Player Matchup

Ah Puch
Ah Puch
Nanaki412
Ah Puch
Level 25
God Stats
35W - 29L
1,557 SR
Queue Stats
123W - 108L
1,544 Elo+
Solo
Ymir
Ymir
NonBuzZinezZ
Ymir
Level 3
God Stats
2W - 4L
1,479 SR
Queue Stats
8W - 9L
1,502 Elo+
Party 3
Awilix
Awilix
SEASONDAMEAT
Awilix
Level 15
God Stats
2W - 1L
1,565 SR
Queue Stats
4W - 1L
1,591 Elo+
Solo
Ares
Ares
TWITCH1986
Ares
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,591 Elo+
Solo
Medusa
Medusa
ductdude318
Medusa
Level 19
God Stats
2W - 7L
1,200 SR
Queue Stats
24W - 29L
1,545 Elo+
Party 3
Team Averages
Level 14
1,460 SR
1,555 Elo+

VS

Team Averages
Level 27
1,462 SR
1,551 Elo+
Merlin
Merlin
Safarikid908
Merlin
Level 26
God Stats
4W - 5L
1,188 SR
Queue Stats
128W - 111L
1,570 Elo+
Solo
Sylvanus
Sylvanus
SiriusBrian
Sylvanus
Level 28
God Stats
114W - 79L
1,607 SR
Queue Stats
236W - 216L
1,586 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheNewDonFetti
Tsukuyomi
Level 27
God Stats
7W - 1L
1,500 SR
Queue Stats
212W - 186L
1,629 Elo+
Party 1
Bellona
Bellona
Yogiii Bearrrrr
Bellona
Level 42
God Stats
19W - 19L
1,517 SR
Queue Stats
61W - 51L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
bballchicka14
Nu Wa
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 12L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Nanaki412
Ah Puch
16
5 / 2 / 4
11,264
1,126
12,538
11,242
6,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 7 / 2
8,435
844
2,460
13,084
4,659
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
16
2 / 9 / 6
10,177
1,018
11,793
18,230
6,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 12 / 5
9,099
910
4,284
17,337
7,033
Medusa
15
2 / 4 / 3
9,697
970
5,206
12,849
7,167
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

82

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
3 / 1 / 19
10,610
1,061
13,893
4,366
1,840
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
SiriusBrian
Sylvanus
18
5 / 0 / 22
11,153
1,115
9,284
8,845
10,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
TheNewDonFetti
Tsukuyomi
18
13 / 1 / 11
11,950
1,195
18,949
9,043
5,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
13 / 6 / 8
12,142
1,214
15,188
13,451
8,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 1 / 11
9,341
934
7,785
6,654
2,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
105
9
Kills
34
34
Deaths
9
20
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Nanaki412
Ah Puch
5
2
4
3.5
L
0
7
2
0.14
L
Awilix
2
9
6
0.56
W
Merlin
3
1
19
12.5
W
Sylvanus
SiriusBrian
Sylvanus
5
0
22
16
L
0
12
5
0.21
W
Tsukuyomi
TheNewDonFetti
Tsukuyomi
13
1
11
18.5
W
13
6
8
2.83
W
0
1
11
5.5
L
Medusa
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,281
Damage
65,099
72,742
Taken
42,359
32,244
Mitigated
28,386
4,972
Healing
17,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Nanaki412
Ah Puch
12,538
1,336
0
1,722
11,242
6,767
0
5,466
5,696
46,402
0
L
2,460
456
0
83
13,084
4,659
0
5,328
7,727
6,604
0
L
Awilix
11,793
6,214
0
1,716
18,230
6,618
0
6,868
11,362
0
24,312
W
Merlin
13,893
2,065
110
983
4,366
1,840
0
2,317
2,049
56,615
0
W
Sylvanus
SiriusBrian
Sylvanus
9,284
3,068
5,636
4,385
8,845
10,531
0
5,334
3,511
16,801
0
L
4,284
494
0
0
17,337
7,033
0
8,886
8,428
13,430
0
W
Tsukuyomi
TheNewDonFetti
Tsukuyomi
18,949
8,506
0
3,378
9,043
5,250
0
5,066
3,977
0
31,999
W
15,188
9,052
0
2,198
13,451
8,073
0
3,965
9,486
177
23,874
W
7,785
3,883
0
912
6,654
2,692
0
2,399
4,054
13,936
0
L
Medusa
5,206
2,263
0
1,451
12,849
7,167
0
4,487
8,211
0
27,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,672
Gold Earned
55,196
174
Minions Killed
205
6
Camps Cleared
8
730,062
Distance Traveled
853,610
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,264
1,126
100
10
1
166,553
1
L
Ymir
8,435
844
4
0
1
93,690
3
L
Awilix
10,177
1,018
27
3
0
166,718
0
W
Merlin
10,610
1,061
117
12
1
167,055
0
W
Sylvanus
11,153
1,115
17
2
0
178,872
1
L
Ares
9,099
910
9
1
0
151,690
3
W
Tsukuyomi
11,950
1,195
37
4
2
229,018
0
W
Bellona
12,142
1,214
13
1
5
148,264
1
W
Nu Wa
9,341
934
21
2
0
130,401
0
L
Medusa
9,697
970
34
3
4
151,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role