Player Matchup

Heimdallr
Heimdallr
Alejo72
Heimdallr
Level 26
God Stats
27W - 24L
1,508 SR
Queue Stats
78W - 79L
1,332 Elo+
Solo
Mercury
Mercury
Chefblackboy2000
Mercury
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 89L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
RememberParagon
Cthulhu
Level 29
God Stats
7W - 4L
1,594 SR
Queue Stats
140W - 138L
1,368 Elo+
Party 1
Neith
Neith
patekphilippe27
Neith
Level 22
God Stats
3W - 3L
1,748 SR
Queue Stats
9W - 6L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
psychoemill
Baron Samedi
Level 26
God Stats
1W - 5L
1,171 SR
Queue Stats
68W - 60L
1,313 Elo+
Party 1
Team Averages
Level 26
1,504 SR
1,364 Elo+

VS

Team Averages
Level 16
1,443 SR
1,342 Elo+
Fenrir
Fenrir
CreepierTubGGz
Fenrir
Level 11
God Stats
5W - 11L
1,399 SR
Queue Stats
5W - 12L
1,300 Elo+
Party 2
Neith
Neith
PlungedDwarf435
Neith
Level 28
God Stats
11W - 12L
1,520 SR
Queue Stats
43W - 44L
1,354 Elo+
Solo
Cupid
Cupid
SaHecz
Cupid
Level 11
God Stats
1W - 4L
1,286 SR
Queue Stats
3W - 10L
1,244 Elo+
Party 2
Achilles
Achilles
crazygorilla28
Achilles
Level 25
God Stats
12W - 21L
1,508 SR
Queue Stats
44W - 61L
1,311 Elo+
Solo
Cthulhu
Cthulhu
flori2723
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alejo72
Heimdallr
7
1 / 0 / 2
4,276
713
2,100
1,825
542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
3 / 0 / 1
4,126
688
553
2,711
607
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

8
6 / 0 / 0
5,042
840
1,779
2,621
1,386
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 0 / 6
4,039
673
2,435
2,393
558
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
psychoemill
Baron Samedi
7
4 / 0 / 3
4,445
741
2,630
3,273
2,431
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,119
520
397
2,448
502
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 2 / 0
3,192
532
1,437
2,618
648
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
SaHecz
Cupid
5
0 / 4 / 0
3,337
556
1,257
3,286
864
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
3
0 / 4 / 0
2,933
489
1,115
3,950
2,236
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
flori2723
Cthulhu
2
0 / 3 / 0
2,771
462
677
2,205
678
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
15
Kills
0
0
Deaths
15
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alejo72
Heimdallr
1
0
2
2
W
3
0
1
3.5
L
0
2
0
0
L
0
2
0
0
W
6
0
0
6
L
Cupid
SaHecz
Cupid
0
4
0
0
L
Achilles
0
4
0
0
L
Cthulhu
flori2723
Cthulhu
0
3
0
0
W
1
0
6
4
W
Baron Samedi
psychoemill
Baron Samedi
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,497
Damage
4,883
12,823
Taken
14,507
5,524
Mitigated
4,928
6,227
Healing
1,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alejo72
Heimdallr
2,100
1,072
0
750
1,825
542
468
97
1,728
0
18,441
W
553
398
0
1,264
2,711
607
259
231
2,480
0
11,965
L
397
45
0
85
2,448
502
0
72
2,351
0
5,353
L
1,437
676
0
486
2,618
648
0
1,005
1,613
0
11,580
W
1,779
68
0
1,530
2,621
1,386
390
192
2,429
14,267
0
L
Cupid
SaHecz
Cupid
1,257
849
0
207
3,286
864
0
1,287
1,824
0
10,178
L
Achilles
1,115
349
0
332
3,950
2,236
0
1,397
2,553
0
3,074
L
Cthulhu
flori2723
Cthulhu
677
227
0
0
2,205
678
0
423
1,757
1,939
0
W
2,435
1,346
0
625
2,393
558
0
66
2,327
0
13,235
W
Baron Samedi
psychoemill
Baron Samedi
2,630
638
438
1,620
3,273
2,431
0
91
3,032
8,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,928
Gold Earned
15,352
131
Minions Killed
55
0
Camps Cleared
0
544,606
Distance Traveled
521,850
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,276
713
30
5
0
96,184
1
W
Mercury
4,126
688
28
5
0
116,349
0
L
Fenrir
3,119
520
10
2
0
117,086
2
L
Neith
3,192
532
14
2
0
111,404
0
W
Cthulhu
5,042
840
36
6
0
107,203
0
L
Cupid
3,337
556
22
4
0
109,129
0
L
Achilles
2,933
489
7
1
0
119,316
0
L
Cthulhu
2,771
462
2
0
0
64,915
0
W
Neith
4,039
673
30
5
0
110,302
0
W
Baron Samedi
4,445
741
7
1
0
114,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role