Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BrainlessGeo
Medusa
Level 18
God Stats
47W - 76L
1,276 SR
Queue Stats
75W - 129L
1,110 Elo+
Party 2
Neith
Neith
ChiefODawg
Neith
Level 20
God Stats
56W - 76L
1,320 SR
Queue Stats
175W - 232L
1,163 Elo+
Party 2
Hercules
Hercules
killeraadm10
Hercules
Level 24
God Stats
60W - 93L
1,279 SR
Queue Stats
125W - 179L
1,053 Elo+
Solo
Susano
Susano
twiztidfate14
Susano
Level 28
God Stats
0W - 2L
1,297 SR
Queue Stats
38W - 43L
1,221 Elo+
Solo
Team Averages
Level 22
1,334 SR
1,209 Elo+

VS

Team Averages
Level 22
1,489 SR
1,180 Elo+
Izanami
Izanami
Crimson_Clown69
Izanami
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
62W - 53L
1,207 Elo+
Party 1
Discordia
Discordia
Poohvicous
Discordia
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 43L
1,015 Elo+
Solo
Sun Wukong
Sun Wukong
TRANCESTRODE
Sun Wukong
Level 22
God Stats
17W - 11L
1,512 SR
Queue Stats
61W - 51L
1,273 Elo+
Party 1
Nu Wa
Nu Wa
UndeadBabyGirl
Nu Wa
Level 24
God Stats
19W - 16L
1,434 SR
Queue Stats
21W - 20L
1,284 Elo+
Solo
Cernunnos
Cernunnos
beastspirit
Cernunnos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 160L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
3 / 11 / 10
11,450
954
9,503
21,341
8,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
19
7 / 7 / 9
13,104
1,092
11,997
19,921
8,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
17
1 / 10 / 9
11,267
939
13,580
16,740
6,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
killeraadm10
Hercules
18
5 / 13 / 8
12,425
1,035
9,901
29,364
20,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
2 / 6 / 12
11,808
984
16,319
19,178
14,026
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 21
14,116
1,176
20,396
19,052
8,592
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Poohvicous
Discordia
20
3 / 5 / 25
12,568
1,047
10,088
9,664
3,253
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
TRANCESTRODE
Sun Wukong
20
23 / 2 / 16
17,226
1,436
32,803
14,104
12,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 4 / 29
14,244
1,187
27,158
12,107
4,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
beastspirit
Cernunnos
20
1 / 4 / 25
12,519
1,043
6,557
12,219
7,149
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
163
18
Kills
47
47
Deaths
18
48
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
11
10
0.73
L
Medusa
7
7
9
1.64
L
Neith
1
10
9
0.55
W
12
3
21
7.5
W
Discordia
Poohvicous
Discordia
3
5
25
3.1
W
Sun Wukong
TRANCESTRODE
Sun Wukong
23
2
16
15.5
W
8
4
29
5.63
W
Cernunnos
beastspirit
Cernunnos
1
4
25
3.38
L
Hercules
killeraadm10
Hercules
5
13
8
0.69
L
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,300
Damage
97,002
106,544
Taken
67,146
58,050
Mitigated
36,065
7,933
Healing
2,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,503
3,423
0
900
21,341
8,541
0
6,842
14,499
0
24,957
L
Medusa
11,997
6,876
362
741
19,921
8,067
0
6,331
13,590
0
45,523
L
Neith
13,580
10,557
0
857
16,740
6,522
0
6,075
10,665
0
47,282
W
20,396
14,893
0
0
19,052
8,592
0
0
19,052
0
36,640
W
Discordia
Poohvicous
Discordia
10,088
744
0
0
9,664
3,253
0
0
9,664
17,014
0
W
Sun Wukong
TRANCESTRODE
Sun Wukong
32,803
9,980
0
1,715
14,104
12,369
0
0
14,104
0
57,550
W
27,158
7,136
0
0
12,107
4,702
0
0
12,107
66,050
0
W
Cernunnos
beastspirit
Cernunnos
6,557
2,116
0
1,276
12,219
7,149
0
0
12,219
0
22,944
L
Hercules
killeraadm10
Hercules
9,901
2,136
0
2,632
29,364
20,894
0
9,877
19,487
0
29,312
L
16,319
2,598
936
1,505
19,178
14,026
0
8,121
11,057
0
53,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,054
Gold Earned
70,673
268
Minions Killed
245
3
Camps Cleared
8
989,463
Distance Traveled
983,524
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,450
954
33
3
0
159,538
0
L
Medusa
13,104
1,092
51
4
2
217,385
0
L
Neith
11,267
939
64
5
1
181,175
0
W
Izanami
14,116
1,176
47
4
0
233,691
0
W
Discordia
12,568
1,047
9
1
1
178,764
0
W
Sun Wukong
17,226
1,436
37
3
5
245,707
0
W
Nu Wa
14,244
1,187
104
9
0
175,138
1
W
Cernunnos
12,519
1,043
48
4
2
150,224
3
L
Hercules
12,425
1,035
37
3
0
235,385
0
L
Susano
11,808
984
83
7
0
195,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role