Player Matchup

Pele
Pele
Tremonss
Pele
Level 26
God Stats
4W - 4L
1,062 SR
Queue Stats
29W - 47L
1,276 Elo+
Party 1
Ullr
Ullr
manrique32
Ullr
Level 42
God Stats
1W - 4L
1,347 SR
Queue Stats
90W - 124L
1,457 Elo+
Party 1
Ymir
Ymir
prensicold
Ymir
Level 42
God Stats
8W - 5L
1,413 SR
Queue Stats
70W - 75L
1,472 Elo+
Party 1
Team Averages
Level 37
1,274 SR
1,402 Elo+

VS

Team Averages
Level 60
1,480 SR
1,427 Elo+
Achilles
Achilles
Huntermayday
Achilles
Level 154
God Stats
3W - 7L
1,500 SR
Queue Stats
299W - 335L
1,365 Elo+
Solo
Sol
Sol
WeedTrimmer
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Terra
Terra
ant54321
Terra
Level 18
God Stats
8W - 10L
1,441 SR
Queue Stats
30W - 33L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
4 / 3 / 0
5,097
1,019
3,204
5,673
1,585
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 3
4,472
894
1,202
3,474
1,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 1
4,579
916
439
1,526
640
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Huntermayday
Achilles
8
4 / 1 / 0
5,161
1,032
3,226
3,612
2,347
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 2
4,210
842
2,786
3,670
887
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
ant54321
Terra
3
0 / 1 / 0
3,611
722
380
1,051
433
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
4
4
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
Huntermayday
Achilles
4
1
0
4
W
Pele
4
3
0
1.33
L
0
4
2
0.25
L
Terra
ant54321
Terra
0
1
0
0
W
1
1
3
2.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,845
Damage
6,392
10,673
Taken
8,333
3,269
Mitigated
3,667
3,373
Healing
949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Huntermayday
Achilles
3,226
720
0
505
3,612
2,347
15
244
3,368
0
7,257
W
Pele
3,204
786
111
2,016
5,673
1,585
0
1,198
4,332
0
15,773
L
2,786
972
0
348
3,670
887
30
219
3,451
12,314
0
L
Terra
ant54321
Terra
380
96
54
42
1,051
433
20
0
1,051
710
0
W
1,202
427
0
1,000
3,474
1,044
0
1,327
2,047
0
8,640
W
439
0
123
123
1,526
640
0
685
841
5,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,148
Gold Earned
12,982
42
Minions Killed
34
0
Camps Cleared
0
231,513
Distance Traveled
197,578
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,161
1,032
10
2
0
87,249
0
W
Pele
5,097
1,019
19
4
0
92,635
1
L
Sol
4,210
842
23
5
0
75,554
0
L
Terra
3,611
722
1
0
0
34,775
0
W
Ullr
4,472
894
15
3
0
88,309
0
W
Ymir
4,579
916
8
2
0
50,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role