Player Matchup

Medusa
Medusa
EpicAllCaTrOZ
Medusa
Level 28
God Stats
0W - 2L
1,766 SR
Queue Stats
51W - 75L
1,357 Elo+
Solo
Fenrir
Fenrir
KvrSa
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
MasTerAlanWeed
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,268 Elo+
Solo
Nox
Nox
dongustav
Nox
Level 69
God Stats
3W - 2L
1,600 SR
Queue Stats
199W - 203L
1,470 Elo+
Party 1
Kumbhakarna
Kumbhakarna
waldher
Kumbhakarna
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 25L
1,224 Elo+
Solo
Team Averages
Level 53
1,573 SR
1,364 Elo+

VS

Team Averages
Level 109
1,489 SR
1,455 Elo+
Rama
Rama
AndyStarkFire
Rama
Level 106
God Stats
1W - 1L
1,285 SR
Queue Stats
21W - 28L
1,358 Elo+
Solo
Discordia
Discordia
Avellarr
Discordia
Level 126
God Stats
15W - 5L
1,672 SR
Queue Stats
404W - 439L
1,501 Elo+
Solo
Janus
Janus
PabloEscob4r
Janus
Level 45
God Stats
2W - 1L
1,487 SR
Queue Stats
36W - 47L
1,415 Elo+
Solo
Cerberus
Cerberus
eliseo15
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
xxXXLEOXXxx
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 7
8,520
775
16,327
9,850
3,532
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
KvrSa
Fenrir
15
5 / 7 / 8
9,426
857
7,455
13,248
10,763
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 7 / 4
7,250
659
7,823
8,916
3,303
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 5 / 5
8,282
753
7,743
8,794
3,332
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
waldher
Kumbhakarna
12
0 / 5 / 6
7,025
639
1,036
13,518
6,994
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 10
9,732
885
6,688
9,218
4,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Avellarr
Discordia
18
8 / 2 / 13
10,486
953
15,914
7,277
3,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 5 / 11
8,573
779
8,150
8,988
3,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
eliseo15
Cerberus
17
6 / 2 / 15
9,805
891
10,687
14,258
13,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
xxXXLEOXXxx
Hercules
17
4 / 2 / 18
9,842
895
7,903
15,443
12,689
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
95
13
Kills
28
28
Deaths
15
30
Assists
67
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
W
Discordia
Avellarr
Discordia
8
2
13
7.25
L
4
4
7
1.88
L
Fenrir
KvrSa
Fenrir
5
7
8
1.29
L
1
7
4
0.43
W
3
5
11
1.7
L
3
5
5
1.1
W
Cerberus
eliseo15
Cerberus
6
2
15
6.75
L
Kumbhakarna
waldher
Kumbhakarna
0
5
6
0.6
W
Hercules
xxXXLEOXXxx
Hercules
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,384
Damage
49,342
54,326
Taken
55,184
27,924
Mitigated
37,359
11,313
Healing
24,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,688
4,227
481
2,762
9,218
4,264
2,461
2,435
6,683
0
20,898
W
Discordia
Avellarr
Discordia
15,914
814
3,137
2,735
7,277
3,587
1,387
1,681
5,496
38,218
0
L
16,327
6,025
1,795
1,529
9,850
3,532
0
6,959
2,891
0
38,614
L
Fenrir
KvrSa
Fenrir
7,455
1,619
1,627
1,624
13,248
10,763
0
7,276
5,972
0
8,197
L
7,823
2,023
959
868
8,916
3,303
0
6,442
2,474
13,181
0
W
8,150
679
1,172
1,323
8,988
3,573
647
4,137
4,801
16,278
0
L
7,743
73
1,389
1,428
8,794
3,332
0
5,642
3,152
17,258
0
W
Cerberus
eliseo15
Cerberus
10,687
363
403
2,960
14,258
13,246
0
5,765
7,628
14,100
0
L
Kumbhakarna
waldher
Kumbhakarna
1,036
378
94
0
13,518
6,994
0
8,432
5,086
1,252
0
W
Hercules
xxXXLEOXXxx
Hercules
7,903
1,064
2,692
6,926
15,443
12,689
964
2,584
12,784
0
20,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,503
Gold Earned
48,438
80
Minions Killed
111
0
Camps Cleared
0
962,372
Distance Traveled
941,323
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,732
885
27
2
0
163,654
1
W
Discordia
10,486
953
40
4
0
210,788
5
L
Medusa
8,520
775
37
3
0
202,560
1
L
Fenrir
9,426
857
1
0
0
179,681
0
L
Hera
7,250
659
12
1
0
170,599
4
W
Janus
8,573
779
18
2
0
176,933
0
L
Nox
8,282
753
26
2
0
197,368
0
W
Cerberus
9,805
891
4
0
0
170,681
0
L
Kumbhakarna
7,025
639
4
0
0
212,164
0
W
Hercules
9,842
895
22
2
0
219,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role