Player Matchup

Ganesha
Ganesha
HeadsOrTails203
Ganesha
Level 66
God Stats
2W - 1L
1,856 SR
Queue Stats
30W - 34L
1,286 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lightheater
Tsukuyomi
Level 15
God Stats
8W - 8L
1,500 SR
Queue Stats
15W - 16L
1,360 Elo+
Party 1
Anubis
Anubis
Man Of Margarin
Anubis
Level 120
God Stats
1W - 0L
1,327 SR
Queue Stats
23W - 20L
1,384 Elo+
Party 1
Neith
Neith
R0ckyShAWnOnLiNe
Neith
Level 34
God Stats
42W - 34L
1,469 SR
Queue Stats
80W - 92L
1,232 Elo+
Solo
Ymir
Ymir
Stark30z
Ymir
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 6L
1,051 Elo+
Party 1
Team Averages
Level 50
1,530 SR
1,263 Elo+

VS

Team Averages
Level 47
1,446 SR
1,304 Elo+
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
GREATFREEDOMMON
King Arthur
Level 39
God Stats
61W - 82L
1,407 SR
Queue Stats
169W - 216L
1,341 Elo+
Solo
Neith
Neith
KellsBells25
Neith
Level 68
God Stats
9W - 21L
1,488 SR
Queue Stats
10W - 26L
1,295 Elo+
Party 2
Izanami
Izanami
ResistingTundra
Izanami
Level 23
God Stats
1W - 5L
1,334 SR
Queue Stats
1W - 9L
1,155 Elo+
Party 2
Scylla
Scylla
TH3kingDark4242
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,226 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 39
11,826
1,075
12,572
13,490
7,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Lightheater
Tsukuyomi
18
14 / 9 / 12
12,880
1,171
18,980
18,968
7,993
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
21 / 6 / 19
15,574
1,416
34,591
23,325
11,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 2 / 24
11,969
1,088
15,227
8,255
3,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
17
5 / 3 / 15
11,029
1,003
3,955
12,053
5,918
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
12 / 13 / 8
13,528
1,230
17,214
24,031
8,614
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
GREATFREEDOMMON
King Arthur
18
5 / 9 / 12
12,183
1,108
15,183
22,309
9,292
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 6 / 10
10,117
920
13,957
12,256
3,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 7 / 8
11,668
1,061
15,157
16,147
4,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 11 / 12
10,115
920
2,218
19,033
4,810
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
73
46
Kills
23
23
Deaths
46
109
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
12
13
8
1.23
L
King Arthur
GREATFREEDOMMON
King Arthur
5
9
12
1.22
W
0
3
39
6.5
L
1
6
10
1
W
Tsukuyomi
Lightheater
Tsukuyomi
14
9
12
2.22
W
21
6
19
5.08
W
6
2
24
9
L
5
7
8
1.29
W
Ymir
5
3
15
4.17
L
0
11
12
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,325
Damage
63,729
76,091
Taken
93,776
36,727
Mitigated
30,155
20,640
Healing
5,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
17,214
6,890
414
1,015
24,031
8,614
0
11,358
12,518
0
25,809
L
King Arthur
GREATFREEDOMMON
King Arthur
15,183
1,844
0
243
22,309
9,292
0
11,642
10,626
0
38,585
W
12,572
1,124
1,570
1,722
13,490
7,406
0
398
13,092
22,978
0
L
13,957
6,866
111
1,331
12,256
3,143
0
8,043
4,164
0
20,403
W
Tsukuyomi
Lightheater
Tsukuyomi
18,980
7,209
0
496
18,968
7,993
0
181
18,559
0
28,918
W
34,591
4,143
0
13,923
23,325
11,966
0
1,347
21,978
70,612
0
W
15,227
8,432
255
2,674
8,255
3,444
0
174
8,081
0
28,908
L
15,157
10,277
325
1,709
16,147
4,296
0
10,644
5,503
0
34,906
W
Ymir
3,955
1,873
0
0
12,053
5,918
0
118
11,935
9,341
0
L
2,218
988
0
162
19,033
4,810
0
9,431
9,573
2,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,278
Gold Earned
57,611
168
Minions Killed
140
3
Camps Cleared
4
768,816
Distance Traveled
794,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,528
1,230
15
1
2
165,641
0
L
King Arthur
12,183
1,108
49
4
1
206,372
0
W
Ganesha
11,826
1,075
0
0
0
156,077
0
L
Neith
10,117
920
13
1
0
114,234
0
W
Tsukuyomi
12,880
1,171
22
2
1
176,452
0
W
Anubis
15,574
1,416
106
10
1
146,327
0
W
Neith
11,969
1,088
27
2
0
141,895
0
L
Izanami
11,668
1,061
59
5
1
161,513
0
W
Ymir
11,029
1,003
13
1
1
148,065
0
L
Scylla
10,115
920
4
0
0
147,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role