Player Matchup

Odin
Odin
CaptainJak1230
Odin
Level 22
God Stats
6W - 5L
1,506 SR
Queue Stats
44W - 42L
1,253 Elo+
Party 1
Merlin
Merlin
Glock_Party_
Merlin
Level 27
God Stats
6W - 1L
1,650 SR
Queue Stats
26W - 34L
1,181 Elo+
Party 1
Medusa
Medusa
JGTrolls
Medusa
Level 21
God Stats
3W - 0L
1,676 SR
Queue Stats
42W - 36L
1,251 Elo+
Party 1
Team Averages
Level 23
1,611 SR
1,229 Elo+

VS

Team Averages
Level 27
1,615 SR
1,260 Elo+
Freya
Freya
DivineDragon857
Freya
Level 25
God Stats
0W - 1L
1,403 SR
Queue Stats
5W - 4L
1,317 Elo+
Solo
Arachne
Arachne
Kindboy44
Arachne
Level 28
God Stats
2W - 3L
1,549 SR
Queue Stats
69W - 91L
1,195 Elo+
Solo
Vamana
Vamana
X_BB_Slooope_X
Vamana
Level 28
God Stats
10W - 4L
1,894 SR
Queue Stats
152W - 165L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 7
10,617
708
8,084
7,443
4,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
12
3 / 4 / 9
10,251
683
10,753
7,217
1,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
JGTrolls
Medusa
15
9 / 2 / 7
11,774
785
19,649
13,549
4,635
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
9,808
654
6,728
17,068
6,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Kindboy44
Arachne
9
1 / 8 / 2
8,215
548
3,978
15,149
5,285
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 3 / 3
10,611
707
11,820
17,306
15,589
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
17
Kills
8
8
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
2
6
4
0.67
W
Merlin
3
4
9
1.88
W
Medusa
JGTrolls
Medusa
9
2
7
6.25
L
Arachne
Kindboy44
Arachne
1
8
2
0.25
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,486
Damage
22,526
28,209
Taken
49,523
11,077
Mitigated
26,994
9,076
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,084
2,693
624
840
7,443
4,466
240
2,227
4,991
0
23,115
L
6,728
2,455
611
3,830
17,068
6,120
112
3,898
13,170
30,146
0
W
Merlin
10,753
582
0
96
7,217
1,976
151
1,186
5,881
39,298
0
W
Medusa
JGTrolls
Medusa
19,649
12,074
441
7,075
13,549
4,635
2,299
3,351
10,023
0
53,734
L
Arachne
Kindboy44
Arachne
3,978
2,771
111
4,104
15,149
5,285
0
2,670
12,479
0
12,023
L
11,820
7,032
342
3,457
17,306
15,589
0
4,257
13,049
0
47,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,642
Gold Earned
28,634
143
Minions Killed
116
0
Camps Cleared
0
798,955
Distance Traveled
738,612
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,617
708
27
2
0
273,944
3
L
Freya
9,808
654
47
3
0
252,090
1
W
Merlin
10,251
683
51
3
0
257,785
1
W
Medusa
11,774
785
65
4
0
267,226
3
L
Arachne
8,215
548
17
1
0
194,922
0
L
Vamana
10,611
707
52
3
0
291,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role