue Stats
220W - 232L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArakasV
Cerberus
18
7 / 4 / 22
11,967
1,088
17,146
15,556
15,045
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
Chamapex
Xing Tian
18
4 / 0 / 28
10,807
982
12,450
15,187
21,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Dialaelia
Freya
18
7 / 1 / 21
11,827
1,075
19,823
12,343
5,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
Qqu1z
Vulcan
19
15 / 1 / 19
13,579
1,234
32,764
5,813
3,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
summerlake
Cernunnos
19
12 / 1 / 27
12,720
1,156
27,133
11,020
5,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
5 / 7 / 2
11,753
1,068
15,953
19,714
6,130
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
17
0 / 8 / 6
10,153
923
11,325
22,378
6,697
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 11 / 2
9,261
842
11,306
21,497
6,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Falenheim
Nemesis
14
1 / 6 / 1
9,436
858
8,518
25,084
6,771
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 13 / 3
9,636
876
7,341
30,629
14,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
21
45
Kills
7
7
Deaths
45
117
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ArakasV
Cerberus
7
4
22
4.5
L
Rama
5
7
2
0.86
W
Xing Tian
Chamapex
Xing Tian
4
0
28
18
L
Pele
0
8
6
0.38
W
Freya
Dialaelia
Freya
7
1
21
17.5
L
0
11
2
0.09
L
Nemesis
Falenheim
Nemesis
1
6
1
0.25
L
1
13
3
0.19
W
Vulcan
Qqu1z
Vulcan
15
1
19
24.5
W
Cernunnos
summerlake
Cernunnos
12
1
27
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,316
Damage
54,443
59,919
Taken
119,302
50,605
Mitigated
40,573
15,865
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ArakasV
Cerberus
17,146
1,540
705
4,835
15,556
15,045
0
4,614
10,942
29,611
0
L
Rama
15,953
13,171
0
2,648
19,714
6,130
0
14,333
5,381
0
29,703
W
Xing Tian
Chamapex
Xing Tian
12,450
1,105
0
243
15,187
21,074
0
5,097
10,090
19,068
0
L
Pele
11,325
2,830
0
1,684
22,378
6,697
0
16,575
5,803
0
27,742
W
Freya
Dialaelia
Freya
19,823
8,310
0
3,869
12,343
5,851
0
3,766
8,577
39,877
0
L
11,306
1,977
1,062
2,583
21,497
6,469
0
12,982
8,515
34,740
0
L
Nemesis
Falenheim
Nemesis
8,518
1,791
665
2,327
25,084
6,771
0
15,985
9,099
0
23,673
L
7,341
1,310
1,035
896
30,629
14,506
0
22,308
8,321
24,455
0
W
Vulcan
Qqu1z
Vulcan
32,764
17,728
765
1,334
5,813
3,004
0
1,384
4,429
55,600
0
W
Cernunnos
summerlake
Cernunnos
27,133
18,185
0
4,114
11,020
5,631
0
3,786
7,234
0
41,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,900
Gold Earned
50,239
191
Minions Killed
164
7
Camps Cleared
4
961,377
Distance Traveled
891,693
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,967
1,088
35
3
0
180,834
2
L
Rama
11,753
1,068
28
3
2
183,956
0
W
Xing Tian
10,807
982
6
1
0
194,787
0
L
Pele
10,153
923
23
2
0
173,256
0
W
Freya
11,827
1,075
53
5
4
169,480
0
L
Nox
9,261
842
59
5
0
169,717
2
L
Nemesis
9,436
858
25
2
2
198,851
0
L
Ymir
9,636
876
29
3
0
165,913
0
W
Vulcan
13,579
1,234
64
6
1
224,863
4
W
Cernunnos
12,720
1,156
33
3
2
191,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role