Player Matchup

Mulan
Mulan
DawnUnbound
Mulan
Level 75
God Stats
3W - 3L
1,516 SR
Queue Stats
18W - 12L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
Knrosh
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,446 Elo+
Party 2
Chiron
Chiron
sK6mix
Chiron
Level 28
God Stats
3W - 2L
1,519 SR
Queue Stats
40W - 39L
1,456 Elo+
Solo
Team Averages
Level 43
1,512 SR
1,468 Elo+

VS

Team Averages
Level 17
1,316 SR
1,375 Elo+
Guan Yu
Guan Yu
Borthermans
Guan Yu
Level 4
God Stats
3W - 6L
1,264 SR
Queue Stats
3W - 8L
1,543 Elo+
Party 1
Merlin
Merlin
Crashy1
Merlin
Level 27
God Stats
28W - 60L
1,354 SR
Queue Stats
79W - 137L
1,235 Elo+
Solo
Tsukuyomi
Tsukuyomi
zewildyoshi
Tsukuyomi
Level 20
God Stats
2W - 6L
1,331 SR
Queue Stats
24W - 38L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 10 / 20
25,068
809
25,216
42,389
23,636
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
Knrosh
Cthulhu
20
11 / 10 / 22
23,489
758
30,577
49,757
47,369
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
sK6mix
Chiron
20
11 / 15 / 18
22,085
712
31,228
44,119
29,940
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Borthermans
Guan Yu
20
4 / 14 / 26
19,999
645
21,012
40,955
46,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Crashy1
Merlin
20
13 / 11 / 11
22,950
740
52,973
24,433
10,079
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
zewildyoshi
Tsukuyomi
20
18 / 17 / 9
21,614
697
39,043
34,248
25,014
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
81
41
Kills
35
35
Deaths
42
60
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Borthermans
Guan Yu
4
14
26
1.21
L
Merlin
Crashy1
Merlin
13
11
11
1.68
W
19
10
20
2.9
W
Cthulhu
Knrosh
Cthulhu
11
10
22
2.2
W
Chiron
sK6mix
Chiron
11
15
18
1.33
L
Tsukuyomi
zewildyoshi
Tsukuyomi
18
17
9
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,021
Damage
113,028
136,265
Taken
99,636
100,945
Mitigated
81,332
38,025
Healing
19,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Borthermans
Guan Yu
21,012
4,266
1,982
9,249
40,955
46,239
677
11,982
28,598
0
50,826
L
Merlin
Crashy1
Merlin
52,973
3,504
733
2,879
24,433
10,079
1,905
7,611
16,647
146,823
0
W
25,216
8,047
2,262
9,700
42,389
23,636
959
16,555
25,797
0
166,089
W
Cthulhu
Knrosh
Cthulhu
30,577
2,161
2,585
6,266
49,757
47,369
295
20,184
29,407
129,222
0
W
Chiron
sK6mix
Chiron
31,228
17,941
3,352
13,860
44,119
29,940
1,704
16,933
26,539
0
97,013
L
Tsukuyomi
zewildyoshi
Tsukuyomi
39,043
8,453
744
3,716
34,248
25,014
228
11,156
22,866
0
97,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,642
Gold Earned
64,563
327
Minions Killed
280
0
Camps Cleared
0
1,450,026
Distance Traveled
1,291,672
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
19,999
645
37
1
0
417,350
2
L
Merlin
22,950
740
147
5
0
452,816
2
W
Mulan
25,068
809
129
4
0
520,272
0
W
Cthulhu
23,489
758
95
3
0
503,504
0
W
Chiron
22,085
712
103
3
0
426,250
5
L
Tsukuyomi
21,614
697
96
3
0
421,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role