Player Matchup

He Bo
He Bo
Colossal_Benis
He Bo
Level 48
God Stats
0W - 2L
1,124 SR
Queue Stats
72W - 101L
1,136 Elo+
Party 1
Fenrir
Fenrir
DwightSchrute814
Fenrir
Level 25
God Stats
17W - 21L
1,258 SR
Queue Stats
139W - 194L
1,153 Elo+
Solo
Horus
Horus
TSmoothieGoosie
Horus
Level 15
God Stats
3W - 6L
1,238 SR
Queue Stats
90W - 114L
1,043 Elo+
Party 1
Team Averages
Level 29
1,207 SR
1,111 Elo+

VS

Team Averages
Level 32
1,424 SR
1,222 Elo+
Zeus
Zeus
BeamSkuLLbeanie
Zeus
Level 40
God Stats
4W - 6L
1,240 SR
Queue Stats
292W - 399L
1,064 Elo+
Party 2
Cthulhu
Cthulhu
TheTruth3645
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,247 Elo+
Solo
Poseidon
Poseidon
temuj94
Poseidon
Level 29
God Stats
32W - 24L
1,532 SR
Queue Stats
99W - 128L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
9,173
612
9,252
13,207
5,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 3
8,561
571
3,105
12,197
5,055
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 2
8,877
592
2,643
14,106
19,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
9,545
636
9,054
9,167
3,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
TheTruth3645
Cthulhu
14
2 / 1 / 8
9,651
643
8,763
6,972
3,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
temuj94
Poseidon
15
8 / 1 / 3
11,293
753
12,097
5,300
1,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
13
13
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
2
5
3
0.7
L
1
5
3
0.5
L
2
3
2
1
W
Cthulhu
TheTruth3645
Cthulhu
2
1
8
6
W
Poseidon
temuj94
Poseidon
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,000
Damage
29,914
39,510
Taken
21,439
29,340
Mitigated
8,564
8,045
Healing
2,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,054
1,630
0
972
9,167
3,883
380
4,597
4,570
27,885
0
L
9,252
1,171
0
3,096
13,207
5,140
0
10,253
2,954
32,154
0
L
3,105
611
0
1,047
12,197
5,055
0
9,234
2,963
0
22,136
L
2,643
1,525
1,368
2,534
14,106
19,145
0
10,643
3,463
0
13,405
W
Cthulhu
TheTruth3645
Cthulhu
8,763
130
0
1,438
6,972
3,014
224
2,412
4,560
28,782
0
W
Poseidon
temuj94
Poseidon
12,097
1,626
0
512
5,300
1,667
0
2,255
3,045
69,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,611
Gold Earned
30,489
87
Minions Killed
179
0
Camps Cleared
0
765,585
Distance Traveled
777,328
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,545
636
38
3
0
254,956
0
L
He Bo
9,173
612
33
2
0
262,169
0
L
Fenrir
8,561
571
31
2
0
256,722
0
L
Horus
8,877
592
23
2
0
246,694
0
W
Cthulhu
9,651
643
41
3
0
254,775
1
W
Poseidon
11,293
753
100
7
0
267,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role