Player Matchup

Sun Wukong
Sun Wukong
Diavolo666
Sun Wukong
Level 25
God Stats
3W - 3L
1,342 SR
Queue Stats
14W - 12L
1,297 Elo+
Party 1
Sobek
Sobek
Infernape1
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,322 Elo+
Party 1
Discordia
Discordia
MatheusCrazyOne
Discordia
Level 25
God Stats
4W - 9L
1,338 SR
Queue Stats
143W - 259L
1,221 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Medgame rX
Tsukuyomi
Level 25
God Stats
18W - 26L
1,436 SR
Queue Stats
156W - 263L
1,157 Elo+
Party 2
Ullr
Ullr
TheEvilBoy2014
Ullr
Level 26
God Stats
2W - 1L
1,740 SR
Queue Stats
13W - 13L
1,260 Elo+
Party 1
Team Averages
Level 25
1,471 SR
1,251 Elo+

VS

Team Averages
Level 34
1,430 SR
1,353 Elo+
Neith
Neith
ClausMidgar
Neith
Level 89
God Stats
2W - 7L
1,298 SR
Queue Stats
47W - 53L
1,419 Elo+
Party 3
Nox
Nox
DeepShadow2
Nox
Level 19
God Stats
5W - 6L
1,350 SR
Queue Stats
30W - 41L
1,383 Elo+
Party 3
Baba Yaga
Baba Yaga
Nik0sl
Baba Yaga
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,382 Elo+
Party 3
King Arthur
King Arthur
RawHunterShooter
King Arthur
Level 24
God Stats
2W - 1L
1,502 SR
Queue Stats
54W - 50L
1,415 Elo+
Party 3
Tsukuyomi
Tsukuyomi
bachelet1
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Diavolo666
Sun Wukong
20
27 / 7 / 22
26,195
569
55,184
47,609
71,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sobek
20
10 / 8 / 24
23,058
501
35,369
64,969
138,372
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
MatheusCrazyOne
Discordia
20
11 / 11 / 21
24,507
533
34,472
38,326
19,726
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Medgame rX
Tsukuyomi
20
18 / 13 / 16
23,867
519
35,024
49,944
28,769
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 2
13,189
287
1,645
4,895
1,073
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 12 / 9
24,053
523
50,870
43,112
17,766
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 12 / 18
21,424
466
29,610
43,505
18,651
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baba Yaga
Nik0sl
Baba Yaga
20
3 / 15 / 12
18,391
400
18,505
33,185
15,428
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
RawHunterShooter
King Arthur
20
3 / 16 / 13
19,343
421
24,136
44,624
73,021
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
bachelet1
Tsukuyomi
20
11 / 11 / 9
23,361
508
31,118
40,891
22,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
102
66
Kills
41
43
Deaths
66
85
Assists
61
Player
Kills
Deaths
Assists
KDA
W
18
12
9
1.88
W
6
12
18
1.25
L
Sun Wukong
Diavolo666
Sun Wukong
27
7
22
5.43
L
Sobek
10
8
24
2.75
L
Discordia
MatheusCrazyOne
Discordia
11
11
21
1.95
L
Tsukuyomi
Medgame rX
Tsukuyomi
18
13
16
2
W
Baba Yaga
Nik0sl
Baba Yaga
3
15
12
0.6
W
King Arthur
RawHunterShooter
King Arthur
3
16
13
0.59
L
0
4
2
0.25
W
Tsukuyomi
bachelet1
Tsukuyomi
11
11
9
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,694
Damage
154,239
205,743
Taken
205,317
259,591
Mitigated
147,271
40,203
Healing
48,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
50,870
29,972
0
13,881
43,112
17,766
8,143
16,014
27,018
0
170,212
W
29,610
3,336
1,789
10,419
43,505
18,651
2,649
12,617
30,604
111,843
0
L
Sun Wukong
Diavolo666
Sun Wukong
55,184
12,455
2,040
11,178
47,609
71,651
8,141
16,597
29,966
0
208,143
L
Sobek
35,369
1,483
1,888
12,490
64,969
138,372
1,083
15,143
49,107
112,337
0
L
Discordia
MatheusCrazyOne
Discordia
34,472
3,421
0
6,981
38,326
19,726
1,429
9,652
28,364
175,864
0
L
Tsukuyomi
Medgame rX
Tsukuyomi
35,024
5,733
0
4,678
49,944
28,769
477
14,474
35,274
0
131,986
W
Baba Yaga
Nik0sl
Baba Yaga
18,505
1,681
0
9,606
33,185
15,428
2,580
12,934
20,132
93,780
0
W
King Arthur
RawHunterShooter
King Arthur
24,136
3,876
0
1,737
44,624
73,021
1,088
14,103
29,816
0
98,751
L
1,645
521
234
714
4,895
1,073
158
1,288
3,607
0
12,079
W
Tsukuyomi
bachelet1
Tsukuyomi
31,118
7,976
0
10,992
40,891
22,405
1,776
14,173
26,449
210
159,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

110,816
Gold Earned
106,572
731
Minions Killed
783
0
Camps Cleared
0
3,179,303
Distance Traveled
3,655,384
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
24,053
523
185
4
0
733,545
0
W
Nox
21,424
466
166
4
0
748,783
2
L
Sun Wukong
26,195
569
221
5
0
787,791
2
L
Sobek
23,058
501
138
3
0
776,910
0
L
Discordia
24,507
533
233
5
0
696,078
0
L
Tsukuyomi
23,867
519
112
2
0
795,079
1
W
Baba Yaga
18,391
400
112
2
0
698,523
3
W
King Arthur
19,343
421
126
3
0
708,537
1
L
Ullr
13,189
287
27
1
0
123,445
0
W
Tsukuyomi
23,361
508
194
4
0
765,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role