Player Matchup

Kuzenbo
Kuzenbo
AriannnaGrande
Kuzenbo
Level 109
God Stats
5W - 4L
1,265 SR
Queue Stats
78W - 67L
1,487 Elo+
Party 1
Hel
Hel
Miiiio
Hel
Level 65
God Stats
2W - 0L
1,440 SR
Queue Stats
100W - 93L
1,447 Elo+
Party 1
Nox
Nox
Shum God
Nox
Level 155
God Stats
3W - 6L
1,240 SR
Queue Stats
490W - 502L
1,479 Elo+
Solo
Cthulhu
Cthulhu
chang129
Cthulhu
Level 58
God Stats
2W - 0L
1,548 SR
Queue Stats
56W - 75L
1,515 Elo+
Solo
Merlin
Merlin
mustavelli
Merlin
Level 64
God Stats
6W - 4L
1,707 SR
Queue Stats
123W - 88L
1,674 Elo+
Party 1
Team Averages
Level 90
1,440 SR
1,520 Elo+

VS

Team Averages
Level 141
1,486 SR
1,482 Elo+
Tsukuyomi
Tsukuyomi
AtomB0mb
Tsukuyomi
Level 155
God Stats
8W - 2L
1,616 SR
Queue Stats
465W - 434L
1,543 Elo+
Solo
Chang'e
Chang'e
EvilKemer
Chang'e
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,490 Elo+
Solo
Sobek
Sobek
MGsyn
Sobek
Level 160
God Stats
0W - 1L
1,586 SR
Queue Stats
0W - 2L
1,314 Elo+
Solo
Izanami
Izanami
Outfield
Izanami
Level 96
God Stats
0W - 3L
1,228 SR
Queue Stats
215W - 209L
1,566 Elo+
Solo
Osiris
Osiris
Steelhelm
Osiris
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 24
10,449
871
9,835
20,053
28,647
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Hel
Miiiio
Hel
15
2 / 2 / 20
8,963
747
11,889
12,749
5,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

19
12 / 0 / 10
10,918
910
12,657
10,759
5,414
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
chang129
Cthulhu
16
7 / 4 / 15
9,975
831
7,789
14,017
10,460
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
mustavelli
Merlin
18
5 / 1 / 21
10,728
894
22,358
12,325
5,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AtomB0mb
Tsukuyomi
15
2 / 6 / 5
8,607
717
19,901
13,687
6,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
EvilKemer
Chang'e
14
1 / 7 / 4
8,370
698
6,688
12,449
7,577
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
MGsyn
Sobek
14
0 / 5 / 7
7,821
652
12,151
17,259
18,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Outfield
Izanami
12
3 / 8 / 4
8,443
704
11,253
15,701
6,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Steelhelm
Osiris
17
3 / 4 / 4
8,861
738
10,245
14,471
25,498
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
33
30
Kills
9
9
Deaths
30
90
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
2
24
8
L
Tsukuyomi
AtomB0mb
Tsukuyomi
2
6
5
0.75
L
Chang'e
EvilKemer
Chang'e
1
7
4
0.43
L
Sobek
MGsyn
Sobek
0
5
7
0.7
W
Hel
Miiiio
Hel
2
2
20
6
L
Izanami
Outfield
Izanami
3
8
4
0.63
W
12
0
10
17
L
Osiris
Steelhelm
Osiris
3
4
4
1.25
W
Cthulhu
chang129
Cthulhu
7
4
15
3.63
W
Merlin
mustavelli
Merlin
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,528
Damage
60,238
69,903
Taken
73,567
55,543
Mitigated
64,688
37,409
Healing
27,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,835
4,350
1,138
1,314
20,053
28,647
255
6,424
13,190
14,089
0
L
Tsukuyomi
AtomB0mb
Tsukuyomi
19,901
2,304
1,522
2,448
13,687
6,702
901
11,710
1,977
0
36,272
L
Chang'e
EvilKemer
Chang'e
6,688
414
6,306
3,798
12,449
7,577
527
11,362
1,087
16,034
0
L
Sobek
MGsyn
Sobek
12,151
391
910
4,170
17,259
18,407
0
15,163
2,096
21,538
0
W
Hel
Miiiio
Hel
11,889
728
18,677
8,053
12,749
5,370
868
4,217
8,334
15,292
0
L
Izanami
Outfield
Izanami
11,253
6,858
1,006
4,018
15,701
6,504
906
14,222
1,479
0
20,006
W
12,657
1,232
1,619
701
10,759
5,414
1,047
2,680
7,954
27,930
0
L
Osiris
Steelhelm
Osiris
10,245
2,002
732
2,136
14,471
25,498
0
12,071
2,400
0
21,035
W
Cthulhu
chang129
Cthulhu
7,789
180
756
1,418
14,017
10,460
180
3,363
10,475
16,953
0
W
Merlin
mustavelli
Merlin
22,358
2,438
2,775
958
12,325
5,652
1,076
2,155
9,925
44,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,033
Gold Earned
42,102
124
Minions Killed
101
0
Camps Cleared
0
1,212,211
Distance Traveled
1,059,204
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,449
871
6
1
0
272,675
1
L
Tsukuyomi
8,607
717
27
2
0
236,967
2
L
Chang'e
8,370
698
25
2
0
179,872
0
L
Sobek
7,821
652
14
1
0
218,838
1
W
Hel
8,963
747
12
1
0
247,884
0
L
Izanami
8,443
704
18
2
0
180,303
0
W
Nox
10,918
910
44
4
0
231,216
3
L
Osiris
8,861
738
17
1
0
243,224
1
W
Cthulhu
9,975
831
16
1
0
223,141
0
W
Merlin
10,728
894
46
4
0
237,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role