Player Matchup

Izanami
Izanami
DemoChao
Izanami
Level 22
God Stats
4W - 4L
1,462 SR
Queue Stats
52W - 68L
1,138 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gish9
Ah Muzen Cab
Level 25
God Stats
40W - 49L
1,414 SR
Queue Stats
137W - 157L
1,158 Elo+
Party 2
Merlin
Merlin
LookAtDisDude42
Merlin
Level 16
God Stats
7W - 10L
1,159 SR
Queue Stats
24W - 42L
997 Elo+
Solo
Hades
Hades
Sticki2DaFace
Hades
Level 25
God Stats
45W - 58L
1,397 SR
Queue Stats
66W - 85L
1,175 Elo+
Party 2
Fenrir
Fenrir
zoricus_22
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 125L
1,093 Elo+
Solo
Team Averages
Level 22
1,386 SR
1,112 Elo+

VS

Team Averages
Level 26
1,529 SR
1,172 Elo+
Cthulhu
Cthulhu
Crizeiffert
Cthulhu
Level 26
God Stats
3W - 0L
1,722 SR
Queue Stats
95W - 119L
1,130 Elo+
Solo
Hou Yi
Hou Yi
Demonwolf913
Hou Yi
Level 31
God Stats
3W - 1L
1,802 SR
Queue Stats
113W - 142L
1,217 Elo+
Party 1
Ymir
Ymir
Hellz_Kitty77
Ymir
Level 23
God Stats
6W - 5L
1,340 SR
Queue Stats
30W - 36L
1,249 Elo+
Party 1
Medusa
Medusa
NuclearSyrup7
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 61L
1,184 Elo+
Solo
Izanami
Izanami
TameCylinder38
Izanami
Level 25
God Stats
24W - 44L
1,284 SR
Queue Stats
82W - 122L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DemoChao
Izanami
20
19 / 14 / 3
18,318
1,308
37,701
29,590
12,892
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
Gish9
Ah Muzen Cab
20
1 / 6 / 14
14,774
1,055
11,069
21,583
21,102
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

14
0 / 0 / 0
10,000
714
0
0
0
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 13 / 9
13,471
962
19,154
29,409
22,480
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
zoricus_22
Fenrir
16
1 / 6 / 4
11,122
794
3,095
8,533
3,090
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crizeiffert
Cthulhu
20
3 / 9 / 17
13,253
947
12,297
22,381
10,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
20
11 / 4 / 16
16,047
1,146
22,575
18,835
18,674
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 4 / 23
14,581
1,042
12,801
18,690
23,866
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
20 / 6 / 9
16,833
1,202
31,215
15,623
6,271
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 0 / 0
9,967
712
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
104
23
Kills
39
39
Deaths
23
30
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Crizeiffert
Cthulhu
3
9
17
1.28
L
Izanami
DemoChao
Izanami
19
14
3
1.46
W
Hou Yi
11
4
16
4.75
L
Ah Muzen Cab
Gish9
Ah Muzen Cab
1
6
14
1.33
W
5
4
23
4.13
L
0
0
0
0
W
20
6
9
4.08
L
2
13
9
0.5
W
0
0
0
0
L
Fenrir
zoricus_22
Fenrir
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,019
Damage
78,888
89,115
Taken
75,529
59,564
Mitigated
59,161
14,431
Healing
2,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Crizeiffert
Cthulhu
12,297
1,585
1,036
772
22,381
10,350
0
6,267
16,114
36,610
0
L
Izanami
DemoChao
Izanami
37,701
30,752
0
6,439
29,590
12,892
0
6,031
23,559
0
72,749
W
Hou Yi
22,575
14,426
0
0
18,835
18,674
0
5,457
13,378
0
55,030
L
Ah Muzen Cab
Gish9
Ah Muzen Cab
11,069
5,448
279
2,002
21,583
21,102
0
3,168
18,415
0
38,131
W
12,801
4,230
0
0
18,690
23,866
0
5,507
13,183
36,344
0
L
0
0
0
0
0
0
0
0
0
0
0
W
31,215
17,414
0
553
15,623
6,271
0
1,923
13,700
0
39,858
L
19,154
3,158
581
4,792
29,409
22,480
0
12,506
16,903
49,364
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
zoricus_22
Fenrir
3,095
2,072
0
338
8,533
3,090
0
3,393
5,140
0
5,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,685
Gold Earned
70,681
210
Minions Killed
235
4
Camps Cleared
2
736,699
Distance Traveled
1,047,911
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,253
947
61
4
0
207,704
4
L
Izanami
18,318
1,308
68
5
2
190,832
0
W
Hou Yi
16,047
1,146
102
7
2
209,387
1
L
Ah Muzen Cab
14,774
1,055
58
4
0
163,002
0
W
Ymir
14,581
1,042
52
4
0
216,588
0
L
Merlin
10,000
714
0
0
0
153,539
0
W
Medusa
16,833
1,202
20
1
0
192,115
3
L
Hades
13,471
962
79
6
2
137,626
0
W
Izanami
9,967
712
0
0
0
222,117
0
L
Fenrir
11,122
794
5
0
0
91,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role