Player Matchup

Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ace N insaneQc
Merlin
Level 160
God Stats
1W - 6L
1,500 SR
Queue Stats
148W - 152L
1,626 Elo+
Solo
He Bo
He Bo
ChikanDesu
He Bo
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Garuchi
Rama
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
MattZAX
Set
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 69L
1,626 Elo+
Party 1
Team Averages
Level 134
1,500 SR
1,550 Elo+

VS

Team Averages
Level 116
1,661 SR
1,643 Elo+
Ares
Ares
CARNAGE98
Ares
Level 117
God Stats
3W - 3L
1,588 SR
Queue Stats
156W - 118L
1,674 Elo+
Party 2
Sobek
Sobek
Dragon Slumber
Sobek
Level 157
God Stats
7W - 3L
1,725 SR
Queue Stats
333W - 316L
1,594 Elo+
Solo
Thoth
Thoth
Grinmog
Thoth
Level 60
God Stats
1W - 2L
1,395 SR
Queue Stats
149W - 123L
1,650 Elo+
Party 2
Scylla
Scylla
HydraDecepticon
Scylla
Level 117
God Stats
5W - 0L
1,882 SR
Queue Stats
353W - 338L
1,623 Elo+
Solo
Jing Wei
Jing Wei
Vzillion1
Jing Wei
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
184W - 155L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 5 / 5
8,320
693
7,862
10,071
3,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 3 / 8
8,951
746
11,459
8,536
3,486
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
16
3 / 5 / 4
9,222
769
9,124
8,940
3,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
Garuchi
Rama
14
0 / 3 / 8
8,210
684
7,125
8,572
3,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
16
3 / 3 / 4
9,565
797
9,923
10,149
7,399
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 1 / 13
9,676
806
9,211
13,758
14,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 4 / 12
9,967
831
6,410
19,392
20,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
Grinmog
Thoth
16
2 / 1 / 13
9,591
799
6,627
8,737
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 2 / 11
10,357
863
10,623
10,070
4,960
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Vzillion1
Jing Wei
17
8 / 1 / 11
10,657
888
8,180
6,486
3,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
8
Kills
19
19
Deaths
9
29
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
5
0.7
L
1
3
8
1.67
W
Ares
4
1
13
10.5
L
He Bo
3
5
4
1
W
2
4
12
2
L
Rama
Garuchi
Rama
0
3
8
1.33
W
Thoth
Grinmog
Thoth
2
1
13
8.5
W
3
2
11
4.25
L
Set
3
3
4
1.67
W
Jing Wei
Vzillion1
Jing Wei
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,493
Damage
41,051
46,268
Taken
58,443
20,800
Mitigated
47,679
17,379
Healing
19,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,862
2,226
1,554
2,196
10,071
3,512
700
7,599
2,472
0
14,561
L
11,459
956
1,613
2,794
8,536
3,486
140
5,440
3,096
33,970
0
W
Ares
9,211
263
689
1,510
13,758
14,222
653
5,422
8,336
12,032
0
L
He Bo
9,124
598
255
1,354
8,940
3,324
0
7,199
1,741
14,975
0
W
6,410
266
2,334
3,626
19,392
20,916
130
5,195
14,197
15,653
0
L
Rama
Garuchi
Rama
7,125
4,646
0
2,349
8,572
3,079
917
7,111
1,461
0
13,490
W
Thoth
Grinmog
Thoth
6,627
231
1,087
1,460
8,737
4,115
1,736
2,473
6,264
25,421
0
W
10,623
233
2,133
1,867
10,070
4,960
523
5,486
4,584
27,938
0
L
Set
9,923
4,077
1,214
4,050
10,149
7,399
201
5,522
4,627
0
25,340
W
Jing Wei
Vzillion1
Jing Wei
8,180
5,551
2,802
2,182
6,486
3,466
2,785
2,007
4,479
0
24,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,268
Gold Earned
50,248
122
Minions Killed
141
0
Camps Cleared
0
1,024,211
Distance Traveled
1,052,977
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,320
693
22
2
0
185,394
2
L
Merlin
8,951
746
29
2
0
215,443
1
W
Ares
9,676
806
5
0
0
199,705
4
L
He Bo
9,222
769
15
1
0
210,479
0
W
Sobek
9,967
831
13
1
0
235,719
2
L
Rama
8,210
684
23
2
0
191,062
0
W
Thoth
9,591
799
48
4
0
200,750
0
W
Scylla
10,357
863
34
3
0
223,850
2
L
Set
9,565
797
33
3
0
221,833
6
W
Jing Wei
10,657
888
41
3
0
192,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role