Player Matchup

Tsukuyomi
Tsukuyomi
ASHIK1738
Tsukuyomi
Level 29
God Stats
3W - 0L
1,650 SR
Queue Stats
105W - 127L
1,113 Elo+
Solo
Ra
Ra
Kaionysus
Ra
Level 28
God Stats
18W - 15L
1,429 SR
Queue Stats
118W - 163L
1,163 Elo+
Solo
Izanami
Izanami
TameCylinder38
Izanami
Level 25
God Stats
24W - 44L
1,266 SR
Queue Stats
82W - 122L
1,068 Elo+
Solo
Merlin
Merlin
cD_Provokes
Merlin
Level 28
God Stats
31W - 30L
1,388 SR
Queue Stats
39W - 44L
1,163 Elo+
Solo
Khepri
Khepri
lethalfranklin
Khepri
Level 25
God Stats
28W - 20L
1,396 SR
Queue Stats
186W - 197L
1,178 Elo+
Solo
Team Averages
Level 27
1,426 SR
1,137 Elo+

VS

Team Averages
Level 19
1,364 SR
1,133 Elo+
Bastet
Bastet
InsaneThings
Bastet
Level 16
God Stats
10W - 14L
1,245 SR
Queue Stats
67W - 85L
1,276 Elo+
Solo
Merlin
Merlin
LookAtDisDude42
Merlin
Level 16
God Stats
7W - 10L
1,192 SR
Queue Stats
24W - 42L
1,005 Elo+
Solo
Neith
Neith
Mighty_Boosh30
Neith
Level 15
God Stats
1W - 2L
1,497 SR
Queue Stats
27W - 29L
1,157 Elo+
Party 1
Pele
Pele
captain_look
Pele
Level 25
God Stats
30W - 38L
1,386 SR
Queue Stats
201W - 210L
1,122 Elo+
Party 1
Chaac
Chaac
zoricus_22
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 125L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ASHIK1738
Tsukuyomi
20
6 / 13 / 10
15,725
983
31,958
33,976
21,232
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 7 / 14
16,844
1,053
24,251
27,304
15,754
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 0 / 1
11,576
724
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Merlin
20
11 / 6 / 12
17,049
1,066
25,668
31,332
20,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 1 / 17
17,445
1,090
19,824
29,469
59,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
6 / 6 / 12
15,990
999
33,162
22,933
8,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 0 / 0
11,450
716
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
4 / 5 / 14
15,391
962
25,376
24,888
9,358
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
14 / 11 / 8
17,562
1,098
46,400
33,864
12,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
20
3 / 9 / 17
16,130
1,008
10,528
31,915
36,903
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
78
31
Kills
27
27
Deaths
31
54
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ASHIK1738
Tsukuyomi
6
13
10
0.85
L
Bastet
6
6
12
2
W
7
7
14
2
L
0
0
0
0
L
4
5
14
2.2
W
0
0
1
0.5
W
Merlin
11
6
12
2.83
L
14
11
8
1.64
W
7
1
17
15.5
L
Chaac
3
9
17
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,701
Damage
115,466
122,081
Taken
113,600
116,251
Mitigated
67,949
20,141
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ASHIK1738
Tsukuyomi
31,958
19,274
303
3,679
33,976
21,232
0
0
33,976
0
60,235
L
Bastet
33,162
7,360
0
0
22,933
8,809
0
16,286
6,543
0
53,013
W
24,251
1,420
2,419
4,396
27,304
15,754
0
0
27,304
70,459
0
L
0
0
0
0
0
0
0
0
0
0
0
L
25,376
18,137
0
4,156
24,888
9,358
0
16,708
8,065
0
55,835
W
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
25,668
7,205
2,015
6,082
31,332
20,227
0
0
31,332
49,205
0
L
46,400
26,239
0
2,820
33,864
12,879
0
17,507
16,048
0
82,359
W
19,824
3,230
203
1,044
29,469
59,038
0
0
29,469
35,452
0
L
Chaac
10,528
2,076
0
2,728
31,915
36,903
0
19,242
12,533
0
38,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,639
Gold Earned
76,523
280
Minions Killed
244
5
Camps Cleared
2
1,406,945
Distance Traveled
1,337,655
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,725
983
74
5
3
233,169
0
L
Bastet
15,990
999
52
3
0
338,700
0
W
Ra
16,844
1,053
108
7
1
275,912
0
L
Merlin
11,450
716
0
0
0
208,769
0
L
Neith
15,391
962
75
5
0
244,719
0
W
Izanami
11,576
724
0
0
0
311,739
0
W
Merlin
17,049
1,066
66
4
1
257,267
0
L
Pele
17,562
1,098
66
4
2
301,356
0
W
Khepri
17,445
1,090
32
2
0
328,858
0
L
Chaac
16,130
1,008
51
3
0
244,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role