Player Matchup

Sol
Sol
TheFarmerJon
Sol
Level 77
God Stats
141W - 118L
1,543 SR
Queue Stats
161W - 147L
1,407 Elo+
Party 1
Chaac
Chaac
Wolfee159
Chaac
Level 27
God Stats
121W - 106L
1,530 SR
Queue Stats
131W - 118L
1,395 Elo+
Party 1
Arachne
Arachne
jackieluvsyah
Arachne
Level 22
God Stats
73W - 56L
1,551 SR
Queue Stats
97W - 79L
1,428 Elo+
Party 1
Team Averages
Level 42
1,542 SR
1,410 Elo+

VS

Team Averages
Level 52
1,631 SR
1,378 Elo+
Nemesis
Nemesis
Dark Of Warr 08
Nemesis
Level 8
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 4L
1,346 Elo+
Party 2
Nike
Nike
IndraOmega
Nike
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,360 Elo+
Party 2
Anubis
Anubis
RameLlama
Anubis
Level 18
God Stats
0W - 1L
1,680 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 10
10,508
808
11,732
12,035
2,970
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Wolfee159
Chaac
14
6 / 1 / 12
10,237
787
6,397
8,954
6,842
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
14
8 / 2 / 11
10,805
831
13,708
15,079
4,652
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 3
8,780
675
7,489
12,922
4,763
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

12
4 / 5 / 2
9,021
694
9,036
13,480
13,004
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
RameLlama
Anubis
12
2 / 9 / 5
9,027
694
10,246
12,033
5,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
21
Kills
9
9
Deaths
21
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
4
5
2
1
L
Anubis
RameLlama
Anubis
2
9
5
0.5
W
7
6
10
2
W
Chaac
Wolfee159
Chaac
6
1
12
12
W
Arachne
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,837
Damage
26,771
36,068
Taken
38,435
14,464
Mitigated
22,979
18,790
Healing
4,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,489
3,017
0
1,226
12,922
4,763
0
3,411
9,262
0
19,023
L
9,036
751
0
361
13,480
13,004
0
4,117
9,163
0
34,759
L
Anubis
RameLlama
Anubis
10,246
256
0
2,720
12,033
5,212
0
4,275
7,708
27,469
0
W
11,732
3,034
64
4,024
12,035
2,970
1,094
2,295
9,465
47,949
0
W
Chaac
Wolfee159
Chaac
6,397
1,110
691
4,121
8,954
6,842
32
4,197
4,632
0
23,796
W
Arachne
13,708
10,761
831
9,059
15,079
4,652
1,335
3,949
10,930
0
45,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,550
Gold Earned
26,828
147
Minions Killed
105
0
Camps Cleared
0
700,472
Distance Traveled
584,938
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,780
675
21
2
0
216,316
0
L
Nike
9,021
694
45
3
0
209,519
3
L
Anubis
9,027
694
39
3
0
159,103
0
W
Sol
10,508
808
73
6
0
217,566
0
W
Chaac
10,237
787
28
2
0
255,902
0
W
Arachne
10,805
831
46
4
0
227,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role