Player Matchup

Neith
Neith
Alccx
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,599 Elo+
Party 1
Da Ji
Da Ji
GothiccVixen
Da Ji
Level 22
God Stats
5W - 9L
1,366 SR
Queue Stats
51W - 68L
1,362 Elo+
Solo
Cthulhu
Cthulhu
Hindsight2
Cthulhu
Level 4
God Stats
3W - 9L
1,401 SR
Queue Stats
3W - 12L
1,295 Elo+
Party 1
Nu Wa
Nu Wa
OfLight
Nu Wa
Level 28
God Stats
0W - 1L
1,727 SR
Queue Stats
25W - 18L
1,360 Elo+
Solo
The Morrigan
The Morrigan
Papoose225
The Morrigan
Level 88
God Stats
0W - 1L
1,543 SR
Queue Stats
56W - 40L
1,558 Elo+
Party 1
Team Averages
Level 29
1,507 SR
1,435 Elo+

VS

Team Averages
Level 17
1,452 SR
1,356 Elo+
Hera
Hera
CaptPajamaShark
Hera
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 46L
1,354 Elo+
Solo
Kuzenbo
Kuzenbo
FrijolitoSa
Kuzenbo
Level 28
God Stats
19W - 12L
1,493 SR
Queue Stats
105W - 82L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
GunJeet
Baron Samedi
Level 21
God Stats
18W - 12L
1,507 SR
Queue Stats
164W - 179L
1,387 Elo+
Solo
Cthulhu
Cthulhu
Sinister631
Cthulhu
Level 8
God Stats
4W - 5L
1,391 SR
Queue Stats
8W - 9L
1,370 Elo+
Party 2
Artemis
Artemis
SpiritOfLycan
Artemis
Level 13
God Stats
8W - 12L
1,368 SR
Queue Stats
8W - 12L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alccx
Neith
20
4 / 10 / 14
12,999
1,000
18,457
17,752
8,795
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
16 / 10 / 8
15,617
1,201
25,215
24,412
10,230
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Hindsight2
Cthulhu
19
3 / 7 / 17
13,386
1,030
18,605
22,662
30,561
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nu Wa
OfLight
Nu Wa
19
4 / 8 / 19
13,370
1,028
27,875
16,748
6,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Papoose225
The Morrigan
19
3 / 6 / 18
13,066
1,005
19,430
14,019
5,770
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 12
13,391
1,030
11,645
14,039
4,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kuzenbo
FrijolitoSa
Kuzenbo
20
3 / 7 / 19
13,636
1,049
14,077
29,207
26,808
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
GunJeet
Baron Samedi
20
11 / 4 / 15
16,502
1,269
19,741
17,155
5,865
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Sinister631
Cthulhu
20
3 / 10 / 17
13,529
1,041
14,695
32,325
16,747
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
20
17 / 7 / 10
16,563
1,274
28,397
25,093
6,982
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
113
30
Kills
40
41
Deaths
30
76
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Neith
Alccx
Neith
4
10
14
1.1
W
6
2
12
6
W
Kuzenbo
FrijolitoSa
Kuzenbo
3
7
19
1.79
L
16
10
8
2
W
Baron Samedi
GunJeet
Baron Samedi
11
4
15
4.63
L
Cthulhu
Hindsight2
Cthulhu
3
7
17
1.64
L
Nu Wa
OfLight
Nu Wa
4
8
19
1.69
L
The Morrigan
Papoose225
The Morrigan
3
6
18
2
W
Cthulhu
Sinister631
Cthulhu
3
10
17
1.15
W
Artemis
17
7
10
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,582
Damage
88,555
95,593
Taken
117,819
62,326
Mitigated
61,008
4,945
Healing
18,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alccx
Neith
18,457
13,537
0
1,691
17,752
8,795
0
8,558
9,194
0
47,197
W
11,645
1,573
0
0
14,039
4,606
0
9,487
4,552
33,562
0
W
Kuzenbo
FrijolitoSa
Kuzenbo
14,077
5,068
546
3,717
29,207
26,808
0
15,865
13,342
40,753
0
L
25,215
10,279
0
0
24,412
10,230
0
14,867
9,545
0
32,196
W
Baron Samedi
GunJeet
Baron Samedi
19,741
835
3,115
4,065
17,155
5,865
0
9,056
8,099
61,715
0
L
Cthulhu
Hindsight2
Cthulhu
18,605
870
888
2,145
22,662
30,561
0
15,936
6,726
46,146
0
L
Nu Wa
OfLight
Nu Wa
27,875
9,492
0
48
16,748
6,970
0
11,736
5,012
46,012
0
L
The Morrigan
Papoose225
The Morrigan
19,430
1,417
148
25
14,019
5,770
0
9,061
4,958
51,445
0
W
Cthulhu
Sinister631
Cthulhu
14,695
1,575
615
864
32,325
16,747
0
18,561
13,764
45,284
0
W
Artemis
28,397
19,656
0
5,502
25,093
6,982
0
14,532
10,561
0
65,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,438
Gold Earned
73,621
239
Minions Killed
322
4
Camps Cleared
6
1,106,734
Distance Traveled
1,217,561
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,999
1,000
64
5
1
193,853
0
W
Hera
13,391
1,030
46
4
0
226,424
2
W
Kuzenbo
13,636
1,049
48
4
0
267,348
0
L
Da Ji
15,617
1,201
16
1
0
222,057
0
W
Baron Samedi
16,502
1,269
111
9
0
235,508
0
L
Cthulhu
13,386
1,030
50
4
0
246,143
1
L
Nu Wa
13,370
1,028
32
2
2
222,294
0
L
The Morrigan
13,066
1,005
77
6
1
222,387
0
W
Cthulhu
13,529
1,041
50
4
3
251,004
0
W
Artemis
16,563
1,274
67
5
3
237,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role