Player Matchup

Kali
Kali
Dalaerite
Kali
Level 22
God Stats
11W - 14L
1,313 SR
Queue Stats
88W - 72L
1,531 Elo+
Party 1
King Arthur
King Arthur
Joshey13
King Arthur
Level 13
God Stats
7W - 9L
1,404 SR
Queue Stats
44W - 45L
1,490 Elo+
Party 1
Bastet
Bastet
PatlakNecla
Bastet
Level 17
God Stats
22W - 25L
1,490 SR
Queue Stats
76W - 89L
1,495 Elo+
Party 3
Merlin
Merlin
heiNlol
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ÇuvaldızNecmi
Jormungandr
Level 25
God Stats
8W - 4L
1,487 SR
Queue Stats
165W - 187L
1,478 Elo+
Party 3
Team Averages
Level 21
1,439 SR
1,499 Elo+

VS

Team Averages
Level 26
1,614 SR
1,534 Elo+
Artemis
Artemis
AcariX
Artemis
Level 22
God Stats
8W - 8L
1,802 SR
Queue Stats
37W - 33L
1,488 Elo+
Solo
Xing Tian
Xing Tian
Denamond
Xing Tian
Level 28
God Stats
63W - 37L
1,698 SR
Queue Stats
84W - 68L
1,565 Elo+
Party 2
Sun Wukong
Sun Wukong
Gardzen
Sun Wukong
Level 29
God Stats
2W - 7L
1,297 SR
Queue Stats
90W - 82L
1,543 Elo+
Party 2
Hel
Hel
Lauraie
Hel
Level 23
God Stats
45W - 36L
1,635 SR
Queue Stats
60W - 51L
1,572 Elo+
Party 2
Fafnir
Fafnir
Lesk23
Fafnir
Level 28
God Stats
0W - 2L
1,639 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
13 / 14 / 12
17,031
1,135
28,023
30,162
13,329
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Joshey13
King Arthur
20
3 / 7 / 15
13,556
904
11,777
28,292
32,780
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
20
11 / 5 / 13
16,837
1,122
22,005
18,502
7,886
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
heiNlol
Merlin
20
4 / 5 / 19
15,366
1,024
49,631
21,179
8,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
ÇuvaldızNecmi
Jormungandr
20
2 / 7 / 25
14,909
994
26,299
26,798
27,916
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AcariX
Artemis
20
13 / 10 / 11
16,557
1,104
30,359
21,654
9,378
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Denamond
Xing Tian
20
7 / 10 / 21
15,415
1,028
18,203
41,471
30,229
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Gardzen
Sun Wukong
20
8 / 3 / 21
16,441
1,096
22,205
31,058
38,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
20
5 / 6 / 24
15,367
1,024
25,839
28,890
21,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
Lesk23
Fafnir
20
5 / 4 / 26
16,511
1,101
18,824
26,606
43,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
141
33
Kills
38
38
Deaths
33
84
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Artemis
AcariX
Artemis
13
10
11
1.85
W
Kali
13
14
12
1.36
L
Xing Tian
Denamond
Xing Tian
7
10
21
1.75
L
Sun Wukong
Gardzen
Sun Wukong
8
3
21
6.17
W
King Arthur
Joshey13
King Arthur
3
7
15
1.5
L
Hel
5
6
24
2.83
L
Fafnir
Lesk23
Fafnir
5
4
26
4.5
W
Bastet
11
5
13
3.5
W
Merlin
heiNlol
Merlin
4
5
19
2.7
W
Jormungandr
ÇuvaldızNecmi
Jormungandr
2
7
25
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,735
Damage
115,430
124,933
Taken
149,679
90,889
Mitigated
142,596
14,545
Healing
46,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AcariX
Artemis
30,359
20,975
0
516
21,654
9,378
0
4,279
17,279
0
55,430
W
Kali
28,023
20,520
0
6,504
30,162
13,329
0
16,232
13,709
0
42,695
L
Xing Tian
Denamond
Xing Tian
18,203
2,021
1,570
3,475
41,471
30,229
0
26,715
14,140
32,517
0
L
Sun Wukong
Gardzen
Sun Wukong
22,205
3,613
0
1,690
31,058
38,416
0
17,589
12,844
1,125
51,568
W
King Arthur
Joshey13
King Arthur
11,777
2,075
1,693
1,867
28,292
32,780
0
16,137
11,985
0
21,209
L
Hel
25,839
778
20,610
14,275
28,890
21,509
0
11,284
17,406
58,784
0
L
Fafnir
Lesk23
Fafnir
18,824
8,108
630
4,188
26,606
43,064
0
14,724
11,332
25,523
0
W
Bastet
22,005
5,394
0
57
18,502
7,886
0
7,944
10,458
0
39,616
W
Merlin
heiNlol
Merlin
49,631
2,957
0
1,032
21,179
8,978
0
10,407
10,672
105,687
0
W
Jormungandr
ÇuvaldızNecmi
Jormungandr
26,299
4,271
1,278
2,114
26,798
27,916
0
13,267
13,302
62,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,699
Gold Earned
80,291
251
Minions Killed
264
11
Camps Cleared
7
1,409,762
Distance Traveled
1,439,352
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
16,557
1,104
83
6
7
214,420
0
W
Kali
17,031
1,135
14
1
2
248,443
0
L
Xing Tian
15,415
1,028
16
1
0
294,570
0
L
Sun Wukong
16,441
1,096
78
5
0
319,180
0
W
King Arthur
13,556
904
12
1
0
286,858
0
L
Hel
15,367
1,024
75
5
0
340,871
0
L
Fafnir
16,511
1,101
12
1
0
270,311
0
W
Bastet
16,837
1,122
38
3
5
321,274
3
W
Merlin
15,366
1,024
118
8
3
284,274
0
W
Jormungandr
14,909
994
69
5
1
268,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role