Player Matchup

Freya
Freya
DaMcDub
Freya
Level 14
God Stats
2W - 2L
1,762 SR
Queue Stats
7W - 5L
1,422 Elo+
Solo
Jing Wei
Jing Wei
Dracila
Jing Wei
Level 81
God Stats
1W - 1L
1,420 SR
Queue Stats
59W - 67L
1,386 Elo+
Party 2
Khepri
Khepri
MoistMonsoon
Khepri
Level 8
God Stats
3W - 1L
1,499 SR
Queue Stats
5W - 13L
1,301 Elo+
Party 2
Set
Set
Sukai101
Set
Level 28
God Stats
4W - 9L
1,221 SR
Queue Stats
46W - 57L
1,341 Elo+
Party 2
Nike
Nike
joedada967
Nike
Level 23
God Stats
3W - 6L
1,500 SR
Queue Stats
14W - 18L
1,376 Elo+
Party 2
Team Averages
Level 31
1,480 SR
1,365 Elo+

VS

Team Averages
Level 17
1,537 SR
1,292 Elo+
Discordia
Discordia
Azbeth
Discordia
Level 14
God Stats
1W - 2L
1,622 SR
Queue Stats
3W - 3L
1,393 Elo+
Party 1
King Arthur
King Arthur
Checkerz
King Arthur
Level 29
God Stats
5W - 4L
1,622 SR
Queue Stats
7W - 5L
1,422 Elo+
Party 1
Fenrir
Fenrir
Notserenlty
Fenrir
Level 13
God Stats
0W - 1L
1,292 SR
Queue Stats
3W - 10L
1,027 Elo+
Solo
Ganesha
Ganesha
OhManqo
Ganesha
Level 10
God Stats
3W - 4L
1,513 SR
Queue Stats
12W - 14L
1,307 Elo+
Party 1
Odin
Odin
Panda8ear
Odin
Level 17
God Stats
1W - 1L
1,639 SR
Queue Stats
1W - 2L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DaMcDub
Freya
20
13 / 5 / 9
15,785
564
39,162
32,302
14,727
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Dracila
Jing Wei
20
8 / 3 / 13
15,468
552
22,764
23,030
9,279
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
15
3 / 5 / 15
13,441
480
6,367
27,846
20,785
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
9 / 8 / 9
14,987
535
18,735
21,289
13,790
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
8 / 3 / 9
14,417
515
8,441
20,104
17,547
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Azbeth
Discordia
20
6 / 3 / 7
13,459
481
20,797
14,292
5,726
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Checkerz
King Arthur
19
8 / 8 / 7
12,674
453
29,518
34,642
36,312
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
11
0 / 14 / 2
8,468
302
4,803
18,576
6,071
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
OhManqo
Ganesha
16
0 / 9 / 12
11,528
412
12,329
25,420
24,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
19
5 / 7 / 8
12,984
464
15,399
24,984
10,715
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
55
41
Kills
19
24
Deaths
41
55
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Discordia
Azbeth
Discordia
6
3
7
3.17
L
King Arthur
Checkerz
King Arthur
8
8
7
1.44
W
Freya
DaMcDub
Freya
13
5
9
3.5
W
Jing Wei
Dracila
Jing Wei
8
3
13
4.83
W
Khepri
3
5
15
2.1
L
Fenrir
0
14
2
0.07
L
Ganesha
OhManqo
Ganesha
0
9
12
0.67
L
Odin
5
7
8
1.29
W
9
8
9
1.69
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,469
Damage
82,846
124,571
Taken
117,914
76,128
Mitigated
83,108
46,599
Healing
18,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Azbeth
Discordia
20,797
1,845
0
105
14,292
5,726
263
7,280
6,987
76,206
0
L
King Arthur
Checkerz
King Arthur
29,518
6,798
0
9,862
34,642
36,312
285
12,534
21,689
0
86,942
W
Freya
DaMcDub
Freya
39,162
12,154
0
19,091
32,302
14,727
4,235
11,013
21,039
102,218
0
W
Jing Wei
Dracila
Jing Wei
22,764
19,718
0
10,369
23,030
9,279
4,708
6,529
16,300
0
130,195
W
Khepri
6,367
991
1,572
5,064
27,846
20,785
770
9,938
17,764
27,765
0
L
Fenrir
4,803
1,458
0
252
18,576
6,071
333
7,132
11,369
0
20,216
L
Ganesha
OhManqo
Ganesha
12,329
2,342
728
1,288
25,420
24,284
0
9,051
16,319
31,079
0
L
Odin
15,399
5,999
0
6,737
24,984
10,715
0
9,532
15,352
0
92,654
W
18,735
8,641
0
4,410
21,289
13,790
3,336
6,512
14,327
0
84,263
W
8,441
935
0
6,093
20,104
17,547
2,041
6,931
13,123
0
81,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,098
Gold Earned
59,113
536
Minions Killed
415
0
Camps Cleared
0
2,460,385
Distance Traveled
2,290,045
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,459
481
119
4
0
529,173
1
L
King Arthur
12,674
453
112
4
0
441,381
3
W
Freya
15,785
564
146
5
0
451,336
4
W
Jing Wei
15,468
552
161
6
0
540,191
1
W
Khepri
13,441
480
23
1
0
439,211
3
L
Fenrir
8,468
302
43
2
0
405,952
0
L
Ganesha
11,528
412
18
1
0
434,239
3
L
Odin
12,984
464
123
4
0
479,300
4
W
Set
14,987
535
115
4
0
489,452
1
W
Nike
14,417
515
91
3
0
540,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role