Player Matchup

Cthulhu
Cthulhu
AzulGoten
Cthulhu
Level 28
God Stats
7W - 5L
1,666 SR
Queue Stats
32W - 25L
1,484 Elo+
Party 1
Merlin
Merlin
DeadpoolLover14
Merlin
Level 18
God Stats
10W - 6L
1,605 SR
Queue Stats
73W - 68L
1,299 Elo+
Solo
Chiron
Chiron
KarnakLuxor
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 79L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
MC CHAMPI5 V
Tsukuyomi
Level 16
God Stats
4W - 4L
1,708 SR
Queue Stats
16W - 14L
1,581 Elo+
Solo
Arachne
Arachne
nccdlegirl
Arachne
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 38L
1,402 Elo+
Party 1
Team Averages
Level 21
1,596 SR
1,462 Elo+

VS

Team Averages
Level 22
1,526 SR
1,411 Elo+
Tsukuyomi
Tsukuyomi
Demon-Rufio
Tsukuyomi
Level 29
God Stats
5W - 5L
1,696 SR
Queue Stats
124W - 140L
1,613 Elo+
Party 2
Merlin
Merlin
Graphic_Gamer127
Merlin
Level 17
God Stats
1W - 4L
1,308 SR
Queue Stats
33W - 30L
1,276 Elo+
Party 2
Baba Yaga
Baba Yaga
Keyserj
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 131L
1,479 Elo+
Solo
Chiron
Chiron
QueenxRaptor
Chiron
Level 29
God Stats
5W - 5L
1,618 SR
Queue Stats
289W - 343L
1,396 Elo+
Solo
Bellona
Bellona
lonelystargirlxo
Bellona
Level 7
God Stats
3W - 5L
1,506 SR
Queue Stats
9W - 27L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AzulGoten
Cthulhu
20
12 / 1 / 22
16,644
1,189
28,427
21,952
29,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
5 / 5 / 20
14,207
1,015
28,140
15,182
5,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
20
7 / 4 / 19
15,576
1,113
18,995
18,802
10,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MC CHAMPI5 V
Tsukuyomi
20
7 / 7 / 16
14,260
1,019
14,350
24,261
9,552
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
nccdlegirl
Arachne
20
7 / 9 / 15
13,453
961
15,824
21,912
9,661
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Demon-Rufio
Tsukuyomi
20
11 / 14 / 10
15,701
1,122
30,319
33,117
18,608
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
0 / 10 / 9
12,468
891
13,374
24,077
8,170
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Keyserj
Baba Yaga
20
7 / 1 / 12
15,408
1,101
25,743
17,097
6,953
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
20
4 / 0 / 10
13,905
993
11,982
9,978
4,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
4 / 13 / 12
13,912
994
15,435
28,703
23,851
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
79
38
Kills
26
26
Deaths
38
92
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AzulGoten
Cthulhu
12
1
22
23
W
5
5
20
3
L
Tsukuyomi
Demon-Rufio
Tsukuyomi
11
14
10
1.14
L
0
10
9
0.45
W
Chiron
7
4
19
4.13
L
Baba Yaga
Keyserj
Baba Yaga
7
1
12
13
W
Tsukuyomi
MC CHAMPI5 V
Tsukuyomi
7
7
16
2.14
L
Chiron
4
0
10
9
L
4
13
12
0.77
W
Arachne
nccdlegirl
Arachne
7
9
15
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,736
Damage
96,853
102,109
Taken
112,972
64,846
Mitigated
62,314
27,397
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AzulGoten
Cthulhu
28,427
2,290
3,845
1,692
21,952
29,123
0
9,906
11,868
51,226
0
W
28,140
4,657
0
2,379
15,182
5,761
0
7,180
7,908
64,985
0
L
Tsukuyomi
Demon-Rufio
Tsukuyomi
30,319
9,521
0
362
33,117
18,608
0
15,000
17,966
131
54,475
L
13,374
1,750
0
626
24,077
8,170
0
12,321
11,734
46,056
0
W
Chiron
18,995
5,163
4,604
8,914
18,802
10,749
0
6,086
12,493
0
54,039
L
Baba Yaga
Keyserj
Baba Yaga
25,743
1,490
0
2,420
17,097
6,953
0
10,833
6,227
56,045
0
W
Tsukuyomi
MC CHAMPI5 V
Tsukuyomi
14,350
5,831
390
2,886
24,261
9,552
0
9,913
14,206
0
33,602
L
Chiron
11,982
3,506
3,670
1,515
9,978
4,732
0
5,382
4,596
0
39,747
L
15,435
3,290
0
1,741
28,703
23,851
0
13,031
15,661
602
30,278
W
Arachne
nccdlegirl
Arachne
15,824
12,005
0
2,687
21,912
9,661
0
6,741
14,960
0
20,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,140
Gold Earned
71,394
271
Minions Killed
290
7
Camps Cleared
8
1,290,787
Distance Traveled
1,304,507
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,644
1,189
46
3
1
301,327
0
W
Merlin
14,207
1,015
73
5
0
263,970
0
L
Tsukuyomi
15,701
1,122
38
3
3
299,980
0
L
Merlin
12,468
891
81
6
1
210,055
1
W
Chiron
15,576
1,113
86
6
1
252,731
0
L
Baba Yaga
15,408
1,101
79
6
0
269,491
0
W
Tsukuyomi
14,260
1,019
51
4
4
254,599
0
L
Chiron
13,905
993
63
5
4
277,577
3
L
Bellona
13,912
994
29
2
0
247,404
1
W
Arachne
13,453
961
15
1
1
218,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role