Player Matchup

Neith
Neith
Gold I
 
Neith
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Gold IV
VLG TUmmY
Discordia
Gold IV
Level 66
God Stats
50W - 23L
1,694 SR
Queue Stats
173W - 125L
1,504 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold III
loudazzHMW
Kumbhakarna
Gold III
Level 125
God Stats
16W - 16L
1,620 SR
Queue Stats
313W - 266L
1,501 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,605 SR
1,502 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 49
1,582 SR
1,596 MMR
Zhong Kui
Zhong Kui
Bronze III
Rabcabab
Zhong Kui
Bronze III
Level 32
God Stats
0W - 2L
1,562 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Chaac
Chaac
Platinum II
x S 4 1 N T
Chaac
Platinum II
Level 54
God Stats
114W - 114L
1,529 SR
Queue Stats
255W - 251L
1,856 MMR
Party 2
Tyr
Tyr
Gold V
x T 3 UF E L
Tyr
Gold V
Level 61
God Stats
2W - 2L
1,654 SR
Queue Stats
96W - 114L
1,431 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
14 / 4 / 11
13,716
807
20,614
13,560
5,049
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
VLG TUmmY
Discordia
14
5 / 9 / 11
11,464
674
14,185
11,399
3,478
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
loudazzHMW
Kumbhakarna
15
6 / 4 / 16
12,689
746
6,555
16,983
18,527
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
HeraAphroditePersephoneCthulhuSobek

VS

Bans
HeimdallrMedusaHou YiSkadiHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Rabcabab
Zhong Kui
16
4 / 7 / 6
12,969
763
14,574
18,432
13,278
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
8 / 8 / 2
12,164
716
12,981
22,898
14,492
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 10 / 4
11,213
660
7,925
15,943
15,332
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
25
Kills
17
17
Deaths
25
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
14
4
11
4.88
L
Zhong Kui
Rabcabab
Zhong Kui
4
7
6
1
W
Discordia
VLG TUmmY
Discordia
5
9
11
1.17
W
Kumbhakarna
loudazzHMW
Kumbhakarna
6
4
16
3.5
L
8
8
2
1.13
L
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,354
Damage
35,480
41,942
Taken
57,273
27,054
Mitigated
43,102
7,829
Healing
17,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,614
9,466
0
5,374
13,560
5,049
2,547
3,879
9,256
0
77,278
L
Zhong Kui
Rabcabab
Zhong Kui
14,574
1,584
0
7,161
18,432
13,278
0
8,029
10,403
65,520
0
W
Discordia
VLG TUmmY
Discordia
14,185
2,278
0
404
11,399
3,478
425
3,064
8,085
37,462
0
W
Kumbhakarna
loudazzHMW
Kumbhakarna
6,555
1,533
0
2,051
16,983
18,527
227
7,006
9,250
11,588
0
L
12,981
2,406
533
8,867
22,898
14,492
548
9,349
13,549
0
51,787
L
7,925
525
0
1,320
15,943
15,332
1,516
4,187
11,756
0
17,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,869
Gold Earned
36,346
140
Minions Killed
160
0
Camps Cleared
0
833,162
Distance Traveled
819,115
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,716
807
84
5
0
274,645
0
L
Zhong Kui
12,969
763
87
5
0
246,947
4
W
Discordia
11,464
674
51
3
0
257,432
0
W
Kumbhakarna
12,689
746
5
0
0
301,085
0
L
Chaac
12,164
716
59
3
0
290,141
0
L
Tyr
11,213
660
14
1
0
282,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role