Player Matchup

Neith
Neith
ChefProGression
Neith
Level 26
God Stats
55W - 57L
1,435 SR
Queue Stats
55W - 60L
1,133 Elo+
Solo
Ratatoskr
Ratatoskr
IolKrazey
Ratatoskr
Level 8
God Stats
2W - 1L
1,410 SR
Queue Stats
43W - 29L
1,500 Elo+
Solo
Thoth
Thoth
Lukky BRABoh
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 72L
1,025 Elo+
Solo
Fenrir
Fenrir
MrChow956
Fenrir
Level 7
God Stats
4W - 6L
1,266 SR
Queue Stats
6W - 20L
1,030 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
clary656
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,422 SR
1,238 Elo+

VS

Team Averages
Level 26
1,490 SR
1,186 Elo+
Olorun
Olorun
CptCooked9597
Olorun
Level 29
God Stats
1W - 1L
1,240 SR
Queue Stats
63W - 72L
1,140 Elo+
Solo
Cthulhu
Cthulhu
THE_WIKKID7
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 155L
1,229 Elo+
Solo
Anhur
Anhur
geargame50
Anhur
Level 26
God Stats
8W - 3L
1,677 SR
Queue Stats
125W - 133L
1,161 Elo+
Party 1
Nike
Nike
l-l_LegenD
Nike
Level 28
God Stats
18W - 10L
1,506 SR
Queue Stats
156W - 166L
1,136 Elo+
Party 1
Bakasura
Bakasura
zwt6
Bakasura
Level 18
God Stats
8W - 4L
1,528 SR
Queue Stats
34W - 33L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 0
11,126
506
11,376
15,308
4,662
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ratatoskr
IolKrazey
Ratatoskr
12
2 / 9 / 3
8,944
407
8,266
14,598
4,652
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
6,550
298
609
3,240
704
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
MrChow956
Fenrir
4
0 / 1 / 0
5,923
269
245
1,234
429
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ah Muzen Cab
clary656
Ah Muzen Cab
15
5 / 10 / 3
9,548
434
12,826
14,489
4,427
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
11,183
508
1,945
11,023
4,310
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
THE_WIKKID7
Cthulhu
17
6 / 2 / 2
12,250
557
7,750
15,549
8,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
16
9 / 2 / 7
12,155
553
8,549
12,172
4,045
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 5 / 4
12,465
567
10,024
13,660
5,174
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
zwt6
Bakasura
19
5 / 2 / 3
13,069
594
5,741
15,681
6,723
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
13
Kills
28
29
Deaths
14
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
6
0
1
W
3
3
1
1.17
L
Ratatoskr
IolKrazey
Ratatoskr
2
9
3
0.39
L
0
3
0
0
L
Fenrir
MrChow956
Fenrir
0
1
0
0
W
Cthulhu
THE_WIKKID7
Cthulhu
6
2
2
3.5
L
Ah Muzen Cab
clary656
Ah Muzen Cab
5
10
3
0.65
W
Anhur
9
2
7
6.25
W
5
5
4
1.4
W
Bakasura
zwt6
Bakasura
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,322
Damage
34,009
48,869
Taken
68,085
14,874
Mitigated
28,255
6,319
Healing
20,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,376
4,443
0
2,833
15,308
4,662
0
2,881
12,427
0
70,563
W
1,945
717
328
5,034
11,023
4,310
210
0
10,998
65,795
0
L
Ratatoskr
IolKrazey
Ratatoskr
8,266
1,929
0
1,823
14,598
4,652
0
2,997
11,570
0
42,668
L
609
134
0
409
3,240
704
0
1,410
1,830
6,286
0
L
Fenrir
MrChow956
Fenrir
245
68
0
25
1,234
429
0
591
643
0
1,904
W
Cthulhu
THE_WIKKID7
Cthulhu
7,750
436
180
1,422
15,549
8,003
3,717
166
15,383
70,806
0
L
Ah Muzen Cab
clary656
Ah Muzen Cab
12,826
4,127
0
1,229
14,489
4,427
213
1,816
11,999
0
51,676
W
Anhur
8,549
4,216
243
3,205
12,172
4,045
2,424
206
11,966
0
33,323
W
10,024
2,572
267
267
13,660
5,174
894
0
13,660
0
76,890
W
Bakasura
zwt6
Bakasura
5,741
4,256
0
9,147
15,681
6,723
2,994
237
15,444
0
62,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,091
Gold Earned
61,122
265
Minions Killed
544
0
Camps Cleared
0
1,177,166
Distance Traveled
1,789,740
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,126
506
118
5
0
382,098
0
W
Olorun
11,183
508
95
4
0
302,342
2
L
Ratatoskr
8,944
407
69
3
0
284,521
3
L
Thoth
6,550
298
7
0
0
132,492
0
L
Fenrir
5,923
269
2
0
0
46,807
0
W
Cthulhu
12,250
557
125
6
0
396,500
3
L
Ah Muzen Cab
9,548
434
69
3
0
331,248
0
W
Anhur
12,155
553
65
3
0
339,685
3
W
Nike
12,465
567
127
6
0
389,276
1
W
Bakasura
13,069
594
132
6
0
361,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role