Player Matchup

Nemesis
Nemesis
BLZINPHOENIX
Nemesis
Level 15
God Stats
5W - 3L
1,429 SR
Queue Stats
7W - 8L
1,366 Elo+
Party 3
Cernunnos
Cernunnos
DonPanchito
Cernunnos
Level 24
God Stats
8W - 4L
1,500 SR
Queue Stats
115W - 118L
1,288 Elo+
Party 2
Cerberus
Cerberus
Flyswata
Cerberus
Level 14
God Stats
6W - 6L
1,507 SR
Queue Stats
8W - 9L
1,366 Elo+
Party 3
Chaac
Chaac
Vandersebaa45
Chaac
Level 20
God Stats
6W - 12L
1,048 SR
Queue Stats
97W - 101L
1,277 Elo+
Party 2
Cthulhu
Cthulhu
Zer0Sanguine
Cthulhu
Level 29
God Stats
18W - 32L
1,314 SR
Queue Stats
36W - 52L
1,244 Elo+
Solo
Team Averages
Level 20
1,360 SR
1,308 Elo+

VS

Team Averages
Level 18
1,441 SR
1,262 Elo+
Jing Wei
Jing Wei
AlbertSupport
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 172L
1,193 Elo+
Solo
Heimdallr
Heimdallr
NyanLaser
Heimdallr
Level 28
God Stats
4W - 2L
1,311 SR
Queue Stats
10W - 9L
1,270 Elo+
Solo
Cthulhu
Cthulhu
beastives
Cthulhu
Level 18
God Stats
55W - 38L
1,438 SR
Queue Stats
107W - 113L
1,348 Elo+
Party 1
Olorun
Olorun
jwhizz
Olorun
Level 8
God Stats
16W - 15L
1,455 SR
Queue Stats
35W - 25L
1,408 Elo+
Party 1
Merlin
Merlin
ownante
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BLZINPHOENIX
Nemesis
20
3 / 6 / 12
12,629
902
8,286
17,798
9,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
DonPanchito
Cernunnos
20
20 / 7 / 12
17,671
1,262
45,460
26,734
11,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Flyswata
Cerberus
20
4 / 6 / 21
14,570
1,041
17,026
30,168
19,466
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
1 / 7 / 14
12,685
906
9,714
21,824
25,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Zer0Sanguine
Cthulhu
20
11 / 3 / 16
16,001
1,143
21,329
24,830
18,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlbertSupport
Jing Wei
20
5 / 11 / 16
14,441
1,032
21,579
27,144
11,504
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
NyanLaser
Heimdallr
20
7 / 6 / 15
14,891
1,064
38,838
20,286
11,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
beastives
Cthulhu
20
14 / 6 / 14
17,168
1,226
29,773
31,858
54,510
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
jwhizz
Olorun
17
0 / 4 / 10
11,367
812
6,422
7,918
2,470
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
ownante
Merlin
19
3 / 12 / 14
12,788
913
14,122
20,720
7,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
98
39
Kills
29
29
Deaths
39
75
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AlbertSupport
Jing Wei
5
11
16
1.18
W
Nemesis
BLZINPHOENIX
Nemesis
3
6
12
1.5
W
Cernunnos
DonPanchito
Cernunnos
20
7
12
3.71
W
Cerberus
Flyswata
Cerberus
4
6
21
2.42
L
Heimdallr
NyanLaser
Heimdallr
7
6
15
2.42
W
1
7
14
1.14
W
Cthulhu
Zer0Sanguine
Cthulhu
11
3
16
6.33
L
Cthulhu
beastives
Cthulhu
14
6
14
3.5
L
Olorun
jwhizz
Olorun
0
4
10
1.25
L
Merlin
ownante
Merlin
3
12
14
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,815
Damage
110,734
121,354
Taken
107,926
83,544
Mitigated
87,477
31,081
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AlbertSupport
Jing Wei
21,579
18,404
0
2,574
27,144
11,504
0
9,132
17,638
0
42,352
W
Nemesis
BLZINPHOENIX
Nemesis
8,286
5,137
0
2,491
17,798
9,353
0
10,039
7,609
0
23,941
W
Cernunnos
DonPanchito
Cernunnos
45,460
30,171
1,359
10,763
26,734
11,433
0
11,883
14,671
0
68,585
W
Cerberus
Flyswata
Cerberus
17,026
1,940
0
7,631
30,168
19,466
0
11,711
18,307
44,127
0
L
Heimdallr
NyanLaser
Heimdallr
38,838
18,536
227
1,771
20,286
11,555
0
9,645
10,391
0
85,637
W
9,714
1,559
0
3,276
21,824
25,206
0
6,357
15,316
0
26,709
W
Cthulhu
Zer0Sanguine
Cthulhu
21,329
1,546
1,454
4,107
24,830
18,086
0
9,531
15,134
47,512
0
L
Cthulhu
beastives
Cthulhu
29,773
3,367
909
2,841
31,858
54,510
0
9,240
22,327
46,635
0
L
Olorun
jwhizz
Olorun
6,422
2,988
380
1,272
7,918
2,470
0
2,468
5,425
18,359
0
L
Merlin
ownante
Merlin
14,122
2,436
0
90
20,720
7,438
0
7,276
13,319
24,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,556
Gold Earned
70,655
273
Minions Killed
221
7
Camps Cleared
6
1,370,756
Distance Traveled
1,116,257
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
14,441
1,032
44
3
0
267,980
3
W
Nemesis
12,629
902
34
2
0
280,312
0
W
Cernunnos
17,671
1,262
54
4
5
250,740
0
W
Cerberus
14,570
1,041
73
5
1
245,853
0
L
Heimdallr
14,891
1,064
97
7
4
239,341
0
W
Chaac
12,685
906
39
3
0
278,720
0
W
Cthulhu
16,001
1,143
73
5
1
315,131
0
L
Cthulhu
17,168
1,226
35
3
0
285,711
0
L
Olorun
11,367
812
21
2
2
107,908
0
L
Merlin
12,788
913
24
2
0
215,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role