Player Matchup

Arachne
Arachne
A_Rakan23
Arachne
Level 25
God Stats
3W - 3L
1,668 SR
Queue Stats
57W - 55L
1,342 Elo+
Solo
Hel
Hel
CesarCc
Hel
Level 29
God Stats
10W - 19L
1,461 SR
Queue Stats
153W - 164L
1,299 Elo+
Solo
Hercules
Hercules
DubCollector
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,202 Elo+
Solo
Aphrodite
Aphrodite
IIRawtidII
Aphrodite
Level 29
God Stats
13W - 15L
1,641 SR
Queue Stats
59W - 78L
1,277 Elo+
Solo
Zeus
Zeus
godsgraceyan
Zeus
Level 29
God Stats
13W - 30L
1,395 SR
Queue Stats
252W - 300L
1,299 Elo+
Solo
Team Averages
Level 24
1,533 SR
1,283 Elo+

VS

Team Averages
Level 22
1,509 SR
1,287 Elo+
Medusa
Medusa
BONEQUINHA_TRANS
Medusa
Level 27
God Stats
10W - 3L
1,724 SR
Queue Stats
22W - 14L
1,272 Elo+
Solo
Agni
Agni
Dapzdayz01
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,022 Elo+
Solo
Cthulhu
Cthulhu
Kasko7708
Cthulhu
Level 18
God Stats
1W - 3L
1,162 SR
Queue Stats
58W - 44L
1,486 Elo+
Solo
Skadi
Skadi
Sparky09036016
Skadi
Level 27
God Stats
21W - 22L
1,634 SR
Queue Stats
358W - 370L
1,368 Elo+
Solo
Bakasura
Bakasura
xWh1T3m4Nx
Bakasura
Level 29
God Stats
34W - 23L
1,524 SR
Queue Stats
97W - 85L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A_Rakan23
Arachne
8
3 / 1 / 0
5,533
503
3,041
7,475
2,099
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
8
1 / 1 / 4
5,063
460
2,843
7,172
2,011
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
DubCollector
Hercules
7
1 / 3 / 0
4,765
433
864
6,383
2,713
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
IIRawtidII
Aphrodite
9
3 / 1 / 2
5,728
521
2,187
4,410
1,859
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 0
5,597
509
5,559
6,838
1,904
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 1
6,653
605
4,028
4,811
1,659
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

9
2 / 4 / 1
5,373
488
3,565
4,282
1,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Kasko7708
Cthulhu
9
0 / 1 / 5
5,861
533
6,471
5,037
3,635
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
1 / 3 / 1
5,578
507
3,740
4,261
1,310
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
xWh1T3m4Nx
Bakasura
10
0 / 1 / 3
6,250
568
2,570
6,236
1,888
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
9
Kills
10
10
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
A_Rakan23
Arachne
3
1
0
3
W
7
0
1
7.5
L
Hel
1
1
4
3
W
2
4
1
0.63
L
Hercules
DubCollector
Hercules
1
3
0
0.33
L
Aphrodite
IIRawtidII
Aphrodite
3
1
2
4
W
Cthulhu
Kasko7708
Cthulhu
0
1
5
2.5
W
1
3
1
0.5
L
1
4
0
0.25
W
Bakasura
xWh1T3m4Nx
Bakasura
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,494
Damage
20,374
32,278
Taken
24,627
10,586
Mitigated
9,654
13,596
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
A_Rakan23
Arachne
3,041
2,340
0
3,553
7,475
2,099
0
2,045
5,180
0
17,776
W
4,028
1,613
0
740
4,811
1,659
757
2,651
2,110
0
22,015
L
Hel
2,843
544
1,885
3,458
7,172
2,011
0
2,306
4,866
22,782
0
W
3,565
963
0
222
4,282
1,162
559
2,647
1,610
18,318
0
L
Hercules
DubCollector
Hercules
864
281
0
859
6,383
2,713
0
1,732
4,281
0
11,135
L
Aphrodite
IIRawtidII
Aphrodite
2,187
407
1,324
572
4,410
1,859
102
959
3,426
14,810
0
W
Cthulhu
Kasko7708
Cthulhu
6,471
798
0
376
5,037
3,635
0
1,338
3,649
25,073
0
W
3,740
1,332
0
0
4,261
1,310
745
2,319
1,942
0
24,034
L
5,559
1,314
0
1,945
6,838
1,904
0
2,469
4,319
28,117
0
W
Bakasura
xWh1T3m4Nx
Bakasura
2,570
1,918
0
2,926
6,236
1,888
880
1,634
4,577
0
28,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,686
Gold Earned
29,715
165
Minions Killed
234
0
Camps Cleared
0
989,332
Distance Traveled
999,987
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,533
503
30
3
0
203,821
2
W
Medusa
6,653
605
33
3
0
226,688
1
L
Hel
5,063
460
37
3
0
186,476
1
W
Agni
5,373
488
31
3
0
176,624
0
L
Hercules
4,765
433
17
2
0
227,210
0
L
Aphrodite
5,728
521
34
3
0
180,532
2
W
Cthulhu
5,861
533
52
5
0
203,397
3
W
Skadi
5,578
507
51
5
0
187,910
1
L
Zeus
5,597
509
47
4
0
191,293
4
W
Bakasura
6,250
568
67
6
0
205,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role