Player Matchup

Merlin
Merlin
NOLAPRINCESS_504
Merlin
Level 18
God Stats
11W - 11L
1,811 SR
Queue Stats
62W - 61L
1,568 Elo+
Solo
Janus
Janus
Valemarloz
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 54L
1,544 Elo+
Solo
King Arthur
King Arthur
WLF zNebula
King Arthur
Level 20
God Stats
0W - 2L
1,317 SR
Queue Stats
35W - 24L
1,480 Elo+
Solo
Arachne
Arachne
dany10_canela
Arachne
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
118W - 129L
1,521 Elo+
Solo
Guan Yu
Guan Yu
drag0nslayer95
Guan Yu
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 47L
1,578 Elo+
Solo
Team Averages
Level 16
1,526 SR
1,538 Elo+

VS

Team Averages
Level 23
1,666 SR
1,564 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Arouxs_
Nemesis
Level 22
God Stats
2W - 0L
1,761 SR
Queue Stats
19W - 9L
1,555 Elo+
Party 1
Agni
Agni
Legally_Rad
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 55L
1,744 Elo+
Solo
Ymir
Ymir
MomoGameing
Ymir
Level 10
God Stats
6W - 7L
1,988 SR
Queue Stats
11W - 10L
1,548 Elo+
Party 1
Cernunnos
Cernunnos
QsL_FLOW
Cernunnos
Level 38
God Stats
16W - 10L
1,579 SR
Queue Stats
157W - 171L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 1
3,332
666
1,326
1,995
620
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
4
0 / 2 / 2
3,125
625
131
1,341
402
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

King Arthur
WLF zNebula
King Arthur
4
0 / 0 / 0
2,828
566
777
2,053
832
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Arachne
5
2 / 1 / 0
3,814
763
361
2,991
692
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 0 / 1
3,117
623
120
1,734
551
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 0 / 0
3,535
707
1,400
1,339
446
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Nemesis
Arouxs_
Nemesis
5
0 / 0 / 0
3,396
679
303
2,014
376
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
4 / 2 / 0
4,530
906
3,330
2,737
797
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

3
0 / 1 / 0
2,765
553
435
1,199
752
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
QsL_FLOW
Cernunnos
5
0 / 0 / 0
3,264
653
866
899
194
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
3
Kills
4
4
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
0
0
W
Nemesis
Arouxs_
Nemesis
0
0
0
0
W
4
2
0
2
W
0
1
0
0
L
1
1
1
1.5
W
Cernunnos
QsL_FLOW
Cernunnos
0
0
0
0
L
Janus
0
2
2
0.5
L
King Arthur
WLF zNebula
King Arthur
0
0
0
0
L
Arachne
2
1
0
2
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,715
Damage
6,334
10,114
Taken
8,188
3,097
Mitigated
2,565
4,242
Healing
3,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,400
596
0
945
1,339
446
176
0
1,139
13,294
0
W
Nemesis
Arouxs_
Nemesis
303
154
0
970
2,014
376
305
0
2,014
0
11,668
W
3,330
430
0
884
2,737
797
0
1,457
1,280
20,034
0
W
435
112
0
0
1,199
752
72
0
1,199
4,433
0
L
1,326
265
0
830
1,995
620
0
1,662
333
8,448
0
W
Cernunnos
QsL_FLOW
Cernunnos
866
692
0
348
899
194
583
0
899
0
7,360
L
Janus
131
131
0
0
1,341
402
0
1,053
288
4,007
0
L
King Arthur
WLF zNebula
King Arthur
777
70
0
1,263
2,053
832
0
1,202
653
0
5,073
L
Arachne
361
361
0
1,132
2,991
692
0
615
2,376
0
11,268
L
120
0
0
1,017
1,734
551
0
435
1,299
0
4,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,216
Gold Earned
17,490
69
Minions Killed
115
0
Camps Cleared
0
367,175
Distance Traveled
432,947
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,535
707
21
4
0
91,415
2
W
Nemesis
3,396
679
29
6
0
95,512
0
W
Agni
4,530
906
36
7
0
94,018
2
W
Ymir
2,765
553
6
1
0
77,537
0
L
Merlin
3,332
666
15
3
0
66,612
1
W
Cernunnos
3,264
653
23
5
0
74,465
1
L
Janus
3,125
625
8
2
0
69,440
0
L
King Arthur
2,828
566
12
2
0
63,621
0
L
Arachne
3,814
763
27
5
0
79,392
1
L
Guan Yu
3,117
623
7
1
0
88,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role