Player Matchup

Neith
Neith
Chardini7429
Neith
Level 12
God Stats
5W - 2L
1,123 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Sobek
Sobek
ech0e1snake
Sobek
Level 103
God Stats
1W - 2L
1,502 SR
Queue Stats
56W - 58L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
kingmack2323
Baron Samedi
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,439 Elo+
Solo
Team Averages
Level 42
1,375 SR
1,448 Elo+

VS

Team Averages
Level 40
1,512 SR
1,345 Elo+
Pele
Pele
CptCooked9597
Pele
Level 29
God Stats
1W - 3L
1,488 SR
Queue Stats
10W - 31L
1,235 Elo+
Solo
Chaac
Chaac
Star Killer ll7
Chaac
Level 63
God Stats
45W - 38L
1,575 SR
Queue Stats
333W - 372L
1,472 Elo+
Party 2
Hades
Hades
The Cuban Don
Hades
Level 29
God Stats
0W - 2L
1,472 SR
Queue Stats
145W - 199L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 8
7,033
703
4,259
3,948
1,427
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
4 / 0 / 10
7,623
762
5,905
8,085
8,421
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
kingmack2323
Baron Samedi
12
9 / 0 / 5
8,766
877
8,030
3,305
1,716
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,155
616
1,089
5,035
1,686
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 6 / 0
5,857
586
2,871
9,480
4,402
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 6 / 0
5,923
592
5,123
8,817
3,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
15
Kills
0
0
Deaths
15
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
0
3
0
0
L
0
6
0
0
L
0
6
0
0
W
4
0
10
9
W
Baron Samedi
kingmack2323
Baron Samedi
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,194
Damage
9,083
15,338
Taken
23,332
11,564
Mitigated
10,014
6,248
Healing
4,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,259
2,150
0
1,066
3,948
1,427
598
1,496
2,277
0
16,398
L
1,089
78
0
770
5,035
1,686
0
2,972
1,997
0
22,560
L
2,871
383
0
1,792
9,480
4,402
0
5,844
3,386
0
17,425
L
5,123
1,010
87
1,717
8,817
3,926
0
4,702
3,942
15,987
0
W
5,905
664
0
3,135
8,085
8,421
150
3,137
4,848
18,587
0
W
Baron Samedi
kingmack2323
Baron Samedi
8,030
601
990
1,057
3,305
1,716
154
637
2,602
25,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,422
Gold Earned
17,935
94
Minions Killed
92
0
Camps Cleared
0
463,791
Distance Traveled
470,852
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,033
703
29
3
0
160,965
3
L
Pele
6,155
616
45
5
0
160,716
2
L
Chaac
5,857
586
15
2
0
165,076
0
L
Hades
5,923
592
32
3
0
145,060
0
W
Sobek
7,623
762
27
3
0
162,177
1
W
Baron Samedi
8,766
877
38
4
0
140,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role