Player Matchup

Xbalanque
Xbalanque
Airfi1
Xbalanque
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,153 Elo+
Party 1
Osiris
Osiris
DonPanchito
Osiris
Level 24
God Stats
0W - 2L
1,285 SR
Queue Stats
115W - 118L
1,306 Elo+
Party 3
Cthulhu
Cthulhu
GodKiller94
Cthulhu
Level 18
God Stats
2W - 2L
1,490 SR
Queue Stats
50W - 48L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
Vandersebaa45
Sun Wukong
Level 20
God Stats
3W - 6L
1,364 SR
Queue Stats
97W - 101L
1,295 Elo+
Party 3
Chaac
Chaac
Voodoo350
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,153 Elo+
Party 1
Team Averages
Level 19
1,428 SR
1,250 Elo+

VS

Team Averages
Level 17
1,417 SR
1,350 Elo+
Nu Wa
Nu Wa
DonBoscoSSJ
Nu Wa
Level 21
God Stats
94W - 86L
1,384 SR
Queue Stats
163W - 155L
1,333 Elo+
Solo
Fafnir
Fafnir
WickedUmbra
Fafnir
Level 17
God Stats
12W - 15L
1,398 SR
Queue Stats
75W - 70L
1,320 Elo+
Party 2
Ullr
Ullr
kakado1
Ullr
Level 5
God Stats
7W - 5L
1,501 SR
Queue Stats
9W - 9L
1,323 Elo+
Party 2
Skadi
Skadi
xBrownThunderx
Skadi
Level 28
God Stats
25W - 24L
1,471 SR
Queue Stats
58W - 64L
1,336 Elo+
Solo
Scylla
Scylla
樱花战将2
Scylla
Level 13
God Stats
2W - 3L
1,332 SR
Queue Stats
15W - 16L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Airfi1
Xbalanque
19
4 / 8 / 5
13,432
959
11,161
17,675
11,131
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
20
9 / 8 / 10
15,772
1,127
21,426
29,939
36,310
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
GodKiller94
Cthulhu
20
7 / 10 / 10
15,118
1,080
25,209
34,829
55,142
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Vandersebaa45
Sun Wukong
19
1 / 10 / 8
12,706
908
9,420
34,418
25,450
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Voodoo350
Chaac
20
4 / 5 / 7
13,972
998
14,466
19,711
13,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 29
14,844
1,060
27,934
19,326
10,412
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
20
2 / 2 / 31
15,709
1,122
12,077
19,853
30,099
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
kakado1
Ullr
20
14 / 10 / 21
15,935
1,138
40,881
21,429
11,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
15 / 4 / 12
16,391
1,171
41,230
22,220
13,094
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 0 / 14
13,053
932
5,590
3,879
1,710
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
148
25
Kills
41
41
Deaths
25
40
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Airfi1
Xbalanque
4
8
5
0.81
W
6
9
29
2.28
L
Osiris
9
8
10
1.75
L
Cthulhu
GodKiller94
Cthulhu
7
10
10
1.2
L
Sun Wukong
Vandersebaa45
Sun Wukong
1
10
8
0.5
L
Chaac
Voodoo350
Chaac
4
5
7
1.5
W
Fafnir
2
2
31
8.75
W
Ullr
kakado1
Ullr
14
10
21
2.45
W
15
4
12
5.25
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,682
Damage
127,712
136,572
Taken
86,707
141,618
Mitigated
67,141
14,461
Healing
18,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Airfi1
Xbalanque
11,161
4,934
0
1,270
17,675
11,131
0
6,987
10,688
0
31,689
W
27,934
10,051
0
1,138
19,326
10,412
0
6,613
12,713
59,782
0
L
Osiris
21,426
11,753
0
1,260
29,939
36,310
0
10,083
19,856
0
40,322
L
Cthulhu
GodKiller94
Cthulhu
25,209
2,416
1,655
1,325
34,829
55,142
0
11,890
22,939
50,818
0
L
Sun Wukong
Vandersebaa45
Sun Wukong
9,420
1,135
0
2,022
34,418
25,450
0
10,073
24,345
0
37,778
L
Chaac
Voodoo350
Chaac
14,466
2,891
1,164
5,765
19,711
13,585
0
6,568
13,143
0
47,822
W
Fafnir
12,077
4,107
404
4,173
19,853
30,099
0
3,828
16,025
17,899
0
W
Ullr
kakado1
Ullr
40,881
26,898
0
1,469
21,429
11,826
0
6,389
15,040
0
70,089
W
41,230
28,587
54
11,356
22,220
13,094
0
6,568
15,652
0
68,978
W
5,590
434
0
0
3,879
1,710
0
1,811
2,068
17,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,000
Gold Earned
75,932
268
Minions Killed
222
5
Camps Cleared
6
1,148,920
Distance Traveled
1,091,309
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,432
959
51
4
1
154,112
0
W
Nu Wa
14,844
1,060
55
4
3
198,032
1
L
Osiris
15,772
1,127
31
2
2
239,024
0
L
Cthulhu
15,118
1,080
62
4
1
256,219
0
L
Sun Wukong
12,706
908
60
4
0
240,208
0
L
Chaac
13,972
998
64
5
1
259,357
0
W
Fafnir
15,709
1,122
13
1
0
253,785
0
W
Ullr
15,935
1,138
71
5
1
211,332
0
W
Skadi
16,391
1,171
60
4
2
219,664
0
W
Scylla
13,053
932
23
2
0
208,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role