Player Matchup

Horus
Horus
Kev975X
Horus
Level 7
God Stats
6W - 6L
1,529 SR
Queue Stats
7W - 8L
1,381 Elo+
Party 1
Cthulhu
Cthulhu
darendab1
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,270 Elo+
Solo
Jormungandr
Jormungandr
de draak 1994
Jormungandr
Level 29
God Stats
2W - 1L
1,509 SR
Queue Stats
68W - 66L
1,455 Elo+
Solo
Fafnir
Fafnir
deadbear12
Fafnir
Level 26
God Stats
1W - 1L
1,472 SR
Queue Stats
24W - 25L
1,341 Elo+
Party 1
Merlin
Merlin
notinthemood96
Merlin
Level 29
God Stats
29W - 26L
1,490 SR
Queue Stats
71W - 74L
1,394 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,368 Elo+

VS

Team Averages
Level 18
1,519 SR
1,334 Elo+
Eset
Eset
Daywalker2017
Eset
Level 13
God Stats
3W - 5L
1,718 SR
Queue Stats
69W - 65L
1,280 Elo+
Solo
Hel
Hel
JabberWocky711
Hel
Level 15
God Stats
1W - 3L
1,240 SR
Queue Stats
95W - 126L
1,475 Elo+
Solo
Jing Wei
Jing Wei
PsychoticShrew1
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
953 Elo+
Solo
Thanatos
Thanatos
SGT JOCKSTRAP7
Thanatos
Level 26
God Stats
4W - 2L
1,637 SR
Queue Stats
51W - 30L
1,500 Elo+
Solo
Cerberus
Cerberus
ToXXicRain22
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 120L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kev975X
Horus
17
7 / 0 / 11
10,533
1,053
14,395
6,879
2,770
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
darendab1
Cthulhu
16
2 / 0 / 9
9,478
948
9,834
7,696
6,115
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
de draak 1994
Jormungandr
17
12 / 0 / 7
11,119
1,112
15,051
12,275
5,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
deadbear12
Fafnir
17
4 / 1 / 13
10,856
1,086
7,583
10,420
10,705
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 1 / 4
8,882
888
6,660
6,091
2,646
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

315

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,244
824
5,216
8,215
2,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 5 / 1
9,012
901
4,496
9,925
4,123
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
13
0 / 9 / 1
8,116
812
4,706
11,691
3,369
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
15
2 / 5 / 0
9,308
931
11,600
13,064
4,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
ToXXicRain22
Cerberus
13
0 / 4 / 0
8,070
807
7,901
17,701
8,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
5
26
Kills
2
2
Deaths
26
44
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
5
1
0.1
W
Horus
Kev975X
Horus
7
0
11
12.5
L
Jing Wei
0
9
1
0.06
L
Thanatos
2
5
0
0.4
L
Cerberus
ToXXicRain22
Cerberus
0
4
0
0
W
Cthulhu
darendab1
Cthulhu
2
0
9
6.5
W
Jormungandr
de draak 1994
Jormungandr
12
0
7
15.5
W
Fafnir
deadbear12
Fafnir
4
1
13
10.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,523
Damage
33,919
43,361
Taken
60,596
27,361
Mitigated
23,366
10,694
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,216
870
0
55
8,215
2,970
0
5,432
2,783
13,689
0
L
4,496
1,245
2,014
1,647
9,925
4,123
0
6,234
3,691
28,713
0
W
Horus
Kev975X
Horus
14,395
6,697
1,864
2,378
6,879
2,770
0
2,972
3,907
0
20,669
L
Jing Wei
4,706
3,613
0
264
11,691
3,369
0
6,819
4,872
0
11,121
L
Thanatos
11,600
4,579
0
4,195
13,064
4,624
0
8,540
4,524
0
31,600
L
Cerberus
ToXXicRain22
Cerberus
7,901
659
433
2,146
17,701
8,280
0
12,103
5,598
19,327
0
W
Cthulhu
darendab1
Cthulhu
9,834
371
694
780
7,696
6,115
0
3,942
3,754
27,477
0
W
Jormungandr
de draak 1994
Jormungandr
15,051
3,634
589
2,935
12,275
5,125
0
5,587
6,688
24,643
0
W
Fafnir
deadbear12
Fafnir
7,583
3,270
0
1,454
10,420
10,705
0
3,245
7,175
17,291
0
W
6,660
201
0
0
6,091
2,646
0
1,867
4,224
31,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,868
Gold Earned
42,750
154
Minions Killed
153
4
Camps Cleared
4
946,581
Distance Traveled
878,974
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,244
824
25
3
0
165,418
0
L
Hel
9,012
901
52
5
1
162,374
0
W
Horus
10,533
1,053
6
1
2
205,276
0
L
Jing Wei
8,116
812
12
1
0
205,711
0
L
Thanatos
9,308
931
30
3
2
195,601
0
L
Cerberus
8,070
807
34
3
1
149,870
0
W
Cthulhu
9,478
948
46
5
0
206,931
2
W
Jormungandr
11,119
1,112
16
2
1
180,169
0
W
Fafnir
10,856
1,086
19
2
1
180,815
0
W
Merlin
8,882
888
67
7
0
173,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role