Player Matchup

Merlin
Merlin
BigTonyEnergy
Merlin
Level 17
God Stats
2W - 2L
1,518 SR
Queue Stats
5W - 6L
1,501 Elo+
Party 1
Rama
Rama
MachoMax
Rama
Level 86
God Stats
4W - 2L
1,397 SR
Queue Stats
27W - 25L
1,500 Elo+
Party 1
Ymir
Ymir
Spiltbeans
Ymir
Level 16
God Stats
15W - 12L
1,360 SR
Queue Stats
17W - 14L
1,501 Elo+
Party 1
Team Averages
Level 40
1,425 SR
1,501 Elo+

VS

Team Averages
Level 36
1,488 SR
1,258 Elo+
Thor
Thor
Gswish
Thor
Level 7
God Stats
0W - 1L
1,465 SR
Queue Stats
2W - 7L
1,134 Elo+
Party 2
Anubis
Anubis
JazperLokes
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MofroShow
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 13
9,515
680
6,010
5,283
1,481
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
16
15 / 0 / 4
12,049
861
25,641
10,772
3,446
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 4 / 15
10,722
766
4,547
13,542
9,415
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Gswish
Thor
12
4 / 8 / 0
9,131
652
6,366
13,944
5,722
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
12
0 / 7 / 4
8,523
609
10,082
11,713
5,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
MofroShow
King Arthur
11
2 / 5 / 3
8,625
616
6,525
17,463
14,774
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
20
Kills
6
6
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
Thor
Gswish
Thor
4
8
0
0.5
L
Anubis
0
7
4
0.29
W
Rama
15
0
4
17
L
King Arthur
MofroShow
King Arthur
2
5
3
0.7
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,198
Damage
22,973
29,597
Taken
43,120
14,342
Mitigated
25,757
7,269
Healing
7,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,010
1,162
0
305
5,283
1,481
694
1,259
3,874
25,884
0
L
Thor
Gswish
Thor
6,366
2,726
0
608
13,944
5,722
0
4,056
9,888
0
21,815
L
Anubis
10,082
641
429
3,608
11,713
5,261
0
2,958
8,755
37,896
0
W
Rama
25,641
22,267
0
6,764
10,772
3,446
2,238
2,970
7,727
0
67,924
L
King Arthur
MofroShow
King Arthur
6,525
1,257
0
2,864
17,463
14,774
0
3,577
13,886
0
28,037
W
4,547
545
0
200
13,542
9,415
348
5,953
7,318
21,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,286
Gold Earned
26,279
151
Minions Killed
119
0
Camps Cleared
0
694,697
Distance Traveled
674,207
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,515
680
62
4
0
217,316
0
L
Thor
9,131
652
21
2
0
206,220
2
L
Anubis
8,523
609
56
4
0
208,917
2
W
Rama
12,049
861
66
5
0
240,728
0
L
King Arthur
8,625
616
42
3
0
259,070
3
W
Ymir
10,722
766
23
2
0
236,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role