Player Matchup

Hachiman
Hachiman
chemagr
Hachiman
Level 129
God Stats
4W - 7L
1,435 SR
Queue Stats
122W - 141L
1,414 Elo+
Party 1
Zeus
Zeus
karlomite3000
Zeus
Level 160
God Stats
36W - 23L
1,523 SR
Queue Stats
375W - 364L
1,488 Elo+
Solo
Chaac
Chaac
slithery01
Chaac
Level 65
God Stats
4W - 8L
1,234 SR
Queue Stats
152W - 190L
1,287 Elo+
Party 1
Team Averages
Level 118
1,398 SR
1,396 Elo+

VS

Team Averages
Level 77
1,373 SR
1,483 Elo+
Kumbhakarna
Kumbhakarna
AwkwardName97
Kumbhakarna
Level 87
God Stats
16W - 14L
1,485 SR
Queue Stats
48W - 44L
1,476 Elo+
Party 2
Olorun
Olorun
Dayskylark
Olorun
Level 88
God Stats
0W - 5L
1,071 SR
Queue Stats
36W - 32L
1,483 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Not Toxiic1685
Tsukuyomi
Level 55
God Stats
4W - 3L
1,562 SR
Queue Stats
153W - 147L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
chemagr
Hachiman
11
3 / 2 / 7
8,392
699
5,396
6,741
2,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 6
8,541
712
13,266
3,615
1,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
11
3 / 1 / 6
7,910
659
5,245
6,808
2,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AwkwardName97
Kumbhakarna
10
1 / 1 / 3
7,608
634
1,855
9,285
4,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
Dayskylark
Olorun
10
1 / 5 / 2
7,205
600
5,247
8,572
3,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Not Toxiic1685
Tsukuyomi
11
2 / 4 / 2
7,963
664
6,559
11,648
4,145
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
10
Kills
4
4
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AwkwardName97
Kumbhakarna
1
1
3
2.5
L
Olorun
Dayskylark
Olorun
1
5
2
0.4
L
Tsukuyomi
Not Toxiic1685
Tsukuyomi
2
4
2
0.75
W
Hachiman
chemagr
Hachiman
3
2
7
3.25
W
4
1
6
7
W
Chaac
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,907
Damage
13,661
17,164
Taken
29,505
5,998
Mitigated
11,494
6,301
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AwkwardName97
Kumbhakarna
1,855
162
564
1,698
9,285
4,031
0
4,316
4,969
14,529
0
L
Olorun
Dayskylark
Olorun
5,247
1,868
813
2,087
8,572
3,318
250
4,232
4,340
26,111
0
L
Tsukuyomi
Not Toxiic1685
Tsukuyomi
6,559
992
528
2,972
11,648
4,145
0
4,830
6,818
0
24,120
W
Hachiman
chemagr
Hachiman
5,396
2,722
0
1,530
6,741
2,142
688
2,384
4,335
0
29,352
W
13,266
959
0
630
3,615
1,107
507
713
2,897
44,078
0
W
Chaac
5,245
397
0
4,141
6,808
2,749
320
4,077
2,694
0
13,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,843
Gold Earned
22,776
127
Minions Killed
90
0
Camps Cleared
0
571,547
Distance Traveled
613,074
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,608
634
21
2
0
239,084
3
L
Olorun
7,205
600
38
3
0
166,057
3
L
Tsukuyomi
7,963
664
31
3
0
207,933
1
W
Hachiman
8,392
699
48
4
0
187,328
1
W
Zeus
8,541
712
58
5
0
178,111
2
W
Chaac
7,910
659
21
2
0
206,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role